ReGameDLL_CS/regamedll/version/appversion.vm

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#ifndef __APPVERSION_H__
\#define __APPVERSION_H__
//
// This file is generated automatically.
// Don't edit it.
//
// Version defines
\#define VERSION_MAJOR ${verInfo.majorVersion}
\#define VERSION_MINOR ${verInfo.minorVersion}
\#define APP_COMMIT_AUTHOR "${verInfo.authorCommit}"
\#define APP_COMMIT_ID "${verInfo.commitID}"
\#define APP_VERSION_D ${verInfo.format('.', '-', true)}
\#define APP_VERSION_C ${verInfo.majorVersion},${verInfo.minorVersion},0,${verInfo.countCommit}
\#define APP_VERSION_STRD "${verInfo.majorVersion}.${verInfo.minorVersion}.${verInfo.countCommit}"
\#define APP_VERSION_STRD_RC "${verInfo.majorVersion}.${verInfo.minorVersion}.${verInfo.countCommit}"
#set ( $commitYMD = $_DateTimeFormat.forPattern('yyyy-MM-dd').print($verInfo.lastCommitDate) )
\#define APP_VERSION_YMD_STR "${commitYMD}"
\#define APP_VERSION APP_VERSION_STRD
#endif //__APPVERSION_H__