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reHLDS/ReGameDLL_CS
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ReGameDLL_CS/regamedll
History
Vaqtincha 5aec8aac7e
Bot fixes (#659)
* Bots only attack breakable objects

* Fix reversing-engineering mistake
2021-08-31 23:17:28 +03:00
..
common
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
dlls
Bot fixes (#659)
2021-08-31 23:17:28 +03:00
engine
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
extra
regamedll-cs.fgd (#637)
2021-06-08 19:12:42 +07:00
game_shared
Bots can switch weapons underwater (#631)
2021-06-06 19:13:55 +07:00
lib
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
msvc
fix weapon_sg550 (#624)
2021-05-16 16:19:02 +07:00
pm_shared
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
public
Implement CBasePlayer::Observer_FindNextPlayer() hook (#667)
2021-08-31 22:04:32 +03:00
regamedll
API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587)
2020-11-28 05:55:14 +07:00
unittests
Remove gradle build system & Cleanup
2021-04-12 21:51:51 +07:00
version
Implement player Pain, DeathSound and JoiningThink hooks (#607)
2021-08-29 07:12:25 +03:00
CMakeLists.txt
CMakeLists.txt add missing linker option -qno-opt-class-analysis
2021-04-15 02:01:51 +07:00
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