ReGameDLL_CS/dep/cppunitlite/src/TestResult.cpp
2021-04-12 21:51:51 +07:00

49 lines
952 B
C++

#include "cppunitlite/TestResult.h"
#include "cppunitlite/Failure.h"
#include <sstream>
#include <iostream>
TestResult::TestResult()
: failureCount(0), warningCount(0)
{
}
void TestResult::testsStarted()
{
}
void TestResult::addFailure(const Failure& failure)
{
std::stringstream ss;
ss << (failure.warning ? "Warning in test '" : "Failure in test '") << failure.testName << "' :" << failure.message;
std::cout << ss.str() << std::endl;
std::cout.flush();
if (failure.warning) {
warningCount++;
}
else
failureCount++;
}
void TestResult::testsEnded()
{
std::stringstream ss;
if (failureCount > 0) {
ss << "There were " << failureCount << " failures";
if (warningCount > 0) {
ss << ", and " << warningCount << " warnings";
}
}
else if (warningCount > 0) {
ss << "There were " << warningCount << " warnings";
}
else {
ss << "There were no test failures";
}
std::cout << ss.str() << std::endl;
std::cout.flush();
}