ReGameDLL_CS/regamedll/game_shared/voice_gamemgr.h
2015-12-11 02:30:31 +06:00

101 lines
3.2 KiB
C++

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef VOICE_GAMEMGR_H
#define VOICE_GAMEMGR_H
#ifdef _WIN32
#pragma once
#endif
#define UPDATE_INTERVAL 0.3
#include "voice_common.h"
#ifdef HOOK_GAMEDLL
#define voice_serverdebug (*pvoice_serverdebug)
#define sv_alltalk (*psv_alltalk)
#define g_PlayerModEnable (*pg_PlayerModEnable)
#define g_BanMasks (*pg_BanMasks)
#define g_SentGameRulesMasks (*pg_SentGameRulesMasks)
#define g_SentBanMasks (*pg_SentBanMasks)
#define g_bWantModEnable (*pg_bWantModEnable)
#endif // HOOK_GAMEDLL
extern cvar_t voice_serverdebug;
extern cvar_t sv_alltalk;
extern CPlayerBitVec g_PlayerModEnable;
extern CBitVec< VOICE_MAX_PLAYERS > g_BanMasks[ VOICE_MAX_PLAYERS ];
extern CBitVec< VOICE_MAX_PLAYERS > g_SentGameRulesMasks[ VOICE_MAX_PLAYERS ];
extern CBitVec< VOICE_MAX_PLAYERS > g_SentBanMasks[ VOICE_MAX_PLAYERS ];
extern CPlayerBitVec g_bWantModEnable;
/* <111716> ../game_shared/voice_gamemgr.h:23 */
class IVoiceGameMgrHelper
{
public:
virtual ~IVoiceGameMgrHelper() {}
virtual bool CanPlayerHearPlayer(CBasePlayer *pListener, CBasePlayer *pTalker) = 0;
};/* size: 4, cachelines: 1, members: 1 */
class CVoiceGameMgr
{
public:
CVoiceGameMgr(void);
virtual ~CVoiceGameMgr(void);
bool Init(IVoiceGameMgrHelper *pHelper, int maxClients);
NOXREF void SetHelper(IVoiceGameMgrHelper *pHelper);
void Update(double frametime);
void ClientConnected(edict_t *pEdict);
bool ClientCommand(CBasePlayer *pPlayer, const char *cmd);
bool PlayerHasBlockedPlayer(CBasePlayer *pReceiver, CBasePlayer *pSender);
#ifndef HOOK_GAMEDLL
private:
#endif // HOOK_GAMEDLL
void UpdateMasks(void);
private:
int m_msgPlayerVoiceMask;
int m_msgRequestState;
IVoiceGameMgrHelper *m_pHelper;
int m_nMaxPlayers;
double m_UpdateInterval;
};/* size: 28, cachelines: 1, members: 6 */
void VoiceServerDebug(const char *pFmt, ...);
#endif // VOICE_GAMEMGR_H