Disable CHalfLifeMultiplay::Think in training to avoid changing level when time limit has been met and other multiplayer features

This commit is contained in:
s1lentq 2022-12-05 19:52:13 +07:00
parent 2d44adae43
commit dae415df66

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@ -34,6 +34,7 @@ public:
CHalfLifeTraining();
virtual ~CHalfLifeTraining() {};
virtual void Think() {}
virtual BOOL IsMultiplayer() { return FALSE; }
virtual BOOL IsDeathmatch();
virtual void InitHUD(CBasePlayer *pl);