ReGameDLL_CS/buildSrc/build.gradle
s1lentq 2f82bb17ae Reversed some function from player.cpp
Better implemented static members by all objects of the class
MSVC: Added loading of custom configurations for the test demo with the launch --regamedll-cfg-init filename.cfg (NOTE: The config should be in the "tests" folder)
Gradle script: Added stuff for each the test demo and their auto-unpacking the root folder HLDS
2015-07-05 17:19:59 +06:00

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Groovy

apply plugin: 'groovy'
repositories {
//mavenLocal()
mavenCentral()
maven {
url 'http://nexus.rehlds.org/nexus/content/repositories/regamedll-releases/'
}
maven {
url 'http://nexus.rehlds.org/nexus/content/repositories/regamedll-snapshots/'
}
}
dependencies {
compile gradleApi()
compile localGroovy()
compile 'commons-io:commons-io:2.4'
compile 'commons-lang:commons-lang:2.6'
compile 'joda-time:joda-time:2.7'
compile 'org.doomedsociety.gradlecpp:gradle-cpp-plugin:1.2'
compile 'org.eclipse.jgit:org.eclipse.jgit:3.7.0.201502260915-r'
compile 'org.apache.commons:commons-compress:1.9'
compile 'org.apache.ant:ant-compress:1.2'
compile 'org.apache.ant:ant:1.9.6'
//compile 'org.tmatesoft.svnkit:svnkit:1.8.5'
//compile 'org.apache.velocity:velocity-tools:2.0'
compile 'org.apache.velocity:velocity:1.7'
}