mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-29 08:05:46 +03:00
281 lines
8.6 KiB
C++
281 lines
8.6 KiB
C++
#include "precompiled.h"
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/*
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* Globals initialization
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*/
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#ifndef HOOK_GAMEDLL
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const float updateTimesliceDuration;
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#else
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const float updateTimesliceDuration = 0.0;//TODO: what value?? check it.
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#endif // HOOK_GAMEDLL
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int _navAreaCount;
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int _currentIndex;
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/* <343cbe> ../cstrike/dlls/bot/cs_bot_learn.cpp:95 */
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NOBODY inline class CNavNode *LadderEndSearch(CBaseEntity *entity, const Vector *pos, NavDirType mountDir)
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{
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// {
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// Vector center; // 97
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// {
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// int d; // 103
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// {
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// Vector tryPos; // 105
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// Vector tryNormal; // 118
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// float const fudge; // 123
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// TraceResult result; // 124
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// }
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// }
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// }
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}
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/* <343a56> ../cstrike/dlls/bot/cs_bot_learn.cpp:30 */
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NOBODY CNavNode *CCSBot::AddNode(const Vector *destPos, const Vector *normal, NavDirType dir, CNavNode *source)
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{
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// {
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// class CNavNode *node; // 34
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// bool useNew; // 37
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// float const zTolerance; // 48
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// TraceResult result; // 63
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// Vector floor; // 64
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// Vector ceiling; // 64
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// bool crouch; // 65
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// MarkAsVisited(CNavNode *const this,
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// enum NavDirType dir); // 52
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// {
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// float y; // 66
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// {
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// float x; // 68
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// }
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// }
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// SetAttributes(CNavNode *const this,
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// unsigned char bits); // 89
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// }
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}
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/* <343b40> ../cstrike/dlls/bot/cs_bot_learn.cpp:150 */
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NOXREF void drawProgressMeter(float progress, char *title)
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{
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MESSAGE_BEGIN(MSG_ALL, gmsgBotProgress);
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WRITE_BYTE(FLAG_PROGRESS_DRAW);
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WRITE_BYTE((int)progress);
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WRITE_STRING(title);
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MESSAGE_END();
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}
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/* <3435ce> ../cstrike/dlls/bot/cs_bot_learn.cpp:159 */
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NOXREF void startProgressMeter(const char *title)
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{
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MESSAGE_BEGIN(MSG_ALL, gmsgBotProgress);
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WRITE_BYTE(FLAG_PROGRESS_START);
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WRITE_STRING(title);
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MESSAGE_END();
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}
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/* <3435a8> ../cstrike/dlls/bot/cs_bot_learn.cpp:167 */
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NOXREF void hideProgressMeter(void)
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{
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MESSAGE_BEGIN(MSG_ALL, gmsgBotProgress);
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WRITE_BYTE(FLAG_PROGRESS_HIDE);
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MESSAGE_END();
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}
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/* <343b63> ../cstrike/dlls/bot/cs_bot_learn.cpp:182 */
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NOBODY void CCSBot::StartLearnProcess(void)
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{
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// {
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// Vector pos; // 192
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// Vector normal; // 195
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// startProgressMeter(const char *title); // 184
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// drawProgressMeter(float progress,
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// char *title); // 185
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// Vector(Vector *const this,
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// const Vector &v); // 192
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// SnapToGrid(Vector *pos); // 193
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// StartNormalProcess(CCSBot *const this); // 199
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// }
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}
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/* <343d37> ../cstrike/dlls/bot/cs_bot_learn.cpp:217 */
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NOBODY bool CCSBot::LearnStep(void)
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{
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// {
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// int dir; // 249
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// {
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// float feetOffset; // 256
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// Vector pos; // 259
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// int cx; // 262
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// int cy; // 263
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// TraceResult result; // 283
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// Vector from; // 284
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// Vector to; // 284
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// Vector toNormal; // 289
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// Vector fromOrigin; // 298
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// Vector toOrigin; // 299
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// bool walkable; // 303
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// IsEntityWalkable(entvars_t *entity,
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// unsigned int flags); // 362
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// {
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// float toGround; // 309
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// float fromGround; // 310
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// float epsilon; // 312
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// {
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// Vector delta; // 322
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// float const inc; // 323
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// float along; // 324
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// bool done; // 325
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// float ground; // 326
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// Vector normal; // 327
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// operator-(const Vector *const this,
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// const Vector &v); // 322
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// {
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// Vector p; // 333
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// operator*(const Vector *const this,
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// float fl); // 343
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// operator+(const Vector *const this,
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// const Vector &v); // 343
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// }
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// }
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// }
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// VARS(edict_t *pent); // 362
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// GetFeetZ(const class CCSBot *const this); // 256
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// Vector(Vector *const this,
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// const Vector &v); // 259
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// MarkAsVisited(CNavNode *const this,
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// enum NavDirType dir); // 280
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// operator+(const Vector *const this,
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// const Vector &v); // 294
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// operator+(const Vector *const this,
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// const Vector &v); // 298
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// operator+(const Vector *const this,
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// const Vector &v); // 299
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// {
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// class CNavNode *newNode; // 376
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// AddNode(CCSBot *const this,
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// const Vector *destPos,
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// const Vector *normal,
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// enum NavDirType dir,
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// class CNavNode *source); // 376
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// }
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// }
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// HasVisited(CNavNode *const this,
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// enum NavDirType dir); // 251
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// }
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// {
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// iterator iter; // 225
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// {
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// class CNavLadder *ladder; // 227
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// LadderEndSearch(CBaseEntity *entity,
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// const Vector *pos,
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// enum NavDirType mountDir); // 230
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// LadderEndSearch(CBaseEntity *entity,
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// const Vector *pos,
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// enum NavDirType mountDir); // 234
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// }
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// operator++(_List_iterator<CNavLadder*> *const this); // 225
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// }
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}
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/* <34489e> ../cstrike/dlls/bot/cs_bot_learn.cpp:392 */
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NOBODY void CCSBot::UpdateLearnProcess(void)
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{
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// {
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// float startTime; // 394
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// }
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}
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/* <344750> ../cstrike/dlls/bot/cs_bot_learn.cpp:409 */
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void CCSBot::StartAnalyzeAlphaProcess(void)
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{
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m_processMode = PROCESS_ANALYZE_ALPHA;
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m_analyzeIter = TheNavAreaList.begin();
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_navAreaCount = TheNavAreaList.size();
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_currentIndex = 0;
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ApproachAreaAnalysisPrep();
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DestroyHidingSpots();
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startProgressMeter("#CZero_AnalyzingHidingSpots");
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drawProgressMeter(0, "#CZero_AnalyzingHidingSpots");
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}
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/* <34396c> ../cstrike/dlls/bot/cs_bot_learn.cpp:427 */
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NOBODY inline bool CCSBot::AnalyzeAlphaStep(void)
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{
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// {
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// class CNavArea *area; // 432
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// }
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}
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/* <3448de> ../cstrike/dlls/bot/cs_bot_learn.cpp:443 */
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NOBODY void CCSBot::UpdateAnalyzeAlphaProcess(void)
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{
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// {
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// float startTime; // 445
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// float progress; // 462
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// AnalyzeAlphaStep(CCSBot *const this); // 451
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// drawProgressMeter(float progress,
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// char *title); // 454
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// StartAnalyzeBetaProcess(CCSBot *const this); // 456
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// drawProgressMeter(float progress,
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// char *title); // 463
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// }
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}
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/* <344aed> ../cstrike/dlls/bot/cs_bot_learn.cpp:467 */
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NOBODY void CCSBot::StartAnalyzeBetaProcess(void)
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{
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// size(const class list<CNavArea*, std::allocator<CNavArea*>> *const this); // 471
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}
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/* <3437c8> ../cstrike/dlls/bot/cs_bot_learn.cpp:479 */
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NOBODY inline bool CCSBot::AnalyzeBetaStep(void)
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{
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// {
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// class CNavArea *area; // 484
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// }
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}
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/* <344b8d> ../cstrike/dlls/bot/cs_bot_learn.cpp:495 */
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NOBODY void CCSBot::UpdateAnalyzeBetaProcess(void)
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{
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// {
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// float startTime; // 497
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// float progress; // 512
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// AnalyzeBetaStep(CCSBot *const this); // 503
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// drawProgressMeter(float progress,
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// char *title); // 506
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// StartSaveProcess(CCSBot *const this); // 507
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// drawProgressMeter(float progress,
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// char *title); // 513
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// }
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}
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/* <344d1f> ../cstrike/dlls/bot/cs_bot_learn.cpp:517 */
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NOBODY void CCSBot::StartSaveProcess(void)
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{
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}
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/* <344d41> ../cstrike/dlls/bot/cs_bot_learn.cpp:527 */
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NOBODY void CCSBot::UpdateSaveProcess(void)
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{
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// {
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// char filename; // 530
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// char msg; // 538
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// char cmd; // 548
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// hideProgressMeter(void); // 542
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// StartNormalProcess(CCSBot *const this); // 545
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// }
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}
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/* <344e24> ../cstrike/dlls/bot/cs_bot_learn.cpp:554 */
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void CCSBot::StartNormalProcess(void)
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{
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m_processMode = PROCESS_NORMAL;
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}
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