ReGameDLL_CS/regamedll/msvc/PostBuild_mp.bat
s1lentq c77486dadd Get rid of spec-crosshair from gameplay. (Useless)
Reworked hookchain's: SetClientUserInfoName, GiveNamedItem
Added hookchain's: DropShield, MakeVIP, MakeBomber, GetIntoGame, Disappear, Radio, StartObserver, OnSpawnEquip
Refactoring
2016-12-07 02:28:33 +07:00

45 lines
1.2 KiB
Batchfile

@echo OFF
::
:: Post-build auto-deploy script
:: Create and fill PublishPath_mp.txt file with path to deployment folder
:: I.e. PublishPath_mp.txt should contain one line with a folder path
:: Call it so:
:: IF EXIST "$(ProjectDir)PostBuild_mp.bat" (CALL "$(ProjectDir)PostBuild_mp.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")
::
SET targetDir=%~1
SET targetDirPlay=%targetDir:Play=%
SET targetName=%~2
SET targetExt=%~3
SET projectDir=%~4
SET destination=PublishPath_mp
IF NOT "%targetDir%"=="%targetDirPlay%" (
SET destination=PublishPath_mp_play
)
IF NOT EXIST "%projectDir%\%destination%.txt" (
ECHO No deployment path specified. Create %destination%.txt near PostBuild_mp.bat with paths on separate lines for auto deployment.
exit /B 0
)
FOR /f "tokens=* delims= usebackq" %%a IN ("%projectDir%\%destination%.txt") DO (
ECHO Deploying to: %%a
IF NOT "%%a" == "" (
copy /Y "%targetDir%%targetName%%targetExt%" "%%a"
IF NOT ERRORLEVEL 1 (
IF EXIST "%targetDir%%targetName%.pdb" (
copy /Y "%targetDir%%targetName%.pdb" "%%a"
)
) ELSE (
ECHO PostBuild_mp.bat ^(27^) : warning : Can't copy '%targetName%%targetExt%' to deploy path '%%a'
)
)
)
IF "%%a" == "" (
ECHO No deployment path specified.
)
exit /B 0