ReGameDLL_CS/shared.gradle
s1lent d8208f0884
Added support building using cmake
Added support clang compiler
Fixed some compiler warnings
Update README.md
2020-02-06 04:32:20 +07:00

55 lines
1.5 KiB
Groovy

import org.doomedsociety.gradlecpp.cfg.BinaryKind
import org.doomedsociety.gradlecpp.toolchain.icc.Icc
import org.gradle.nativeplatform.NativeBinarySpec
import org.gradle.nativeplatform.NativeExecutableBinarySpec
import org.gradle.nativeplatform.SharedLibraryBinarySpec
import org.gradle.nativeplatform.StaticLibraryBinarySpec
import org.gradle.nativeplatform.toolchain.VisualCpp
apply from: 'shared_msvc.gradle'
apply from: 'shared_icc.gradle'
apply from: 'shared_clang.gradle'
apply from: 'shared_gcc.gradle'
rootProject.ext.createToolchainConfig = { NativeBinarySpec bin ->
BinaryKind binaryKind
if (bin instanceof NativeExecutableBinarySpec)
{
binaryKind = BinaryKind.EXECUTABLE
}
else if (bin instanceof SharedLibraryBinarySpec)
{
binaryKind = BinaryKind.SHARED_LIBRARY
}
else if (bin instanceof StaticLibraryBinarySpec)
{
binaryKind = BinaryKind.STATIC_LIBRARY
}
else
{
throw new RuntimeException("Unknown executable kind ${bin.class.name}")
}
boolean releaseBuild = bin.buildType.name.toLowerCase() == 'release'
if (bin.toolChain instanceof VisualCpp)
{
return rootProject.createMsvcConfig(releaseBuild, binaryKind)
}
else if (bin.toolChain instanceof Icc)
{
return rootProject.createIccConfig(releaseBuild, binaryKind)
}
else if (bin.toolChain instanceof Clang)
{
return rootProject.createClangConfig(releaseBuild, binaryKind)
}
else if (bin.toolChain instanceof Gcc)
{
return rootProject.createGccConfig(releaseBuild, binaryKind)
}
else
{
throw new RuntimeException("Unknown native toolchain: ${bin.toolChain.class.name}")
}
}