ReGameDLL_CS/regamedll
2023-03-11 11:23:30 +03:00
..
common Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
dlls Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
engine Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
extra Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
game_shared Update player counts (#684) 2021-10-14 13:54:09 +03:00
lib Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
msvc Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
pm_shared New CVars: sv_autobunnyhopping and sv_enablebunnyhopping (#686) 2021-10-20 19:18:30 +03:00
public Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
regamedll Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
unittests Remove gradle build system & Cleanup 2021-04-12 21:51:51 +07:00
version Implement player Pain, DeathSound and JoiningThink hooks (#607) 2021-08-29 07:12:25 +03:00
CMakeLists.txt Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00