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ReGameDLL_CS/regamedll
History
Szabó Erhard Pál 190ceece1f Implement Check* Hooks
- CheckGameOver
- CheckTimeLimit
- CheckFragLimit
- CheckMaxRounds
- CheckWinLimit
2024-05-25 15:56:10 +02:00
..
common
Support for secondary ammo and extra EF_ flags (#934)
2024-01-31 19:35:26 +07:00
dlls
Implement Check* Hooks
2024-05-25 15:56:10 +02:00
engine
Improve dbg code to work Assertion properly
2023-12-14 02:50:32 +07:00
extra
Add trigger_teleport landmark (#952)
2024-05-08 21:52:41 +07:00
game_shared
CNavArea::ComputeApproachAreas(): fix hang on *.nav generating (#913)
2024-05-12 17:17:02 +03:00
lib
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
msvc
Fix windows build
2023-12-14 03:05:40 +07:00
pm_shared
PM_CheckWater: Fix for uninitialized waterlevel value for dead players (incorrect waterlevel values from another player movements persisting)
2024-01-31 17:52:38 +07:00
public
Implement Check* Hooks
2024-05-25 15:56:10 +02:00
regamedll
Enable assert mode
2023-12-14 03:18:04 +07:00
unittests
Remove gradle build system & Cleanup
2021-04-12 21:51:51 +07:00
version
Bump minor version up to 27
2024-05-08 14:55:21 +07:00
CMakeLists.txt
Improve dbg code to work Assertion properly
2023-12-14 02:50:32 +07:00
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