Logo
Explore Help
Sign In
reHLDS/ReGameDLL_CS
2
0
Fork 0
You've already forked ReGameDLL_CS
mirror of https://github.com/s1lentq/ReGameDLL_CS.git synced 2025-05-29 23:17:37 +03:00
Code Issues Packages Projects Releases Wiki Activity
ReGameDLL_CS/regamedll
History
s1lentq a4d74392f0 Update player's HUD after round restart time expires, not before it
2025-04-04 02:49:40 +07:00
..
cmake
CMake improvements, add 64-bit support for use in Xash3D FWGS (#1053)
2025-03-28 05:03:52 +07:00
common
Support for secondary ammo and extra EF_ flags (#934)
2024-01-31 19:35:26 +07:00
dlls
Update player's HUD after round restart time expires, not before it
2025-04-04 02:49:40 +07:00
engine
Improve dbg code to work Assertion properly
2023-12-14 02:50:32 +07:00
extra
Randomspawn (#1013)
2025-03-28 05:17:02 +07:00
game_shared
ZBot: Implemented immediate reloading of nav data after bot analysis, without requiring a full map restart
2025-04-04 02:41:19 +07:00
lib
Linking against legacy libc <= 2.15
2024-07-15 02:18:23 +07:00
msvc
ZBot: Implemented immediate reloading of nav data after bot analysis, without requiring a full map restart
2025-04-04 02:41:19 +07:00
pm_shared
New flymove more accurate method (#1006)
2025-03-28 06:16:07 +07:00
public
CMake improvements, add 64-bit support for use in Xash3D FWGS (#1053)
2025-03-28 05:03:52 +07:00
regamedll
Hostage minor fixes
2024-12-15 05:21:34 +07:00
unittests
get rid of unsafe string functions
2024-09-13 06:43:27 +07:00
version
Implemented simple player movement version control to avoid desync
2024-08-16 09:53:11 +07:00
CMakeLists.txt
CMake improvements, add 64-bit support for use in Xash3D FWGS (#1053)
2025-03-28 05:03:52 +07:00
Powered by Gitea Version: 1.23.7 Page: 204ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API