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Fix Shotguns reload flag not getting reset on weapon changing (#993)
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@ -1671,6 +1671,10 @@ void CBasePlayerWeapon::Holster(int skiplocal)
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m_fInReload = FALSE;
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m_fInReload = FALSE;
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m_pPlayer->pev->viewmodel = 0;
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m_pPlayer->pev->viewmodel = 0;
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m_pPlayer->pev->weaponmodel = 0;
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m_pPlayer->pev->weaponmodel = 0;
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#ifdef REGAMEDLL_FIXES
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m_fInSpecialReload = 0;
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#endif
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}
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}
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// called by the new item with the existing item as parameter
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// called by the new item with the existing item as parameter
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