mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-26 22:55:41 +03:00
Merge branch 'master' into FasterBombThink
This commit is contained in:
commit
cd8d8215df
@ -1,11 +1,5 @@
|
||||
#include "precompiled.h"
|
||||
|
||||
#ifdef REGAMEDLL_FIXES
|
||||
constexpr float NEXT_DEFUSE_TIME = 0.033f;
|
||||
#else
|
||||
constexpr float NEXT_DEFUSE_TIME = 0.5f;
|
||||
#endif
|
||||
|
||||
TYPEDESCRIPTION CGrenade::m_SaveData[] =
|
||||
{
|
||||
DEFINE_FIELD(CGrenade, m_fAttenu, FIELD_FLOAT),
|
||||
@ -943,6 +937,12 @@ CGrenade *CGrenade::ShootTimed(entvars_t *pevOwner, Vector vecStart, Vector vecV
|
||||
return pGrenade;
|
||||
}
|
||||
|
||||
#ifdef REGAMEDLL_FIXES
|
||||
constexpr float NEXT_DEFUSE_TIME = 0.033f;
|
||||
#else
|
||||
constexpr float NEXT_DEFUSE_TIME = 0.5f;
|
||||
#endif
|
||||
|
||||
void CGrenade::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
||||
{
|
||||
if (!m_bIsC4)
|
||||
@ -957,6 +957,14 @@ void CGrenade::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useTy
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef REGAMEDLL_FIXES
|
||||
if((player->pev->flags & FL_ONGROUND) != FL_ONGROUND) // Defuse should start only on ground
|
||||
{
|
||||
ClientPrint(player->pev, HUD_PRINTCENTER, "#C4_Defuse_Must_Be_On_Ground");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (m_bStartDefuse)
|
||||
{
|
||||
m_fNextDefuse = gpGlobals->time + NEXT_DEFUSE_TIME;
|
||||
@ -971,12 +979,9 @@ void CGrenade::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useTy
|
||||
TheBots->OnEvent(EVENT_BOMB_DEFUSING, pActivator);
|
||||
}
|
||||
|
||||
if (CSGameRules()->IsCareer())
|
||||
if (CSGameRules()->IsCareer() && TheCareerTasks)
|
||||
{
|
||||
if (TheCareerTasks)
|
||||
{
|
||||
TheCareerTasks->HandleEvent(EVENT_BOMB_DEFUSING);
|
||||
}
|
||||
TheCareerTasks->HandleEvent(EVENT_BOMB_DEFUSING);
|
||||
}
|
||||
|
||||
if (player->m_bHasDefuser)
|
||||
@ -988,15 +993,8 @@ void CGrenade::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useTy
|
||||
|
||||
// TODO show messages on clients on event
|
||||
ClientPrint(player->pev, HUD_PRINTCENTER, "#Defusing_Bomb_With_Defuse_Kit");
|
||||
#ifndef REGAMEDLL_FIXES
|
||||
EMIT_SOUND(ENT(player->pev), CHAN_ITEM, "weapons/c4_disarm.wav", VOL_NORM, ATTN_NORM);
|
||||
#endif
|
||||
|
||||
player->m_bIsDefusing = true;
|
||||
m_pBombDefuser = static_cast<CBasePlayer *>(pActivator);
|
||||
m_bStartDefuse = true;
|
||||
m_flDefuseCountDown = gpGlobals->time + 5.0f;
|
||||
m_fNextDefuse = gpGlobals->time + NEXT_DEFUSE_TIME;
|
||||
|
||||
// start the progress bar
|
||||
player->SetProgressBarTime(5);
|
||||
@ -1010,22 +1008,22 @@ void CGrenade::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useTy
|
||||
|
||||
// TODO: show messages on clients on event
|
||||
ClientPrint(player->pev, HUD_PRINTCENTER, "#Defusing_Bomb_Without_Defuse_Kit");
|
||||
#ifndef REGAMEDLL_FIXES
|
||||
EMIT_SOUND(ENT(player->pev), CHAN_ITEM, "weapons/c4_disarm.wav", VOL_NORM, ATTN_NORM);
|
||||
#endif
|
||||
|
||||
player->m_bIsDefusing = true;
|
||||
m_pBombDefuser = static_cast<CBasePlayer *>(pActivator);
|
||||
m_bStartDefuse = true;
|
||||
m_flDefuseCountDown = gpGlobals->time + 10.0f;
|
||||
m_fNextDefuse = gpGlobals->time + NEXT_DEFUSE_TIME;
|
||||
|
||||
// start the progress bar
|
||||
player->SetProgressBarTime(10);
|
||||
}
|
||||
|
||||
player->m_bIsDefusing = true;
|
||||
m_pBombDefuser = static_cast<CBasePlayer *>(pActivator);
|
||||
m_bStartDefuse = true;
|
||||
m_fNextDefuse = gpGlobals->time + NEXT_DEFUSE_TIME;
|
||||
|
||||
#ifdef REGAMEDLL_FIXES
|
||||
EMIT_SOUND(edict(), CHAN_ITEM, "weapons/c4_disarm.wav", VOL_NORM, ATTN_NORM); // Emit sound using bomb.
|
||||
#else
|
||||
EMIT_SOUND(ENT(player->pev), CHAN_ITEM, "weapons/c4_disarm.wav", VOL_NORM, ATTN_NORM);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user