ReGameDLL_CS/regamedll/dlls/bot
s1lentq a5dac3c267 Backport #76
Refactoring
Some small fixes and improves
Reworked mp_forcerespawn and hookchain InternalCommand
Fixed fail compilation in VisualStudio
Bump minor version in gradle.properties
Update README.md
2017-01-21 22:49:56 +07:00
..
states Backport #76 2017-01-21 22:49:56 +07:00
cs_bot_chatter.cpp Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
cs_bot_chatter.h Fix crash when self-build navigation areas 2016-10-05 22:27:50 +07:00
cs_bot_event.cpp Fix crash when self-build navigation areas 2016-10-05 22:27:50 +07:00
cs_bot_init.cpp Fix crash when self-build navigation areas 2016-10-05 22:27:50 +07:00
cs_bot_learn.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
cs_bot_listen.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
cs_bot_manager.cpp Backport #76 2017-01-21 22:49:56 +07:00
cs_bot_manager.h Bugfix: leak entities from weaponbox when touched grenades. (bug by valve) 2016-07-21 07:25:49 +07:00
cs_bot_nav.cpp Mini-refactoring. 2016-05-11 20:06:43 +06:00
cs_bot_pathfind.cpp Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
cs_bot_radio.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
cs_bot_statemachine.cpp Fix crash when self-build navigation areas 2016-10-05 22:27:50 +07:00
cs_bot_update.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
cs_bot_vision.cpp Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
cs_bot_weapon.cpp Refactoring. 2016-07-14 21:12:17 +07:00
cs_bot.cpp Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
cs_bot.h Fix crash when self-build navigation areas 2016-10-05 22:27:50 +07:00
cs_gamestate.cpp Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
cs_gamestate.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00