mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-31 00:55:51 +03:00
25f425801a
Removed project bzip2. CZero: Fix crashing of HostageEscapeState.
599 lines
8.8 KiB
C
599 lines
8.8 KiB
C
#pragma once
|
|
|
|
//AK47
|
|
#define AK47_MAX_SPEED 221
|
|
#define AK47_DAMAGE 36
|
|
#define AK47_RANGE_MODIFER 0.98
|
|
#define AK47_RELOAD_TIME 2.45
|
|
|
|
enum ak47_e
|
|
{
|
|
AK47_IDLE1,
|
|
AK47_RELOAD,
|
|
AK47_DRAW,
|
|
AK47_SHOOT1,
|
|
AK47_SHOOT2,
|
|
AK47_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//AUG
|
|
#define AUG_MAX_SPEED 240
|
|
#define AUG_DAMAGE 32
|
|
#define AUG_RANGE_MODIFER 0.96
|
|
#define AUG_RELOAD_TIME 3.3
|
|
|
|
enum aug_e
|
|
{
|
|
AUG_IDLE1,
|
|
AUG_RELOAD,
|
|
AUG_DRAW,
|
|
AUG_SHOOT1,
|
|
AUG_SHOOT2,
|
|
AUG_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//AWP
|
|
#define AWP_MAX_SPEED 210
|
|
#define AWP_MAX_SPEED_ZOOM 150
|
|
#define AWP_DAMAGE 115
|
|
#define AWP_RANGE_MODIFER 0.99
|
|
#define AWP_RELOAD_TIME 2.5
|
|
|
|
enum awp_e
|
|
{
|
|
AWP_IDLE,
|
|
AWP_SHOOT,
|
|
AWP_SHOOT2,
|
|
AWP_SHOOT3,
|
|
AWP_RELOAD,
|
|
AWP_DRAW,
|
|
};
|
|
|
|
|
|
|
|
//C4
|
|
#define C4_MAX_AMMO 1
|
|
#define C4_MAX_SPEED 250.0
|
|
#define C4_ARMING_ON_TIME 3.0
|
|
|
|
enum c4_e
|
|
{
|
|
C4_IDLE1,
|
|
C4_DRAW,
|
|
C4_DROP,
|
|
C4_ARM
|
|
};
|
|
|
|
|
|
|
|
//Deagle
|
|
#define DEAGLE_MAX_SPEED 250
|
|
#define DEAGLE_DAMAGE 54
|
|
#define DEAGLE_RANGE_MODIFER 0.81
|
|
#define DEAGLE_RELOAD_TIME 2.2
|
|
|
|
enum deagle_e
|
|
{
|
|
DEAGLE_IDLE1,
|
|
DEAGLE_SHOOT1,
|
|
DEAGLE_SHOOT2,
|
|
DEAGLE_SHOOT_EMPTY,
|
|
DEAGLE_RELOAD,
|
|
DEAGLE_DRAW
|
|
};
|
|
|
|
|
|
|
|
//Elites
|
|
#define ELITE_MAX_SPEED 250
|
|
#define ELITE_RELOAD_TIME 4.5
|
|
#define ELITE_DAMAGE 36
|
|
#define ELITE_RANGE_MODIFER 0.75
|
|
|
|
enum elite_e
|
|
{
|
|
ELITE_IDLE,
|
|
ELITE_IDLE_LEFTEMPTY,
|
|
ELITE_SHOOTLEFT1,
|
|
ELITE_SHOOTLEFT2,
|
|
ELITE_SHOOTLEFT3,
|
|
ELITE_SHOOTLEFT4,
|
|
ELITE_SHOOTLEFT5,
|
|
ELITE_SHOOTLEFTLAST,
|
|
ELITE_SHOOTRIGHT1,
|
|
ELITE_SHOOTRIGHT2,
|
|
ELITE_SHOOTRIGHT3,
|
|
ELITE_SHOOTRIGHT4,
|
|
ELITE_SHOOTRIGHT5,
|
|
ELITE_SHOOTRIGHTLAST,
|
|
ELITE_RELOAD,
|
|
ELITE_DRAW
|
|
};
|
|
|
|
|
|
|
|
//Famas
|
|
#define FAMAS_MAX_SPEED 240
|
|
#define FAMAS_RELOAD_TIME 3.3
|
|
#define FAMAS_DAMAGE 30
|
|
#define FAMAS_DAMAGE_BURST 34
|
|
#define FAMAS_RANGE_MODIFER 0.96
|
|
|
|
enum famas_e
|
|
{
|
|
FAMAS_IDLE1,
|
|
FAMAS_RELOAD,
|
|
FAMAS_DRAW,
|
|
FAMAS_SHOOT1,
|
|
FAMAS_SHOOT2,
|
|
FAMAS_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//Fiveseven
|
|
#define FIVESEVEN_MAX_SPEED 250
|
|
#define FIVESEVEN_DAMAGE 20
|
|
#define FIVESEVEN_RANGE_MODIFER 0.885
|
|
#define FIVESEVEN_RELOAD_TIME 2.7
|
|
|
|
enum fiveseven_e
|
|
{
|
|
FIVESEVEN_IDLE,
|
|
FIVESEVEN_SHOOT1,
|
|
FIVESEVEN_SHOOT2,
|
|
FIVESEVEN_SHOOT_EMPTY,
|
|
FIVESEVEN_RELOAD,
|
|
FIVESEVEN_DRAW
|
|
};
|
|
|
|
|
|
|
|
//Flashbang
|
|
#define FLASHBANG_MAX_SPEED 250
|
|
#define FLASHBANG_MAX_SPEED_SHIELD 180
|
|
|
|
enum flashbang_e
|
|
{
|
|
FLASHBANG_IDLE,
|
|
FLASHBANG_PULLPIN,
|
|
FLASHBANG_THROW,
|
|
FLASHBANG_DRAW
|
|
};
|
|
|
|
|
|
|
|
//g3sg1
|
|
#define G3SG1_MAX_SPEED 210
|
|
#define G3SG1_MAX_SPEED_ZOOM 150
|
|
#define G3SG1_DAMAGE 80
|
|
#define G3SG1_RANGE_MODIFER 0.98
|
|
#define G3SG1_RELOAD_TIME 3.5
|
|
|
|
enum g3sg1_e
|
|
{
|
|
G3SG1_IDLE,
|
|
G3SG1_SHOOT,
|
|
G3SG1_SHOOT2,
|
|
G3SG1_RELOAD,
|
|
G3SG1_DRAW
|
|
};
|
|
|
|
|
|
|
|
//galil
|
|
#define GALIL_MAX_SPEED 240
|
|
#define GALIL_DAMAGE 30
|
|
#define GALIL_RANGE_MODIFER 0.98
|
|
#define GALIL_RELOAD_TIME 2.45
|
|
|
|
enum galil_e
|
|
{
|
|
GALIL_IDLE1,
|
|
GALIL_RELOAD,
|
|
GALIL_DRAW,
|
|
GALIL_SHOOT1,
|
|
GALIL_SHOOT2,
|
|
GALIL_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//glock18
|
|
#define GLOCK18_MAX_SPEED 250
|
|
#define GLOCK18_DAMAGE 25
|
|
#define GLOCK18_RANGE_MODIFER 0.75
|
|
#define GLOCK18_RELOAD_TIME 2.2
|
|
|
|
enum glock18_e
|
|
{
|
|
GLOCK18_IDLE1,
|
|
GLOCK18_IDLE2,
|
|
GLOCK18_IDLE3,
|
|
GLOCK18_SHOOT,
|
|
GLOCK18_SHOOT2,
|
|
GLOCK18_SHOOT3,
|
|
GLOCK18_SHOOT_EMPTY,
|
|
GLOCK18_RELOAD,
|
|
GLOCK18_DRAW,
|
|
GLOCK18_HOLSTER,
|
|
GLOCK18_ADD_SILENCER,
|
|
GLOCK18_DRAW2,
|
|
GLOCK18_RELOAD2
|
|
};
|
|
|
|
enum glock18_shield_e
|
|
{
|
|
GLOCK18_SHIELD_IDLE1,
|
|
GLOCK18_SHIELD_SHOOT,
|
|
GLOCK18_SHIELD_SHOOT2,
|
|
GLOCK18_SHIELD_SHOOT_EMPTY,
|
|
GLOCK18_SHIELD_RELOAD,
|
|
GLOCK18_SHIELD_DRAW,
|
|
GLOCK18_SHIELD_IDLE,
|
|
GLOCK18_SHIELD_UP,
|
|
GLOCK18_SHIELD_DOWN
|
|
};
|
|
|
|
|
|
|
|
//hegrenade
|
|
#define HEGRENADE_MAX_SPEED 250
|
|
#define HEGRENADE_MAX_SPEED_SHIELD 180
|
|
|
|
enum hegrenade_e
|
|
{
|
|
HEGRENADE_IDLE,
|
|
HEGRENADE_PULLPIN,
|
|
HEGRENADE_THROW,
|
|
HEGRENADE_DRAW
|
|
};
|
|
|
|
|
|
|
|
//knife
|
|
#define KNIFE_BODYHIT_VOLUME 128
|
|
#define KNIFE_WALLHIT_VOLUME 512
|
|
#define KNIFE_MAX_SPEED 250
|
|
#define KNIFE_MAX_SPEED_SHIELD 180
|
|
|
|
enum knife_e
|
|
{
|
|
KNIFE_IDLE,
|
|
KNIFE_ATTACK1HIT,
|
|
KNIFE_ATTACK2HIT,
|
|
KNIFE_DRAW,
|
|
KNIFE_STABHIT,
|
|
KNIFE_STABMISS,
|
|
KNIFE_MIDATTACK1HIT,
|
|
KNIFE_MIDATTACK2HIT
|
|
};
|
|
|
|
enum knife_shield_e
|
|
{
|
|
KNIFE_SHIELD_IDLE,
|
|
KNIFE_SHIELD_SLASH,
|
|
KNIFE_SHIELD_ATTACKHIT,
|
|
KNIFE_SHIELD_DRAW,
|
|
KNIFE_SHIELD_UPIDLE,
|
|
KNIFE_SHIELD_UP,
|
|
KNIFE_SHIELD_DOWN
|
|
};
|
|
|
|
|
|
|
|
//m3
|
|
#define M3_MAX_SPEED 230
|
|
#define M3_CONE_VECTOR Vector(0.0675, 0.0675, 0.0) // special shotgun spreads
|
|
|
|
enum m3_e
|
|
{
|
|
M3_IDLE,
|
|
M3_FIRE1,
|
|
M3_FIRE2,
|
|
M3_RELOAD,
|
|
M3_PUMP,
|
|
M3_START_RELOAD,
|
|
M3_DRAW,
|
|
M3_HOLSTER
|
|
};
|
|
|
|
|
|
|
|
//m4a1
|
|
#define M4A1_MAX_SPEED 230
|
|
#define M4A1_DAMAGE 32
|
|
#define M4A1_DAMAGE_SIL 33
|
|
#define M4A1_RANGE_MODIFER 0.97
|
|
#define M4A1_RANGE_MODIFER_SIL 0.95
|
|
#define M4A1_RELOAD_TIME 3.05
|
|
|
|
enum m4a1_e
|
|
{
|
|
M4A1_IDLE,
|
|
M4A1_SHOOT1,
|
|
M4A1_SHOOT2,
|
|
M4A1_SHOOT3,
|
|
M4A1_RELOAD,
|
|
M4A1_DRAW,
|
|
M4A1_ATTACH_SILENCER,
|
|
M4A1_UNSIL_IDLE,
|
|
M4A1_UNSIL_SHOOT1,
|
|
M4A1_UNSIL_SHOOT2,
|
|
M4A1_UNSIL_SHOOT3,
|
|
M4A1_UNSIL_RELOAD,
|
|
M4A1_UNSIL_DRAW,
|
|
M4A1_DETACH_SILENCER
|
|
};
|
|
|
|
|
|
|
|
//m249
|
|
#define M249_MAX_SPEED 220
|
|
#define M249_DAMAGE 32
|
|
#define M249_RANGE_MODIFER 0.97
|
|
#define M249_RELOAD_TIME 4.7
|
|
|
|
enum m249_e
|
|
{
|
|
M249_IDLE1,
|
|
M249_SHOOT1,
|
|
M249_SHOOT2,
|
|
M249_RELOAD,
|
|
M249_DRAW
|
|
};
|
|
|
|
|
|
|
|
//mac10
|
|
#define MAC10_MAX_SPEED 250
|
|
#define MAC10_DAMAGE 29
|
|
#define MAC10_RANGE_MODIFER 0.82
|
|
#define MAC10_RELOAD_TIME 3.15
|
|
|
|
enum mac10_e
|
|
{
|
|
MAC10_IDLE1,
|
|
MAC10_RELOAD,
|
|
MAC10_DRAW,
|
|
MAC10_SHOOT1,
|
|
MAC10_SHOOT2,
|
|
MAC10_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//mp5navy
|
|
#define MP5N_MAX_SPEED 250
|
|
#define MP5N_DAMAGE 26
|
|
#define MP5N_RANGE_MODIFER 0.84
|
|
#define MP5N_RELOAD_TIME 2.63
|
|
|
|
enum mp5n_e
|
|
{
|
|
MP5N_IDLE1,
|
|
MP5N_RELOAD,
|
|
MP5N_DRAW,
|
|
MP5N_SHOOT1,
|
|
MP5N_SHOOT2,
|
|
MP5N_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//p90
|
|
#define P90_MAX_SPEED 245
|
|
#define P90_DAMAGE 21
|
|
#define P90_RANGE_MODIFER 0.885
|
|
#define P90_RELOAD_TIME 3.4
|
|
|
|
enum p90_e
|
|
{
|
|
P90_IDLE1,
|
|
P90_RELOAD,
|
|
P90_DRAW,
|
|
P90_SHOOT1,
|
|
P90_SHOOT2,
|
|
P90_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//p228
|
|
#define P228_MAX_SPEED 250
|
|
#define P228_DAMAGE 32
|
|
#define P228_RANGE_MODIFER 0.8
|
|
#define P228_RELOAD_TIME 2.7
|
|
|
|
enum p228_e
|
|
{
|
|
P228_IDLE,
|
|
P228_SHOOT1,
|
|
P228_SHOOT2,
|
|
P228_SHOOT3,
|
|
P228_SHOOT_EMPTY,
|
|
P228_RELOAD,
|
|
P228_DRAW
|
|
};
|
|
|
|
enum p228_shield_e
|
|
{
|
|
P228_SHIELD_IDLE,
|
|
P228_SHIELD_SHOOT1,
|
|
P228_SHIELD_SHOOT2,
|
|
P228_SHIELD_SHOOT_EMPTY,
|
|
P228_SHIELD_RELOAD,
|
|
P228_SHIELD_DRAW,
|
|
P228_SHIELD_IDLE_UP,
|
|
P228_SHIELD_UP,
|
|
P228_SHIELD_DOWN
|
|
};
|
|
|
|
|
|
|
|
//scout
|
|
#define SCOUT_MAX_SPEED 260
|
|
#define SCOUT_MAX_SPEED_ZOOM 220
|
|
#define SCOUT_DAMAGE 75
|
|
#define SCOUT_RANGE_MODIFER 0.98
|
|
#define SCOUT_RELOAD_TIME 2
|
|
|
|
enum scout_e
|
|
{
|
|
SCOUT_IDLE,
|
|
SCOUT_SHOOT,
|
|
SCOUT_SHOOT2,
|
|
SCOUT_RELOAD,
|
|
SCOUT_DRAW
|
|
};
|
|
|
|
|
|
|
|
//sg550
|
|
#define SG550_MAX_SPEED 210
|
|
#define SG550_MAX_SPEED_ZOOM 150
|
|
#define SG550_DAMAGE 70
|
|
#define SG550_RANGE_MODIFER 0.98
|
|
#define SG550_RELOAD_TIME 3.35
|
|
|
|
enum sg550_e
|
|
{
|
|
SG550_IDLE,
|
|
SG550_SHOOT,
|
|
SG550_SHOOT2,
|
|
SG550_RELOAD,
|
|
SG550_DRAW
|
|
};
|
|
|
|
|
|
|
|
//sg552
|
|
#define SG552_MAX_SPEED 235
|
|
#define SG552_MAX_SPEED_ZOOM 200
|
|
#define SG552_DAMAGE 33
|
|
#define SG552_RANGE_MODIFER 0.955
|
|
#define SG552_RELOAD_TIME 3
|
|
|
|
enum sg552_e
|
|
{
|
|
SG552_IDLE1,
|
|
SG552_RELOAD,
|
|
SG552_DRAW,
|
|
SG552_SHOOT1,
|
|
SG552_SHOOT2,
|
|
SG552_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//smokegrenade
|
|
#define SMOKEGRENADE_MAX_SPEED 250
|
|
#define SMOKEGRENADE_MAX_SPEED_SHIELD 180
|
|
|
|
enum smokegrenade_e
|
|
{
|
|
SMOKEGRENADE_IDLE,
|
|
SMOKEGRENADE_PINPULL,
|
|
SMOKEGRENADE_THROW,
|
|
SMOKEGRENADE_DRAW
|
|
};
|
|
|
|
|
|
|
|
//tmp
|
|
#define TMP_MAX_SPEED 250
|
|
#define TMP_DAMAGE 20
|
|
#define TMP_RANGE_MODIFER 0.85
|
|
#define TMP_RELOAD_TIME 2.12
|
|
|
|
enum tmp_e
|
|
{
|
|
TMP_IDLE1,
|
|
TMP_RELOAD,
|
|
TMP_DRAW,
|
|
TMP_SHOOT1,
|
|
TMP_SHOOT2,
|
|
TMP_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//ump45
|
|
#define UMP45_MAX_SPEED 250
|
|
#define UMP45_DAMAGE 30
|
|
#define UMP45_RANGE_MODIFER 0.82
|
|
#define UMP45_RELOAD_TIME 3.5
|
|
|
|
enum ump45_e
|
|
{
|
|
UMP45_IDLE1,
|
|
UMP45_RELOAD,
|
|
UMP45_DRAW,
|
|
UMP45_SHOOT1,
|
|
UMP45_SHOOT2,
|
|
UMP45_SHOOT3
|
|
};
|
|
|
|
|
|
|
|
//tmp
|
|
#define USP_MAX_SPEED 250
|
|
#define USP_DAMAGE 34
|
|
#define USP_DAMAGE_SIL 30
|
|
#define USP_RANGE_MODIFER 0.79
|
|
#define USP_RELOAD_TIME 2.7
|
|
|
|
enum usp_e
|
|
{
|
|
USP_IDLE,
|
|
USP_SHOOT1,
|
|
USP_SHOOT2,
|
|
USP_SHOOT3,
|
|
USP_SHOOT_EMPTY,
|
|
USP_RELOAD,
|
|
USP_DRAW,
|
|
USP_ATTACH_SILENCER,
|
|
USP_UNSIL_IDLE,
|
|
USP_UNSIL_SHOOT1,
|
|
USP_UNSIL_SHOOT2,
|
|
USP_UNSIL_SHOOT3,
|
|
USP_UNSIL_SHOOT_EMPTY,
|
|
USP_UNSIL_RELOAD,
|
|
USP_UNSIL_DRAW,
|
|
USP_DETACH_SILENCER
|
|
};
|
|
|
|
enum usp_shield_e
|
|
{
|
|
USP_SHIELD_IDLE,
|
|
USP_SHIELD_SHOOT1,
|
|
USP_SHIELD_SHOOT2,
|
|
USP_SHIELD_SHOOT_EMPTY,
|
|
USP_SHIELD_RELOAD,
|
|
USP_SHIELD_DRAW,
|
|
USP_SHIELD_UP_IDLE,
|
|
USP_SHIELD_UP,
|
|
USP_SHIELD_DOWN
|
|
};
|
|
|
|
|
|
|
|
//xm1014
|
|
#define XM1014_MAX_SPEED 240
|
|
#define XM1014_CONE_VECTOR Vector(0.0725, 0.0725, 0.0) // special shotgun spreads
|
|
|
|
enum xm1014_e
|
|
{
|
|
XM1014_IDLE,
|
|
XM1014_FIRE1,
|
|
XM1014_FIRE2,
|
|
XM1014_RELOAD,
|
|
XM1014_PUMP,
|
|
XM1014_START_RELOAD,
|
|
XM1014_DRAW
|
|
};
|