Alibek Omarov b59bbb1c83
CMake improvements, add 64-bit support for use in Xash3D FWGS (#1053)
* cmake: do not strip debuginfo during link if DEBUG was enabled
* cmake: use compiler id instead of env checks to determine Intel compiler or Clang
* cmake: introduce XASH_COMPAT option, which will let regamedll to be built for 64-bit and non-x86 targets
* cmake: add LibraryNaming module from hlsdk-portable repository and platform detection header
* cmake: now, integrate LibraryNaming into regamedll CMakeLists file. Disable x86 options on non-x86 platforms
* server: add support for 64-bit ABI used in Xash3D FWGS
2025-03-28 05:03:52 +07:00

141 lines
3.5 KiB
C++

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#pragma once
#define QSTRING_DEFINE
// Quake string (helper class)
class QString final
{
public:
#if XASH_64BIT
using qstring_t = int;
#else
using qstring_t = unsigned int;
#endif
QString();
QString(qstring_t string);
bool IsNull() const;
bool IsNullOrEmpty() const;
// Copy the array
QString &operator=(const QString &other);
bool operator==(qstring_t string) const;
bool operator==(const QString &s) const;
bool operator==(const char *pszString) const;
operator const char *() const;
operator qstring_t() const;
const char *str() const;
private:
qstring_t m_string;
};
constexpr QString::qstring_t iStringNull = {0};
#ifdef USE_QSTRING
#define string_t QString
#endif
#include "const.h"
#include "edict.h"
#include "eiface.h"
#include "enginecallback.h"
extern globalvars_t *gpGlobals;
#define STRING(offset) ((const char *)(gpGlobals->pStringBase + (QString::qstring_t)(offset)))
#if XASH_64BIT
// Xash3D FWGS in 64-bit mode has internal string pool which allows mods to continue use 32-bit string_t
inline int MAKE_STRING(const char *str)
{
ptrdiff_t diff = str - STRING(0);
if (diff >= INT_MIN && diff <= INT_MAX)
return (int)diff;
return ALLOC_STRING(str);
}
#else
#define MAKE_STRING(str) ((QString::qstring_t)(str) - (QString::qstring_t)(STRING(0)))
#endif
// Inlines
inline QString::QString(): m_string(iStringNull) {}
inline QString::QString(qstring_t string): m_string(string) {}
inline bool QString::IsNull() const
{
return m_string == iStringNull;
}
inline bool QString::IsNullOrEmpty() const
{
return IsNull() || (&gpGlobals->pStringBase[m_string])[0] == '\0';
}
inline QString &QString::operator=(const QString &other)
{
m_string = other.m_string;
return (*this);
}
inline bool QString::operator==(qstring_t string) const
{
return m_string == string;
}
inline bool QString::operator==(const QString &s) const
{
return m_string == s.m_string;
}
inline bool QString::operator==(const char *pszString) const
{
return Q_strcmp(&gpGlobals->pStringBase[m_string], pszString) == 0;
}
inline const char *QString::str() const
{
return &gpGlobals->pStringBase[m_string];
}
inline QString::operator const char *() const
{
return str();
}
inline QString::operator qstring_t() const
{
return m_string;
}