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https://github.com/s1lentq/ReGameDLL_CS.git
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6f51a65ae9
Cleanup.
48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
#include "precompiled.h"
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/* <539f0e> ../cstrike/dlls/bot/states/cs_bot_defuse_bomb.cpp:16 */
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NOBODY void DefuseBombState::__MAKE_VHOOK(OnEnter)(CCSBot *me)
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{
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// Say(BotChatterInterface *const this,
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// const char *phraseName,
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// float lifetime,
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// float delay); // 20
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}
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/* <539eac> ../cstrike/dlls/bot/states/cs_bot_defuse_bomb.cpp:27 */
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NOBODY void DefuseBombState::__MAKE_VHOOK(OnUpdate)(CCSBot *me)
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{
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// {
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// const Vector *bombPos; // 29
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// class CCSBotManager *ctrl; // 44
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// }
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}
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/* <539e36> ../cstrike/dlls/bot/states/cs_bot_defuse_bomb.cpp:73 */
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NOBODY void DefuseBombState::__MAKE_VHOOK(OnExit)(CCSBot *me)
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{
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// SetTask(CCSBot *const this,
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// enum TaskType task,
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// class CBaseEntity *entity); // 77
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// ClearLookAt(CCSBot *const this); // 79
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}
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#ifdef HOOK_GAMEDLL
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void DefuseBombState::OnEnter(CCSBot *me)
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{
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OnEnter_(me);
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}
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void DefuseBombState::OnUpdate(CCSBot *me)
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{
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OnUpdate_(me);
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}
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void DefuseBombState::OnExit(CCSBot *me)
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{
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OnExit_(me);
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}
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#endif // HOOK_GAMEDLL
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