ReGameDLL_CS/regamedll/game_shared/shared_util.cpp
2016-01-19 18:05:41 +06:00

235 lines
4.1 KiB
C++

#include "precompiled.h"
/*
* Globals initialization
*/
#ifndef HOOK_GAMEDLL
static char s_shared_token[ 1500 ];
static char s_shared_quote = '\"';
#else
char s_shared_token[ 1500 ];
char s_shared_quote;
#endif // HOOK_GAMEDLL
/* <2d4a66> ../game_shared/shared_util.cpp:50 */
NOXREF wchar_t *SharedWVarArgs(wchar_t *format, ...)
{
va_list argptr;
const int BufLen = 1024;
const int NumBuffers = 4;
static wchar_t string[NumBuffers][BufLen];
static int curstring = 0;
curstring = (curstring + 1) % NumBuffers;
va_start(argptr, format);
Q_vsnwprintf(string[curstring], BufLen, format, argptr);
va_end(argptr);
return string[curstring];
}
/* <2d4b0a> ../game_shared/shared_util.cpp:68 */
char *SharedVarArgs(char *format, ...)
{
va_list argptr;
const int BufLen = 1024;
const int NumBuffers = 4;
static char string[ NumBuffers ][ BufLen ];
static int curstring = 0;
curstring = (curstring + 1) % NumBuffers;
va_start(argptr, format);
Q_vsnprintf(string[ curstring ], BufLen, format, argptr);
va_end(argptr);
return string[ curstring ];
}
/* <2d4ba1> ../game_shared/shared_util.cpp:90 */
char *BufPrintf(char *buf, int &len, const char *fmt, ...)
{
va_list argptr;
if (len > 0)
{
va_start(argptr, fmt);
Q_vsnprintf(buf, len, fmt, argptr);
va_end(argptr);
len -= Q_strlen(buf);
return buf + Q_strlen(buf);
}
return NULL;
}
/* <2d4c0d> ../game_shared/shared_util.cpp:106 */
wchar_t *BufWPrintf(wchar_t *buf, int &len, const wchar_t *fmt, ...)
{
if (len <= 0)
return NULL;
va_list argptr;
va_start(argptr, fmt);
Q_vsnwprintf(buf, len, fmt, argptr);
va_end(argptr);
len -= wcslen(buf);
return buf + wcslen(buf);
}
/* <2d4c7e> ../game_shared/shared_util.cpp:122 */
NOXREF const wchar_t *NumAsWString(int val)
{
const int BufLen = 16;
const int NumBuffers = 4;
static wchar_t string[NumBuffers][BufLen];
static int curstring = 0;
curstring = (curstring + 1) % NumBuffers;
int len = BufLen;
BufWPrintf(string[curstring], len, L"%d", val);
return string[curstring];
}
/* <2d4d11> ../game_shared/shared_util.cpp:137 */
const char *NumAsString(int val)
{
const int BufLen = 16;
const int NumBuffers = 4;
static char string[ NumBuffers ][ BufLen ];
static int curstring = 0;
int len = 16;
curstring = (curstring + 1) % 4;
BufPrintf(string[curstring], len, "%d", val);
return string[curstring];
}
// Returns the token parsed by SharedParse()
/* <2d4da4> ../game_shared/shared_util.cpp:155 */
char *SharedGetToken(void)
{
return s_shared_token;
}
// Returns the token parsed by SharedParse()
/* <2d4dbf> ../game_shared/shared_util.cpp:164 */
NOXREF void SharedSetQuoteChar(char c)
{
s_shared_quote = c;
}
// Parse a token out of a string
/* <2d4de7> ../game_shared/shared_util.cpp:173 */
const char *SharedParse(const char *data)
{
int c;
int len;
len = 0;
s_shared_token[0] = '\0';
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ((c = *data) <= ' ')
{
if (c == 0)
{
// end of file;
return NULL;
}
data++;
}
// skip // comments
if (c == '/' && data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
// handle quoted strings specially
if (c == s_shared_quote)
{
data++;
while (true)
{
c = *data++;
if (c == s_shared_quote || !c)
{
s_shared_token[len] = '\0';
return data;
}
s_shared_token[len] = c;
len++;
}
}
// parse single characters
if (c == '{' || c == '}'|| c == ')'|| c == '(' || c == '\'' || c == ',')
{
s_shared_token[len] = c;
len++;
s_shared_token[len] = '\0';
return data + 1;
}
// parse a regular word
do
{
s_shared_token[len] = c;
data++;
len++;
c = *data;
if (c == '{' || c == '}'|| c == ')'|| c == '(' || c == '\'' || c == ',')
break;
} while (c > 32);
s_shared_token[len] = '\0';
return data;
}
// Returns true if additional data is waiting to be processed on this line
/* <2d4e40> ../game_shared/shared_util.cpp:247 */
NOXREF bool SharedTokenWaiting(const char *buffer)
{
const char *p;
p = buffer;
while (*p && *p!='\n')
{
if (!isspace(*p) || isalnum(*p))
return true;
p++;
}
return false;
}