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Fix crash caused by an bug of nav_file.cpp (Part 2)
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@ -465,7 +465,7 @@ NavErrorType CNavArea::PostLoad()
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// connect areas together
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for (int d = 0; d < NUM_DIRECTIONS; ++d)
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{
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for (auto connect : m_connect[d])
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for (auto& connect : m_connect[d])
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{
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auto id = connect.id;
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connect.area = TheNavAreaGrid.GetNavAreaByID(id);
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@ -503,7 +503,7 @@ NavErrorType CNavArea::PostLoad()
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}
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// resolve spot encounter IDs
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for (auto spote : m_spotEncounterList)
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for (auto& spote : m_spotEncounterList)
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{
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spote.from.area = TheNavAreaGrid.GetNavAreaByID(spote.from.id);
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if (spote.from.area == NULL)
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@ -532,7 +532,7 @@ NavErrorType CNavArea::PostLoad()
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}
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// resolve HidingSpot IDs
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for (auto order : spote.spotList)
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for (auto& order : spote.spotList)
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{
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order.spot = GetHidingSpotByID(order.id);
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if (order.spot == NULL)
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