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https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-27 23:25:41 +03:00
43 lines
809 B
C++
43 lines
809 B
C++
#include "precompiled.h"
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/* <21bf94> ../cstrike/dlls/tutor_base_states.cpp:6 */
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CBaseTutorStateSystem::CBaseTutorStateSystem(void)
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{
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;
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}
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/* <21bec7> ../cstrike/dlls/tutor_base_states.cpp:10 */
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CBaseTutorStateSystem::~CBaseTutorStateSystem(void)
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{
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;
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}
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/* <21bfb5> ../cstrike/dlls/tutor_base_states.cpp:14 */
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int CBaseTutorStateSystem::GetCurrentStateType(void)
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{
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if (m_currentState != NULL)
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{
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return m_currentState->GetType();
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}
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return 0;
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}
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/* <21c00d> ../cstrike/dlls/tutor_base_states.cpp:28 */
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CBaseTutorState::CBaseTutorState(void)
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{
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;
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}
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/* <21bcc6> ../cstrike/dlls/tutor_base_states.cpp:32 */
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CBaseTutorState::~CBaseTutorState(void)
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{
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;
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}
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/* <21c02e> ../cstrike/dlls/tutor_base_states.cpp:36 */
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int CBaseTutorState::GetType(void)
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{
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return m_type;
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}
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