mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-28 15:45:41 +03:00
7738142c69
chore(ci): standardize and update CI workflows for compatibility and consistency - Updated action versions (`checkout@v4`, `upload-artifact@v4`, `download-artifact@v4`) for enhanced compatibility and security - Removed unsecure Node.js version allowance to align with *-latest OS requirements - Migrated test demos to `rehldsorg/testdemos:latest` container with a streamlined testing approach via matrix strategy and `runTest.sh` - Standardized Linux dependency installation for consistent build environment across jobs - Unified CI workflow structure with `rehlds` and `regamedll` repositories for better consistency - Optimized artifact deployment steps and removed unnecessary cleanup operations Co-authored-by: s1lentq <s1lentsk@yandex.ru>
234 lines
6.7 KiB
YAML
234 lines
6.7 KiB
YAML
name: C/C++ CI
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on:
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push:
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branches: [master]
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paths-ignore:
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- '**.md'
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pull_request:
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types: [opened, reopened, synchronize]
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release:
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types: [published]
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jobs:
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windows:
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name: 'Windows'
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runs-on: windows-2019
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env:
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solution: 'msvc/ReGameDLL.sln'
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buildPlatform: 'Win32'
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buildRelease: 'Release'
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buildReleasePlay: 'Release Play'
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buildTests: 'Tests'
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- name: Setup MSBuild
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uses: microsoft/setup-msbuild@v2
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with:
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vs-version: '16'
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- name: Build and Run unittests
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run: |
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msbuild ${{ env.solution }} -p:Configuration="${{ env.buildTests }}" /t:Clean,Build /p:Platform=${{ env.buildPlatform }} /p:PlatformToolset=v140_xp /p:XPDeprecationWarning=false
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.\"msvc\Tests\mp.exe"
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If ($LASTEXITCODE -ne 0 -And
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$LASTEXITCODE -ne 3)
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{[Environment]::Exit(1)}
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shell: "pwsh"
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- name: Build
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run: |
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msbuild ${{ env.solution }} -p:Configuration="${{ env.buildRelease }}" /t:Clean,Build /p:Platform=${{ env.buildPlatform }} /p:PlatformToolset=v140_xp /p:XPDeprecationWarning=false
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msbuild ${{ env.solution }} -p:Configuration="${{ env.buildReleasePlay }}" /t:Clean,Build /p:Platform=${{ env.buildPlatform }} /p:PlatformToolset=v140_xp /p:XPDeprecationWarning=false
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- name: Move files
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run: |
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mkdir publish\debug
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mkdir publish\tests
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mkdir publish\bin\win32\cstrike\dlls
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move "msvc\${{ env.buildReleasePlay }}\mp.dll" publish\tests\mp.dll
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move msvc\${{ env.buildRelease }}\mp.dll publish\bin\win32\cstrike\dlls\mp.dll
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move msvc\${{ env.buildRelease }}\mp.pdb publish\debug\mp.pdb
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- name: Deploy artifacts
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uses: actions/upload-artifact@v4
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with:
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name: win32
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path: publish/*
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testdemos:
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name: 'Test demos'
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runs-on: ubuntu-latest
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container: rehldsorg/testdemos:latest
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needs: [windows]
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defaults:
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run:
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shell: bash
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working-directory: /opt/HLDS
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strategy:
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fail-fast: false
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matrix:
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test: [
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{ file: 'cstrike-basic-1', desc: 'CS: Testing jumping, scenarios, shooting etc' },
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]
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steps:
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- name: Deploying windows artifacts
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uses: actions/download-artifact@v4
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with:
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name: win32
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- name: Setup dependencies
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run: |
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chown root ~
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rsync -a deps/regamedll/* .
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mv $GITHUB_WORKSPACE/tests/mp.dll cstrike/dlls/mp.dll
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- name: Play test
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env:
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demo: ${{ matrix.test.file }}
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desc: ${{ matrix.test.desc }}
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run: ./runTest.sh
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linux:
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name: 'Linux'
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runs-on: ubuntu-latest
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container: debian:11-slim
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- name: Install dependencies
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run: |
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dpkg --add-architecture i386
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apt-get update
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apt-get install -y \
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gcc-multilib g++-multilib \
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build-essential \
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libc6-dev libc6-dev-i386 \
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git cmake rsync \
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g++ gcc
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- name: Build and Run unittests
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run: |
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rm -rf build && CC=gcc CXX=g++ cmake -DCMAKE_BUILD_TYPE=Unittests -B build && cmake --build build -j8
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retVal=0
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./build/regamedll/cs 2> /dev/null > result.log || retVal=$?
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while read line; do
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if [[ ${line} == *"Warning in test"* ]] ; then
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echo -e "\e[2;38m$line"
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elif [[ ${line} == *"Failure in test"* ]] ; then
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echo -e "\e[1;31m$line"
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else
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echo -e "\e[0;33m$line"
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fi
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done <<< $(cat result.log)
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if [ $retVal -ne 0 ] && [ $retVal -ne 3 ]; then
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echo -e "\e[30;41mExit code: $retVal\e[0m"
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exit 1 # Unittest failed
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else
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echo -e "\e[30;43mExit code: $retVal\e[0m"
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fi
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shell: bash
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- name: Build using GCC Compiler
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run: |
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rm -rf build && CC=gcc CXX=g++ cmake -B build && cmake --build build -j8
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- name: Prepare CSSDK
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run: |
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mkdir -p publish/cssdk
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rsync -a regamedll/extra/cssdk/ publish/cssdk/ --exclude=.git --exclude=LICENSE --exclude=README.md
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- name: Move files
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run: |
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mkdir -p publish/bin/linux32/cstrike/dlls
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mv build/regamedll/cs.so publish/bin/linux32/cstrike/dlls/cs.so 2>/dev/null || true
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mv regamedll/version/appversion.h publish/appversion.h
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mv dist/ publish/
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- name: Run GLIBC/ABI version compat test
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run: |
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binaries=(
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"publish/bin/linux32/cstrike/dlls/cs.so"
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)
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bash ./regamedll/version/glibc_test.sh ${binaries[@]}
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if [[ $? -ne 0 ]]; then
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exit 1 # Assertion failed
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fi
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shell: bash
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- name: Deploy artifacts
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uses: actions/upload-artifact@v4
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id: upload-job
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with:
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name: linux32
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path: publish/*
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publish:
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name: 'Publish'
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runs-on: ubuntu-latest
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needs: [windows, testdemos, linux]
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steps:
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- name: Deploying linux artifacts
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uses: actions/download-artifact@v4
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with:
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name: linux32
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- name: Deploying windows artifacts
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uses: actions/download-artifact@v4
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with:
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name: win32
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- name: Reading appversion.h
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run: |
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if [ -e appversion.h ]; then
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APP_VERSION=$(cat appversion.h | grep -wi '#define APP_VERSION_STRD' | sed -e 's/#define APP_VERSION_STRD[ \t\r\n\v\f]\+\(.*\)/\1/i' -e 's/\r//g')
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if [ $? -ne 0 ]; then
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APP_VERSION=""
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else
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# Remove quotes
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APP_VERSION=$(echo $APP_VERSION | xargs)
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echo "APP_VERSION=${APP_VERSION}" >> $GITHUB_ENV
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fi
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fi
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rm -f appversion.h
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- name: Packaging binaries
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id: packaging-job
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if: |
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github.event_name == 'release' &&
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github.event.action == 'published' &&
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startsWith(github.ref, 'refs/tags/')
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run: |
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rsync -a dist/ bin/win32/cstrike
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rsync -a dist/ bin/linux32/cstrike
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7z a -tzip regamedll-bin-${{ env.APP_VERSION }}.zip bin/ cssdk/
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- name: Publish artifacts
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uses: softprops/action-gh-release@v2
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id: publish-job
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if: |
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startsWith(github.ref, 'refs/tags/') &&
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steps.packaging-job.outcome == 'success'
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with:
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files: |
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*.zip
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env:
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GITHUB_TOKEN: ${{ secrets.API_TOKEN }}
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