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https://github.com/s1lentq/ReGameDLL_CS.git
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Update workflows/build.yml
Fix temporarily testdemos
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19
.github/workflows/build.yml
vendored
19
.github/workflows/build.yml
vendored
@ -58,13 +58,12 @@ jobs:
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move msvc\${{ env.buildRelease }}\mp.pdb publish\debug\mp.pdb
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- name: Deploy artifacts
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uses: actions/upload-artifact@v4
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uses: actions/upload-artifact@v3.1.1
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with:
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name: win32
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path: publish/*
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testdemos:
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if: false # TODO: FIXME!!
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name: 'Test demos (FIXME)'
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runs-on: ubuntu-20.04
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container: s1lentq/testdemos:latest
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@ -73,6 +72,7 @@ jobs:
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env:
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WINEDEBUG: -all
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WINEDLLOVERRIDES: mshtml=
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ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION: true
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defaults:
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run:
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@ -81,7 +81,7 @@ jobs:
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steps:
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- name: Deploying windows artifacts
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uses: actions/download-artifact@v2
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uses: actions/download-artifact@v3
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with:
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name: win32
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@ -146,12 +146,11 @@ jobs:
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run: |
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sudo dpkg --add-architecture i386
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sudo apt-get update
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sudo apt-get install -y clang
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sudo apt-get install -y gcc-multilib g++-multilib
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- name: Build and Run unittests
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run: |
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rm -rf build && CC=clang CXX=clang++ cmake -DCMAKE_BUILD_TYPE=Unittests -B build && cmake --build build -j8
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rm -rf build && CC=gcc CXX=g++ cmake -DCMAKE_BUILD_TYPE=Unittests -B build && cmake --build build -j8
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retVal=0
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./build/regamedll/cs 2> /dev/null > result.log || retVal=$?
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while read line; do
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@ -172,9 +171,9 @@ jobs:
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fi
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shell: bash
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- name: Build using Clang C++ Compiler
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- name: Build
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run: |
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rm -rf build && CC=clang CXX=clang++ cmake -B build && cmake --build build -j8
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rm -rf build && CC=gcc CXX=g++ cmake -B build && cmake --build build -j8
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- name: Prepare CSSDK
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run: |
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@ -200,7 +199,7 @@ jobs:
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shell: bash
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- name: Deploy artifacts
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uses: actions/upload-artifact@v4
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uses: actions/upload-artifact@v3.1.1
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id: upload-job
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with:
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name: linux32
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@ -219,12 +218,12 @@ jobs:
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steps:
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- name: Deploying linux artifacts
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uses: actions/download-artifact@v4
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uses: actions/download-artifact@v3
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with:
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name: linux32
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- name: Deploying windows artifacts
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uses: actions/download-artifact@v4
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uses: actions/download-artifact@v3
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with:
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name: win32
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