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ReGameDLL_CS/regamedll
History
Vaqtincha 8d1f4fb673
Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
Implement weapon flag ITEM_FLAG_NOFIREUNDERWATER to allow user to changes behavior firing underwater
2021-05-22 18:12:24 +07:00
..
common
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
dlls
Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
2021-05-22 18:12:24 +07:00
engine
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
extra
Make restartable for func_healthcharger and func_recharge entities
2019-08-11 21:12:36 +07:00
game_shared
Fix wrong predicting vc++ 2019 compiler
2020-06-25 19:20:20 +07:00
lib
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
msvc
fix weapon_sg550 (#624)
2021-05-16 16:19:02 +07:00
pm_shared
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
public
API: Implemented PlantBomb Closes #589
2021-01-04 22:22:45 +07:00
regamedll
API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587)
2020-11-28 05:55:14 +07:00
unittests
Remove gradle build system & Cleanup
2021-04-12 21:51:51 +07:00
version
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
CMakeLists.txt
CMakeLists.txt add missing linker option -qno-opt-class-analysis
2021-04-15 02:01:51 +07:00
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