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https://github.com/s1lentq/ReGameDLL_CS.git
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Move beta features to release stage.
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3b612dc857
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@ -73,8 +73,8 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
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| mp_allow_point_servercommand | 0 | 0 | 1 | Allow use of point_servercommand entities in map.<br/>`0` disallow<br/>`1` allow<br/>`NOTE`: Potentially dangerous for untrusted maps. |
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| mp_hullbounds_sets | 1 | 0 | 1 | Sets mins/maxs hull bounds for the player.<br/>`0` disabled<br/>`1` enabled |
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| mp_unduck_method | 0 | 0 | 1 | Don't unduck if ducking isn't finished yet.<br/>`0` disabled<br/>`1` enabled<br/>`NOTE`: This also prevents double duck. |
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| mp_scoreboard_showhealth | 3 | 0 | 5 | Show `HP` field into a scoreboard.<br/>`0` don't send any update for `HP` field to any clients<br/>`1` show only Terrorist `HP` field to all clients<br/>`2` show only CT `HP` field to all clients<br/>`3` show `HP` field to teammates<br/>`4` show `HP` field to all clients<br/>`5` show `HP` field to teammates and spectators<br/><br/>`Note this CVar are work in beta only.` |
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| mp_scoreboard_showmoney | 3 | 0 | 5 | Show `Money` field into a scoreboard.<br/>`0` don't send any update for `Money` field to any clients<br/>`1` show only Terrorist `Money` field to all clients<br/>`2` show only CT `Money` field to all clients<br/>`3` show `Money` field to teammates<br/>`4` show `Money` field to all clients<br/>`5` show `Money` field to teammates and spectators<br/><br/>`Note this CVar are work in beta only.` |
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| mp_scoreboard_showhealth | 3 | 0 | 5 | Show `HP` field into a scoreboard.<br/>`0` don't send any update for `HP` field to any clients<br/>`1` show only Terrorist `HP` field to all clients<br/>`2` show only CT `HP` field to all clients<br/>`3` show `HP` field to teammates<br/>`4` show `HP` field to all clients<br/>`5` show `HP` field to teammates and spectators |
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| mp_scoreboard_showmoney | 3 | 0 | 5 | Show `Money` field into a scoreboard.<br/>`0` don't send any update for `Money` field to any clients<br/>`1` show only Terrorist `Money` field to all clients<br/>`2` show only CT `Money` field to all clients<br/>`3` show `Money` field to teammates<br/>`4` show `Money` field to all clients<br/>`5` show `Money` field to teammates and spectators |
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| ff_damage_reduction_bullets | 0.35 | 0.0 | 1.0 | How much to reduce damage done to teammates when shot.<br/> Range is from `0` - `1` (with 1 being damage equal to what is done to an enemy) |
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| ff_damage_reduction_grenade | 0.25 | 0.0 | 1.0 | How much to reduce damage done to teammates by a thrown grenade.<br/> Range is from `0` - `1` (with 1 being damage equal to what is done to an enemy) |
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| ff_damage_reduction_grenade_self | 1.0 | 0.0 | 1.0 | How much to damage a player does to himself with his own grenade.<br/> Range is from `0` - `1` (with 1 being damage equal to what is done to an enemy) |
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2
dist/game.cfg
vendored
2
dist/game.cfg
vendored
@ -259,7 +259,6 @@ mp_allow_point_servercommand 0
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// 3 - show 'HP' field to teammates
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// 4 - show 'HP' field to all clients
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// 5 - show 'HP' field to teammates and spectators
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// Note this CVar are work in beta only.
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//
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// Default value: "3"
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mp_scoreboard_showhealth 3
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@ -271,7 +270,6 @@ mp_scoreboard_showhealth 3
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// 3 - show 'Money' field to teammates
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// 4 - show 'Money' field to all clients
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// 5 - show 'Money' field to teammates and spectators
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// Note this CVar are work in beta only.
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//
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// Default value: "3"
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mp_scoreboard_showmoney 3
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@ -225,11 +225,8 @@ void LinkUserMessages()
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gmsgHudTextArgs = REG_USER_MSG("HudTextArgs", -1);
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#ifdef BUILD_LATEST
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if (AreRunningBeta())
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{
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gmsgAccount = REG_USER_MSG("Account", 5);
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gmsgHealthInfo = REG_USER_MSG("HealthInfo", 5);
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}
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gmsgAccount = REG_USER_MSG("Account", 5);
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gmsgHealthInfo = REG_USER_MSG("HealthInfo", 5);
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#endif
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}
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@ -251,11 +251,8 @@ void EXT_FUNC GameDLLInit()
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CVAR_REGISTER(&humans_join_team);
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#ifdef BUILD_LATEST
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if (AreRunningBeta())
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{
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CVAR_REGISTER(&scoreboard_showhealth);
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CVAR_REGISTER(&scoreboard_showmoney);
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}
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CVAR_REGISTER(&scoreboard_showhealth);
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CVAR_REGISTER(&scoreboard_showmoney);
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#endif
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// Remove unused cvars
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@ -3426,18 +3426,15 @@ void CHalfLifeMultiplay::InitHUD(CBasePlayer *pl)
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}
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#ifdef BUILD_LATEST
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if (AreRunningBeta())
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{
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MESSAGE_BEGIN(MSG_ONE, gmsgHealthInfo, nullptr, pl->edict());
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WRITE_BYTE(plr->entindex());
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WRITE_LONG(plr->ShouldToShowHealthInfo(pl) ? plr->m_iClientHealth : -1 /* means that 'HP' field will be hidden */);
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MESSAGE_END();
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MESSAGE_BEGIN(MSG_ONE, gmsgHealthInfo, nullptr, pl->edict());
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WRITE_BYTE(plr->entindex());
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WRITE_LONG(plr->ShouldToShowHealthInfo(pl) ? plr->m_iClientHealth : -1 /* means that 'HP' field will be hidden */);
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MESSAGE_END();
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MESSAGE_BEGIN(MSG_ONE, gmsgAccount, nullptr, pl->edict());
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WRITE_BYTE(plr->entindex());
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WRITE_LONG(plr->ShouldToShowAccount(pl) ? plr->m_iAccount : -1 /* means that this 'Money' will be hidden */);
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MESSAGE_END();
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}
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MESSAGE_BEGIN(MSG_ONE, gmsgAccount, nullptr, pl->edict());
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WRITE_BYTE(plr->entindex());
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WRITE_LONG(plr->ShouldToShowAccount(pl) ? plr->m_iAccount : -1 /* means that this 'Money' will be hidden */);
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MESSAGE_END();
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#endif // BUILD_LATEST
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}
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@ -5183,7 +5183,7 @@ void CBasePlayer::SetScoreAttrib(CBasePlayer *dest)
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state |= SCORE_STATUS_VIP;
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#ifdef BUILD_LATEST
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if (AreRunningBeta() && m_bHasDefuser)
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if (m_bHasDefuser)
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state |= SCORE_STATUS_DEFKIT;
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#endif
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@ -7206,41 +7206,38 @@ void EXT_FUNC CBasePlayer::__API_HOOK(UpdateClientData)()
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}
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#ifdef BUILD_LATEST
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if (AreRunningBeta())
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if ((m_iTeam == CT || m_iTeam == TERRORIST) &&
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(m_iLastAccount != m_iAccount || m_iLastClientHealth != m_iClientHealth || m_tmNextAccountHealthUpdate < gpGlobals->time))
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{
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if ((m_iTeam == CT || m_iTeam == TERRORIST) &&
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(m_iLastAccount != m_iAccount || m_iLastClientHealth != m_iClientHealth || m_tmNextAccountHealthUpdate < gpGlobals->time))
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m_tmNextAccountHealthUpdate = gpGlobals->time + 5.0f;
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for (int playerIndex = 1; playerIndex <= gpGlobals->maxClients; playerIndex++)
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{
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m_tmNextAccountHealthUpdate = gpGlobals->time + 5.0f;
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CBaseEntity *pEntity = UTIL_PlayerByIndex(playerIndex);
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for (int playerIndex = 1; playerIndex <= gpGlobals->maxClients; playerIndex++)
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{
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CBaseEntity *pEntity = UTIL_PlayerByIndex(playerIndex);
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if (!pEntity)
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continue;
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if (!pEntity)
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continue;
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CBasePlayer *pPlayer = GetClassPtr<CCSPlayer>((CBasePlayer *)pEntity->pev);
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CBasePlayer *pPlayer = GetClassPtr<CCSPlayer>((CBasePlayer *)pEntity->pev);
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#ifdef REGAMEDLL_FIXES
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if (pPlayer->IsDormant())
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continue;
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if (pPlayer->IsDormant())
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continue;
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#endif // REGAMEDLL_FIXES
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MESSAGE_BEGIN(MSG_ONE, gmsgHealthInfo, nullptr, pPlayer->edict());
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WRITE_BYTE(entindex());
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WRITE_LONG(ShouldToShowHealthInfo(pPlayer) ? m_iClientHealth : -1 /* means that 'HP' field will be hidden */);
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MESSAGE_END();
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MESSAGE_BEGIN(MSG_ONE, gmsgHealthInfo, nullptr, pPlayer->edict());
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WRITE_BYTE(entindex());
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WRITE_LONG(ShouldToShowHealthInfo(pPlayer) ? m_iClientHealth : -1 /* means that 'HP' field will be hidden */);
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MESSAGE_END();
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MESSAGE_BEGIN(MSG_ONE, gmsgAccount, nullptr, pPlayer->edict());
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WRITE_BYTE(entindex());
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WRITE_LONG(ShouldToShowAccount(pPlayer) ? m_iAccount : -1 /* means that this 'Money' will be hidden */);
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MESSAGE_END();
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}
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m_iLastAccount = m_iAccount;
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m_iLastClientHealth = m_iClientHealth;
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MESSAGE_BEGIN(MSG_ONE, gmsgAccount, nullptr, pPlayer->edict());
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WRITE_BYTE(entindex());
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WRITE_LONG(ShouldToShowAccount(pPlayer) ? m_iAccount : -1 /* means that this 'Money' will be hidden */);
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MESSAGE_END();
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}
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m_iLastAccount = m_iAccount;
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m_iLastClientHealth = m_iClientHealth;
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}
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#endif // #ifdef BUILD_LATEST
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}
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