mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-27 07:05:38 +03:00
187 lines
9.3 KiB
C++
187 lines
9.3 KiB
C++
/*
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* In addition, as a special exception, the author gives permission to
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
* you do not wish to do so, delete this exception statement from your
|
|
* version.
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "event_flags.h"
|
|
|
|
// Must be provided by user of this code
|
|
extern enginefuncs_t g_engfuncs;
|
|
|
|
// The actual engine callbacks
|
|
#define GETPLAYERUSERID (*g_engfuncs.pfnGetPlayerUserId)
|
|
#define PRECACHE_MODEL (*g_engfuncs.pfnPrecacheModel)
|
|
#define PRECACHE_SOUND (*g_engfuncs.pfnPrecacheSound)
|
|
#define PRECACHE_GENERIC (*g_engfuncs.pfnPrecacheGeneric)
|
|
#define SET_MODEL (*g_engfuncs.pfnSetModel)
|
|
#define MODEL_INDEX (*g_engfuncs.pfnModelIndex)
|
|
#define MODEL_FRAMES (*g_engfuncs.pfnModelFrames)
|
|
#define SET_SIZE (*g_engfuncs.pfnSetSize)
|
|
#define CHANGE_LEVEL (*g_engfuncs.pfnChangeLevel)
|
|
#define GET_SPAWN_PARMS (*g_engfuncs.pfnGetSpawnParms)
|
|
#define SAVE_SPAWN_PARMS (*g_engfuncs.pfnSaveSpawnParms)
|
|
#define VEC_TO_YAW (*g_engfuncs.pfnVecToYaw)
|
|
#define VEC_TO_ANGLES (*g_engfuncs.pfnVecToAngles)
|
|
#define MOVE_TO_ORIGIN (*g_engfuncs.pfnMoveToOrigin)
|
|
#define oldCHANGE_YAW (*g_engfuncs.pfnChangeYaw)
|
|
#define CHANGE_PITCH (*g_engfuncs.pfnChangePitch)
|
|
#define MAKE_VECTORS (*g_engfuncs.pfnMakeVectors)
|
|
#define CREATE_ENTITY (*g_engfuncs.pfnCreateEntity)
|
|
#define REMOVE_ENTITY (*g_engfuncs.pfnRemoveEntity)
|
|
#define CREATE_NAMED_ENTITY (*g_engfuncs.pfnCreateNamedEntity)
|
|
#define MAKE_STATIC (*g_engfuncs.pfnMakeStatic)
|
|
#define ENT_IS_ON_FLOOR (*g_engfuncs.pfnEntIsOnFloor)
|
|
#define DROP_TO_FLOOR (*g_engfuncs.pfnDropToFloor)
|
|
#define WALK_MOVE (*g_engfuncs.pfnWalkMove)
|
|
#define SET_ORIGIN (*g_engfuncs.pfnSetOrigin)
|
|
#define EMIT_SOUND_DYN2 (*g_engfuncs.pfnEmitSound)
|
|
#define BUILD_SOUND_MSG (*g_engfuncs.pfnBuildSoundMsg)
|
|
#define TRACE_LINE (*g_engfuncs.pfnTraceLine)
|
|
#define TRACE_TOSS (*g_engfuncs.pfnTraceToss)
|
|
#define TRACE_MONSTER_HULL (*g_engfuncs.pfnTraceMonsterHull)
|
|
#define TRACE_HULL (*g_engfuncs.pfnTraceHull)
|
|
#define TRACE_MODEL (*g_engfuncs.pfnTraceModel)
|
|
#define GET_AIM_VECTOR (*g_engfuncs.pfnGetAimVector)
|
|
#define SERVER_COMMAND (*g_engfuncs.pfnServerCommand)
|
|
#define SERVER_EXECUTE (*g_engfuncs.pfnServerExecute)
|
|
#define CLIENT_COMMAND (*g_engfuncs.pfnClientCommand)
|
|
#define PARTICLE_EFFECT (*g_engfuncs.pfnParticleEffect)
|
|
#define LIGHT_STYLE (*g_engfuncs.pfnLightStyle)
|
|
#define DECAL_INDEX (*g_engfuncs.pfnDecalIndex)
|
|
#define POINT_CONTENTS (*g_engfuncs.pfnPointContents)
|
|
#define CRC32_INIT (*g_engfuncs.pfnCRC32_Init)
|
|
#define CRC32_PROCESS_BUFFER (*g_engfuncs.pfnCRC32_ProcessBuffer)
|
|
#define CRC32_PROCESS_BYTE (*g_engfuncs.pfnCRC32_ProcessByte)
|
|
#define CRC32_FINAL (*g_engfuncs.pfnCRC32_Final)
|
|
#define RANDOM_LONG (*g_engfuncs.pfnRandomLong)
|
|
#define RANDOM_FLOAT (*g_engfuncs.pfnRandomFloat)
|
|
#define ADD_SERVER_COMMAND (*g_engfuncs.pfnAddServerCommand)
|
|
#define SET_CLIENT_LISTENING (*g_engfuncs.pfnVoice_SetClientListening)
|
|
#define GETPLAYERAUTHID (*g_engfuncs.pfnGetPlayerAuthId)
|
|
#define GET_FILE_SIZE (*g_engfuncs.pfnGetFileSize)
|
|
#define GET_APPROX_WAVE_PLAY_LEN (*g_engfuncs.pfnGetApproxWavePlayLen)
|
|
#define IS_CAREER_MATCH (*g_engfuncs.pfnIsCareerMatch)
|
|
#define GET_LOCALIZED_STRING_LENGTH (*g_engfuncs.pfnGetLocalizedStringLength)
|
|
#define REGISTER_TUTOR_MESSAGE_SHOWN (*g_engfuncs.pfnRegisterTutorMessageShown)
|
|
#define GET_TIMES_TUTOR_MESSAGE_SHOWN (*g_engfuncs.pfnGetTimesTutorMessageShown)
|
|
#define ENG_CHECK_PARM (*g_engfuncs.pfnEngCheckParm)
|
|
|
|
inline void MESSAGE_BEGIN(int msg_dest, int msg_type, const float *pOrigin = nullptr, edict_t *ed = nullptr)
|
|
{
|
|
(*g_engfuncs.pfnMessageBegin)(msg_dest, msg_type, pOrigin, ed);
|
|
}
|
|
|
|
template <typename T = void>
|
|
inline T *GET_PRIVATE(edict_t *pEdict)
|
|
{
|
|
if (pEdict)
|
|
{
|
|
return static_cast<T *>(pEdict->pvPrivateData);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
#define MESSAGE_END (*g_engfuncs.pfnMessageEnd)
|
|
#define WRITE_BYTE (*g_engfuncs.pfnWriteByte)
|
|
#define WRITE_CHAR (*g_engfuncs.pfnWriteChar)
|
|
#define WRITE_SHORT (*g_engfuncs.pfnWriteShort)
|
|
#define WRITE_LONG (*g_engfuncs.pfnWriteLong)
|
|
#define WRITE_ANGLE (*g_engfuncs.pfnWriteAngle)
|
|
#define WRITE_COORD (*g_engfuncs.pfnWriteCoord)
|
|
#define WRITE_STRING (*g_engfuncs.pfnWriteString)
|
|
#define WRITE_ENTITY (*g_engfuncs.pfnWriteEntity)
|
|
#define CVAR_REGISTER (*g_engfuncs.pfnCVarRegister)
|
|
#define CVAR_GET_FLOAT (*g_engfuncs.pfnCVarGetFloat)
|
|
#define CVAR_GET_STRING (*g_engfuncs.pfnCVarGetString)
|
|
#define CVAR_SET_FLOAT (*g_engfuncs.pfnCVarSetFloat)
|
|
#define CVAR_SET_STRING (*g_engfuncs.pfnCVarSetString)
|
|
#define CVAR_GET_POINTER (*g_engfuncs.pfnCVarGetPointer)
|
|
#define ALERT (*g_engfuncs.pfnAlertMessage)
|
|
#define ENGINE_FPRINTF (*g_engfuncs.pfnEngineFprintf)
|
|
#define ALLOC_PRIVATE (*g_engfuncs.pfnPvAllocEntPrivateData)
|
|
#define FREE_PRIVATE (*g_engfuncs.pfnFreeEntPrivateData)
|
|
//#define STRING (*g_engfuncs.pfnSzFromIndex)
|
|
#define ALLOC_STRING (*g_engfuncs.pfnAllocString)
|
|
#define FIND_ENTITY_BY_STRING (*g_engfuncs.pfnFindEntityByString)
|
|
#define GETENTITYILLUM (*g_engfuncs.pfnGetEntityIllum)
|
|
#define FIND_ENTITY_IN_SPHERE (*g_engfuncs.pfnFindEntityInSphere)
|
|
#define FIND_CLIENT_IN_PVS (*g_engfuncs.pfnFindClientInPVS)
|
|
#define FIND_ENTITY_IN_PVS (*g_engfuncs.pfnEntitiesInPVS)
|
|
#define EMIT_AMBIENT_SOUND (*g_engfuncs.pfnEmitAmbientSound)
|
|
#define GET_MODEL_PTR (*g_engfuncs.pfnGetModelPtr)
|
|
#define REG_USER_MSG (*g_engfuncs.pfnRegUserMsg)
|
|
#define GET_BONE_POSITION (*g_engfuncs.pfnGetBonePosition)
|
|
#define FUNCTION_FROM_NAME (*g_engfuncs.pfnFunctionFromName)
|
|
#define NAME_FOR_FUNCTION (*g_engfuncs.pfnNameForFunction)
|
|
#define TRACE_TEXTURE (*g_engfuncs.pfnTraceTexture)
|
|
#define CLIENT_PRINTF (*g_engfuncs.pfnClientPrintf)
|
|
#define SERVER_PRINT (*g_engfuncs.pfnServerPrint)
|
|
#define CMD_ARGS (*g_engfuncs.pfnCmd_Args)
|
|
#define CMD_ARGC (*g_engfuncs.pfnCmd_Argc)
|
|
#define CMD_ARGV (*g_engfuncs.pfnCmd_Argv)
|
|
#define GET_ATTACHMENT (*g_engfuncs.pfnGetAttachment)
|
|
#define SET_VIEW (*g_engfuncs.pfnSetView)
|
|
#define SET_CROSSHAIRANGLE (*g_engfuncs.pfnCrosshairAngle)
|
|
#define LOAD_FILE_FOR_ME (*g_engfuncs.pfnLoadFileForMe)
|
|
#define FREE_FILE (*g_engfuncs.pfnFreeFile)
|
|
#define END_SECTION (*g_engfuncs.pfnEndSection)
|
|
#define COMPARE_FILE_TIME (*g_engfuncs.pfnCompareFileTime)
|
|
#define GET_GAME_DIR (*g_engfuncs.pfnGetGameDir)
|
|
#define SET_CLIENT_MAXSPEED (*g_engfuncs.pfnSetClientMaxspeed)
|
|
#define CREATE_FAKE_CLIENT (*g_engfuncs.pfnCreateFakeClient)
|
|
#define PLAYER_RUN_MOVE (*g_engfuncs.pfnRunPlayerMove)
|
|
#define NUMBER_OF_ENTITIES (*g_engfuncs.pfnNumberOfEntities)
|
|
#define GET_INFO_BUFFER (*g_engfuncs.pfnGetInfoKeyBuffer)
|
|
#define GET_KEY_VALUE (*g_engfuncs.pfnInfoKeyValue)
|
|
#define SET_KEY_VALUE (*g_engfuncs.pfnSetKeyValue)
|
|
#define SET_CLIENT_KEY_VALUE (*g_engfuncs.pfnSetClientKeyValue)
|
|
#define IS_MAP_VALID (*g_engfuncs.pfnIsMapValid)
|
|
#define STATIC_DECAL (*g_engfuncs.pfnStaticDecal)
|
|
#define IS_DEDICATED_SERVER (*g_engfuncs.pfnIsDedicatedServer)
|
|
#define PRECACHE_EVENT (*g_engfuncs.pfnPrecacheEvent)
|
|
#define PLAYBACK_EVENT_FULL (*g_engfuncs.pfnPlaybackEvent)
|
|
#define ENGINE_SET_PVS (*g_engfuncs.pfnSetFatPVS)
|
|
#define ENGINE_SET_PAS (*g_engfuncs.pfnSetFatPAS)
|
|
#define ENGINE_CHECK_VISIBILITY (*g_engfuncs.pfnCheckVisibility)
|
|
#define DELTA_SET (*g_engfuncs.pfnDeltaSetField)
|
|
#define DELTA_UNSET (*g_engfuncs.pfnDeltaUnsetField)
|
|
#define DELTA_ADDENCODER (*g_engfuncs.pfnDeltaAddEncoder)
|
|
#define ENGINE_CURRENT_PLAYER (*g_engfuncs.pfnGetCurrentPlayer)
|
|
#define ENGINE_CANSKIP (*g_engfuncs.pfnCanSkipPlayer)
|
|
#define DELTA_FINDFIELD (*g_engfuncs.pfnDeltaFindField)
|
|
#define DELTA_SETBYINDEX (*g_engfuncs.pfnDeltaSetFieldByIndex)
|
|
#define DELTA_UNSETBYINDEX (*g_engfuncs.pfnDeltaUnsetFieldByIndex)
|
|
#define REMOVE_KEY_VALUE (*g_engfuncs.pfnInfo_RemoveKey)
|
|
#define SET_PHYSICS_KEY_VALUE (*g_engfuncs.pfnSetPhysicsKeyValue)
|
|
#define ENGINE_GETPHYSINFO (*g_engfuncs.pfnGetPhysicsInfoString)
|
|
#define ENGINE_SETGROUPMASK (*g_engfuncs.pfnSetGroupMask)
|
|
#define ENGINE_INSTANCE_BASELINE (*g_engfuncs.pfnCreateInstancedBaseline)
|
|
#define ENGINE_FORCE_UNMODIFIED (*g_engfuncs.pfnForceUnmodified)
|
|
#define PLAYER_CNX_STATS (*g_engfuncs.pfnGetPlayerStats)
|