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https://github.com/s1lentq/ReGameDLL_CS.git
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982d12176e
Added #31: cvar mp_roundrespawn_time Added hook CanBuyThis Added api functions: UTIL_FindEntityByString, GetWeaponInfo
52 lines
1.3 KiB
INI
52 lines
1.3 KiB
INI
// ReGameDLL Configuration File
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echo Executing ReGameDLL Configuration File
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// Allow inflict damage to teammates
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// 0 - disabled
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// 1 - enabled
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// 2 - FFA mode
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//
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// Default value: "0"
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mp_friendlyfire 0
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// The maximum allowable amount of money in the game
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//
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// Default value: "16000"
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mp_maxmoney 16000
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// Disable round end by game scenario
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// 0 - disabled (default behaviour)
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// 1 - enabled (never end round)
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//
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// Flags for fine grained control (choose as many as needed)
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// a - block round time round end check
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// b - block needed players round end check
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// c - block VIP assassination/success round end check
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// d - block prison escape round end check
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// e - block bomb round end check
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// f - block team extermination round end check
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// g - block hostage rescue round end check
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//
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// Example setting: "ae" - blocks round time and bomb round end checks
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// Default value: "0"
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mp_round_infinite 0
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// Disable grenade damage through walls
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// 0 - disabled
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// 1 - enabled
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// Default value: "0"
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mp_hegrenade_penetration 0
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// Drop a grenade after player death
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// 0 - disabled
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// 1 - enabled (only the first slot grenades)
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// 2 - drop a everyone
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// Default value: "0"
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mp_nadedrops 0
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// Player cannot respawn until next round
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// if more than N seconds has elapsed since the beginning round
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//
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// Default value: "20"
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mp_roundrespawn_time 20
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