Logo
Explore Help
Sign In
reHLDS/ReGameDLL_CS
2
0
Fork 0
You've already forked ReGameDLL_CS
mirror of https://github.com/s1lentq/ReGameDLL_CS.git synced 2025-05-29 15:07:37 +03:00
Code Issues Packages Projects Releases Wiki Activity
ReGameDLL_CS/regamedll
History
Vaqtincha 67cc153f5d
Fix "use accuracy from last bullet fired earlier" glitch. (#662)
* Fixes "use accuracy from last bullet fired earlier" glitch.

* fix newline at wapons.h

Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-08-31 14:05:25 +03:00
..
common
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
dlls
Fix "use accuracy from last bullet fired earlier" glitch. (#662)
2021-08-31 14:05:25 +03:00
engine
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
extra
regamedll-cs.fgd (#637)
2021-06-08 19:12:42 +07:00
game_shared
Bots can switch weapons underwater (#631)
2021-06-06 19:13:55 +07:00
lib
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
msvc
fix weapon_sg550 (#624)
2021-05-16 16:19:02 +07:00
pm_shared
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
public
Implement player Pain, DeathSound and JoiningThink hooks (#607)
2021-08-29 07:12:25 +03:00
regamedll
API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587)
2020-11-28 05:55:14 +07:00
unittests
Remove gradle build system & Cleanup
2021-04-12 21:51:51 +07:00
version
Implement player Pain, DeathSound and JoiningThink hooks (#607)
2021-08-29 07:12:25 +03:00
CMakeLists.txt
CMakeLists.txt add missing linker option -qno-opt-class-analysis
2021-04-15 02:01:51 +07:00
Powered by Gitea Version: 1.23.7 Page: 199ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API