Cleanup. Added define CSTRIKE in build gradle

This commit is contained in:
s1lentq 2015-12-06 03:20:34 +06:00
parent 48ec89893a
commit fd665a9764
4 changed files with 5 additions and 5 deletions

View File

@ -183,7 +183,7 @@ void setupToolchain(NativeBinarySpec b)
if (!unitTestExecutable && !mpLib) if (!unitTestExecutable && !mpLib)
{ {
cfg.singleDefines 'HOOK_GAMEDLL' cfg.singleDefines 'HOOK_GAMEDLL', 'CSTRIKE'
} }
if (unitTestExecutable) if (unitTestExecutable)

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@ -1221,9 +1221,9 @@ void SV_StudioSetupBones(model_t *pModel, float frame, int sequence, const vec_t
VectorCopy(angles, temp_angles); VectorCopy(angles, temp_angles);
if (pEdict) if (pEdict != NULL)
{ {
temp_angles[1] = UTIL_GetPlayerGaitYaw(g_engfuncs.pfnIndexOfEdict(pEdict)); temp_angles[1] = UTIL_GetPlayerGaitYaw(ENTINDEX(pEdict));
if (temp_angles[1] < 0) if (temp_angles[1] < 0)
temp_angles[1] += 360.0f; temp_angles[1] += 360.0f;

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@ -42,7 +42,7 @@ public:
virtual int Restore(CRestore &restore); virtual int Restore(CRestore &restore);
virtual int ObjectCaps(void) virtual int ObjectCaps(void)
{ {
return ((CBaseToggle::ObjectCaps()|FCAP_CONTINUOUS_USE) & ~FCAP_ACROSS_TRANSITION); return ((CBaseToggle::ObjectCaps() | FCAP_CONTINUOUS_USE) & ~FCAP_ACROSS_TRANSITION);
} }
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value); virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);

View File

@ -129,7 +129,7 @@ NOXREF void CKnife::WeaponAnimation(int iAnimation)
m_usKnife, m_usKnife,
0, 0,
(float *)&g_vecZero, (float *)&g_vecZero,
(float*)&g_vecZero, (float *)&g_vecZero,
0, 0,
0, 0,
iAnimation, iAnimation,