mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-29 08:05:46 +03:00
2b4eb6c137
* Put SSE code under HAVE_SSE define * Fix circular dependency on GCC 7.3 * Provide a way to disable AMXX related hacks, when it's not needed * Fix ASM inline for GCC * Fix compiling with MSVC * Fix compiling with MSVC and ICC * Check for HAVE_SSE in sse_mathfun.cpp after including precompiled, so SSE state will be determined * Better check for SSE availability * Missing call ::ClientCommand_ Make CSaveRestoreBuffer::m_Sizes as const Cosmetic changes * Gradle: Add GCC Toolchain * GCC: Fix compile * Gradle: Add -fno-devirtualize to compiler flags for GCC
231 lines
6.9 KiB
C++
231 lines
6.9 KiB
C++
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef _OSCONFIG_H
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#define _OSCONFIG_H
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#ifdef _WIN32 // WINDOWS
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#pragma warning(disable : 4005)
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#endif // _WIN32
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <stddef.h>
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#include <string.h>
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#include <time.h>
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#include <math.h>
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#include <setjmp.h>
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#include <assert.h>
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#include <algorithm>
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#include <deque>
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#include <functional>
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// enable SSE code only if it's enabled in compiler options
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#if defined(__SSE__) || defined(__SSE2__) || defined(_M_IX86_FP) || defined(_M_AMD64) || defined(_M_X64)
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// #error "SSE enabled"
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#define HAVE_SSE
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#endif
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#ifdef _WIN32 // WINDOWS
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#include <windows.h>
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#include <winsock.h>
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#include <wsipx.h> // for support IPX
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#define PSAPI_VERSION 1
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#include <psapi.h>
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#include <nmmintrin.h>
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#include <fcntl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <io.h>
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#else // _WIN32
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#include <arpa/inet.h>
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#include <ctype.h>
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//#include <dirent.h>
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#include <dlfcn.h>
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#include <elf.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <limits.h>
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#include <link.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <pthread.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/socket.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/sysinfo.h>
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#include <unistd.h>
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#endif // _WIN32
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#include <string>
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#include <sstream>
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#include <fstream>
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#include <iomanip>
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#ifdef HAVE_SSE
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#include <smmintrin.h>
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#include <xmmintrin.h>
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#endif // HAVE_SSE
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#ifdef _WIN32 // WINDOWS
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// Define __func__ on VS less than 2015
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#if _MSC_VER < 1900
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#define __func__ __FUNCTION__
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#endif
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// We'll not use __func__ on windows because we want 'A::foo' instead of 'foo'
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#define __FUNC__ __FUNCTION__
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#define _CRT_SECURE_NO_WARNINGS
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#define WIN32_LEAN_AND_MEAN
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#ifndef CDECL
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#define CDECL __cdecl
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#endif
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#define FASTCALL __fastcall
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#define STDCALL __stdcall
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#define HIDDEN
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#define FORCEINLINE __forceinline
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#define NOINLINE __declspec(noinline)
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#define ALIGN16 __declspec(align(16))
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#define NORETURN __declspec(noreturn)
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#define FORCE_STACK_ALIGN
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#define FUNC_TARGET(x)
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#define __builtin_bswap16 _byteswap_ushort
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#define __builtin_bswap32 _byteswap_ulong
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#define __builtin_bswap64 _byteswap_uint64
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//inline bool SOCKET_FIONBIO(SOCKET s, int m) { return (ioctlsocket(s, FIONBIO, (u_long*)&m) == 0); }
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//inline int SOCKET_MSGLEN(SOCKET s, u_long& r) { return ioctlsocket(s, FIONREAD, (u_long*)&r); }
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typedef int socklen_t;
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#define SOCKET_FIONBIO(s, m) ioctlsocket(s, FIONBIO, (u_long*)&m)
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#define SOCKET_MSGLEN(s, r) ioctlsocket(s, FIONREAD, (u_long*)&r)
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#define SIN_GET_ADDR(saddr, r) r = (saddr)->S_un.S_addr
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#define SIN_SET_ADDR(saddr, r) (saddr)->S_un.S_addr = (r)
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#define SOCKET_CLOSE(s) closesocket(s)
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#define SOCKET_AGAIN() (WSAGetLastError() == WSAEWOULDBLOCK)
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inline void* sys_allocmem(unsigned int size) {
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return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_READWRITE);
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}
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inline void sys_freemem(void* ptr, unsigned int size) {
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VirtualFree(ptr, 0, MEM_RELEASE);
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}
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#else // _WIN32
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#ifndef PAGESIZE
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#define PAGESIZE 4096
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#endif
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#define ALIGN(addr) (size_t)((size_t)addr & ~(PAGESIZE-1))
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#define ARRAYSIZE(p) (sizeof(p)/sizeof(p[0]))
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#define _MAX_FNAME NAME_MAX
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#define MAX_PATH 260
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typedef void *HWND;
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typedef unsigned long DWORD;
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typedef unsigned short WORD;
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typedef unsigned int UNINT32;
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#define FASTCALL
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#define __FUNC__ __func__
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#define CDECL __attribute__ ((cdecl))
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#define STDCALL __attribute__ ((stdcall))
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#define HIDDEN __attribute__((visibility("hidden")))
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#define FORCEINLINE inline
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#define NOINLINE __attribute__((noinline))
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#define ALIGN16 __attribute__((aligned(16)))
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#define NORETURN __attribute__((noreturn))
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#define FORCE_STACK_ALIGN __attribute__((force_align_arg_pointer))
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#if defined __INTEL_COMPILER
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#define FUNC_TARGET(x)
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#define __builtin_bswap16 _bswap16
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#define __builtin_bswap32 _bswap
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#define __builtin_bswap64 _bswap64
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#else
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#define FUNC_TARGET(x) __attribute__((target(x)))
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#endif // __INTEL_COMPILER
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//inline bool SOCKET_FIONBIO(SOCKET s, int m) { return (ioctl(s, FIONBIO, (int*)&m) == 0); }
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//inline int SOCKET_MSGLEN(SOCKET s, u_long& r) { return ioctl(s, FIONREAD, (int*)&r); }
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typedef int SOCKET;
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#define INVALID_SOCKET (SOCKET)(~0)
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#define SOCKET_FIONBIO(s, m) ioctl(s, FIONBIO, (char*)&m)
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#define SOCKET_MSGLEN(s, r) ioctl(s, FIONREAD, (char*)&r)
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#define SIN_GET_ADDR(saddr, r) r = (saddr)->s_addr
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#define SIN_SET_ADDR(saddr, r) (saddr)->s_addr = (r)
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#define SOCKET_CLOSE(s) close(s)
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#define SOCKET_AGAIN() (errno == EAGAIN)
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#define SOCKET_ERROR -1
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inline int ioctlsocket(int fd, int cmd, unsigned int *argp) { return ioctl(fd, cmd, argp); }
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inline int closesocket(int fd) { return close(fd); }
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inline int WSAGetLastError() { return errno; }
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inline void* sys_allocmem(unsigned int size) {
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return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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}
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inline void sys_freemem(void* ptr, unsigned int size) {
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munmap(ptr, size);
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}
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#define WSAENOPROTOOPT ENOPROTOOPT
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#endif // _WIN32
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#ifdef _WIN32
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static const bool __isWindows = true;
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static const bool __isLinux = false;
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#else
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static const bool __isWindows = false;
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static const bool __isLinux = true;
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#endif
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#define EXT_FUNC FORCE_STACK_ALIGN
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// Used to obtain the string name of a variable.
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#define nameof_variable(name) template_nameof_variable(name, #name)
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template <typename T> const char* template_nameof_variable(const T& /*validate_type*/, const char* name) { return name; }
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#endif // _OSCONFIG_H
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