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set force align stack for ClientCommand (for compatibility with the amxx cstrike module hacks)
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@ -404,7 +404,7 @@ void CheckStartMoney()
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CVAR_SET_FLOAT("mp_startmoney", max_money);
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CVAR_SET_FLOAT("mp_startmoney", max_money);
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else if (money < 0)
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else if (money < 0)
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CVAR_SET_FLOAT("mp_startmoney", 0);
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CVAR_SET_FLOAT("mp_startmoney", 0);
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#endif // REGAMEDLL_ADD
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#endif
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}
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}
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@ -2299,7 +2299,7 @@ BOOL HandleRadioAliasCommands(CBasePlayer *pPlayer, const char *pszCommand)
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}
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}
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// Use CMD_ARGV, CMD_ARGV, and CMD_ARGC to get pointers the character string command.
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// Use CMD_ARGV, CMD_ARGV, and CMD_ARGC to get pointers the character string command.
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void EXT_FUNC ClientCommand(edict_t *pEntity)
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void EXT_ALIGN ClientCommand(edict_t *pEntity)
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{
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{
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const char *pcmd = CMD_ARGV_(0);
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const char *pcmd = CMD_ARGV_(0);
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const char *pstr = NULL;
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const char *pstr = NULL;
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@ -199,5 +199,5 @@
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// DLLEXPORT is defined, for convenience.
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// DLLEXPORT is defined, for convenience.
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#define C_DLLEXPORT extern "C" DLLEXPORT
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#define C_DLLEXPORT extern "C" DLLEXPORT
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#define EXT_FUNC /*FORCE_STACK_ALIGN*/
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#define EXT_FUNC FORCE_STACK_ALIGN
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#define EXT_ALIGN FORCE_STACK_ALIGN
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#define EXT_ALIGN FORCE_STACK_ALIGN
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