mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-27 07:05:38 +03:00
2849 lines
66 KiB
C++
2849 lines
66 KiB
C++
#include "precompiled.h"
|
|
|
|
const char *CCSTutor::m_TutorIdentifierList[] =
|
|
{
|
|
"YOU_FIRED_A_SHOT",
|
|
"YOU_SHOULD_RELOAD",
|
|
"YOU_ARE_OUT_OF_AMMO",
|
|
"YOU_KILLED_A_TEAMMATE",
|
|
"YOU_KILLED_PLAYER",
|
|
"YOU_KILLED_PLAYER_ONE_LEFT",
|
|
"YOU_KILLED_LAST_ENEMY",
|
|
"YOU_KILLED_PLAYER_HEADSHOT",
|
|
"YOU_KILLED_PLAYER_HEADSHOT_ONE_LEFT",
|
|
"YOU_KILLED_LAST_ENEMY_HEADSHOT",
|
|
"YOU_DIED",
|
|
"YOU_DIED_HEADSHOT",
|
|
"YOU_FELL_TO_YOUR_DEATH",
|
|
"YOU_WERE_JUST_HURT",
|
|
"YOU_ARE_BLIND_FROM_FLASHBANG",
|
|
"YOU_ATTACKED_TEAMMATE",
|
|
"BUY_TIME_BEGIN",
|
|
"BOMB_PLANTED_T",
|
|
"BOMB_PLANTED_CT",
|
|
"TEAMMATE_KILLED",
|
|
"TEAMMATE_KILLED_ONE_LEFT",
|
|
"LAST_TEAMMATE_KILLED",
|
|
"ENEMY_KILLED",
|
|
"ENEMY_KILLED_ONE_LEFT",
|
|
"LAST_ENEMY_KILLED",
|
|
"YOU_SPAWNED",
|
|
"YOU_SEE_FRIEND",
|
|
"YOU_SEE_ENEMY",
|
|
"YOU_SEE_FRIEND_CORPSE",
|
|
"YOU_SEE_ENEMY_CORPSE",
|
|
"YOU_SEE_LOOSE_BOMB_T",
|
|
"YOU_SEE_LOOSE_BOMB_CT",
|
|
"YOU_SEE_BOMB_CARRIER_T",
|
|
"YOU_SEE_BOMB_CARRIER_CT",
|
|
"YOU_SEE_PLANTED_BOMB_T",
|
|
"YOU_SEE_PLANTED_BOMB_CT",
|
|
"YOU_ARE_BOMB_CARRIER",
|
|
"YOU_SEE_LOOSE_WEAPON",
|
|
"YOU_SEE_LOOSE_DEFUSER",
|
|
"YOU_SEE_BOMBSITE_T",
|
|
"YOU_SEE_BOMBSITE_CT",
|
|
"YOU_SEE_BOMBSITE_T_BOMB",
|
|
"YOU_SEE_HOSTAGE_T",
|
|
"YOU_SEE_HOSTAGE_CT",
|
|
"YOU_SEE_HOSTAGE_CT_EXAMINE",
|
|
"YOU_USED_HOSTAGE_MORE_LEFT",
|
|
"YOU_USED_HOSTAGE_NO_MORE_LEFT",
|
|
"ALL_HOSTAGES_FOLLOWING_T",
|
|
"ALL_HOSTAGES_FOLLOWING_CT",
|
|
"HOSTAGE_RESCUED_T",
|
|
"HOSTAGE_RESCUED_CT",
|
|
"YOU_RESCUED_HOSTAGE",
|
|
"YOU_ARE_IN_BOMBSITE_T",
|
|
"YOU_ARE_IN_BOMBSITE_CT",
|
|
"YOU_ARE_IN_BOMBSITE_T_BOMB",
|
|
"ALL_HOSTAGES_RESCUED_T",
|
|
"ALL_HOSTAGES_RESCUED_CT",
|
|
"YOU_DAMAGED_HOSTAGE",
|
|
"YOU_KILLED_HOSTAGE",
|
|
"ALL_HOSTAGES_DEAD",
|
|
"YOU_HAVE_BEEN_SHOT_AT",
|
|
"TIME_RUNNING_OUT_DE_T",
|
|
"TIME_RUNNING_OUT_DE_CT",
|
|
"TIME_RUNNING_OUT_CS_T",
|
|
"TIME_RUNNING_OUT_CS_CT",
|
|
"DEFUSING_WITHOUT_KIT",
|
|
"BOMB_DEFUSED_T",
|
|
"BOMB_DEFUSED_CT",
|
|
"YOU_DEFUSED_BOMB",
|
|
"BOMB_EXPLODED_T",
|
|
"BOMB_EXPLODED_CT",
|
|
"ROUND_START_DE_T",
|
|
"ROUND_START_DE_CT",
|
|
"ROUND_START_CS_T",
|
|
"ROUND_START_CS_CT",
|
|
"ROUND_OVER",
|
|
"ROUND_DRAW",
|
|
"CT_WIN",
|
|
"T_WIN",
|
|
"DEATH_CAMERA_START",
|
|
"RADIO_COVER_ME",
|
|
"RADIO_YOU_TAKE_THE_POINT",
|
|
"RADIO_HOLD_THIS_POSITION",
|
|
"RADIO_REGROUP_TEAM",
|
|
"RADIO_FOLLOW_ME",
|
|
"RADIO_TAKING_FIRE",
|
|
"RADIO_GO_GO_GO",
|
|
"RADIO_TEAM_FALL_BACK",
|
|
"RADIO_STICK_TOGETHER_TEAM",
|
|
"RADIO_GET_IN_POSITION_AND_WAIT",
|
|
"RADIO_STORM_THE_FRONT",
|
|
"RADIO_REPORT_IN_TEAM",
|
|
"RADIO_AFFIRMATIVE",
|
|
"RADIO_ENEMY_SPOTTED",
|
|
"RADIO_NEED_BACKUP",
|
|
"RADIO_SECTOR_CLEAR",
|
|
"RADIO_IN_POSITION",
|
|
"RADIO_REPORTING_IN",
|
|
"RADIO_GET_OUT_OF_THERE",
|
|
"RADIO_NEGATIVE",
|
|
"RADIO_ENEMY_DOWN",
|
|
"BUY_NEED_PRIMARY",
|
|
"BUY_NEED_PRIMARY_AMMO",
|
|
"BUY_NEED_SECONDARY_AMMO",
|
|
"BUY_NEED_ARMOR",
|
|
"BUY_NEED_DEFUSE_KIT",
|
|
"BUY_NEED_GRENADE",
|
|
"CAREER_TASK_DONE_MORE_LEFT",
|
|
"CAREER_TASK_DONE_ONE_LEFT",
|
|
"CAREER_TASK_DONE_ALL_DONE",
|
|
"HINT_BEGIN",
|
|
"HINT_1",
|
|
"HINT_2",
|
|
"HINT_3",
|
|
"HINT_4",
|
|
"HINT_5",
|
|
"HINT_10",
|
|
"HINT_11",
|
|
"HINT_12",
|
|
"HINT_13",
|
|
"HINT_14",
|
|
"HINT_15",
|
|
"HINT_20",
|
|
"HINT_21",
|
|
"HINT_22",
|
|
"HINT_23",
|
|
"HINT_24",
|
|
"HINT_25",
|
|
"HINT_26",
|
|
"HINT_30",
|
|
"HINT_31",
|
|
"HINT_32",
|
|
"HINT_33",
|
|
"HINT_34",
|
|
"HINT_40",
|
|
"HINT_50",
|
|
"HINT_51",
|
|
"HINT_52",
|
|
"HINT_53",
|
|
"HINT_60",
|
|
"HINT_61",
|
|
"HINT_70",
|
|
"HINT_71",
|
|
"HINT_72",
|
|
"HINT_73",
|
|
"HINT_END",
|
|
"INGAME_HINT_BEGIN",
|
|
"INGAME_HINT_1",
|
|
"INGAME_HINT_2",
|
|
"INGAME_HINT_3"
|
|
};
|
|
|
|
CCSTutor::CCSTutor()
|
|
{
|
|
m_stateSystem = new CCSTutorStateSystem;
|
|
|
|
m_nextViewableCheckTime = 0;
|
|
m_currentlyShownMessageID = TUTOR_NUM_MESSAGES;
|
|
m_currentMessageEvent = nullptr;
|
|
m_messageTypeMask = TUTORMESSAGETYPE_ALL;
|
|
m_lastScenarioEvent = nullptr;
|
|
m_haveSpawned = false;
|
|
m_lastHintShown = HINT_BEGIN;
|
|
m_lastInGameHintShown = INGAME_HINT_BEGIN;
|
|
|
|
ReadTutorMessageFile();
|
|
ApplyPersistentDecay();
|
|
ResetPlayerDeathInfo();
|
|
}
|
|
|
|
CCSTutor::~CCSTutor()
|
|
{
|
|
if (m_stateSystem)
|
|
{
|
|
delete m_stateSystem;
|
|
m_stateSystem = nullptr;
|
|
}
|
|
|
|
if (m_currentMessageEvent)
|
|
{
|
|
DeleteEvent(m_currentMessageEvent);
|
|
m_currentMessageEvent = nullptr;
|
|
}
|
|
|
|
if (m_lastScenarioEvent)
|
|
{
|
|
DeleteEvent(m_lastScenarioEvent);
|
|
m_lastScenarioEvent = nullptr;
|
|
}
|
|
|
|
ClearCurrentEvent();
|
|
ClearEventList();
|
|
}
|
|
|
|
void ParseMessageParameters(char *&messageData, TutorMessage *ret)
|
|
{
|
|
char *token;
|
|
|
|
while (true)
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
token = SharedGetToken();
|
|
|
|
if (!messageData || !Q_stricmp(token, "End"))
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (!Q_stricmp(token, "String"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
ret->m_text = Q_strdup(SharedGetToken());
|
|
}
|
|
else if (!Q_stricmp(token, "Duration"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
ret->m_duration = Q_atoi(SharedGetToken());
|
|
}
|
|
else if (!Q_stricmp(token, "Priority"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
ret->m_priority = Q_atoi(SharedGetToken());
|
|
}
|
|
else if (!Q_stricmp(token, "KeepOld"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
token = SharedGetToken();
|
|
|
|
if (!Q_stricmp(token, "true"))
|
|
{
|
|
ret->m_keepOld = TUTORMESSAGEKEEPOLDTYPE_KEEP_OLD;
|
|
}
|
|
else if (!Q_stricmp(token, "updatecontent"))
|
|
{
|
|
ret->m_keepOld = TUTORMESSAGEKEEPOLDTYPE_UPDATE_CONTENT;
|
|
}
|
|
else
|
|
{
|
|
ret->m_keepOld = TUTORMESSAGEKEEPOLDTYPE_DONT_KEEP_OLD;
|
|
}
|
|
}
|
|
else if (!Q_stricmp(token, "Class"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
|
|
if (!Q_stricmp(SharedGetToken(), "Examine"))
|
|
{
|
|
ret->m_class = TUTORMESSAGECLASS_EXAMINE;
|
|
}
|
|
else
|
|
{
|
|
ret->m_class = TUTORMESSAGECLASS_NORMAL;
|
|
}
|
|
}
|
|
else if (!Q_stricmp(token, "Decay"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
ret->m_decay = Q_atoi(SharedGetToken());
|
|
}
|
|
else if (!Q_stricmp(token, "Type"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
token = SharedGetToken();
|
|
|
|
if (!Q_stricmp(token, "FriendDeath"))
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_FRIEND_DEATH;
|
|
}
|
|
else if (!Q_stricmp(token, "EnemyDeath"))
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_ENEMY_DEATH;
|
|
}
|
|
else if (!Q_stricmp(token, "Scenario"))
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_SCENARIO;
|
|
}
|
|
else if (!Q_stricmp(token, "Buy"))
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_BUY;
|
|
}
|
|
else if (!Q_stricmp(token, "Career"))
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_CAREER;
|
|
}
|
|
else if (!Q_stricmp(token, "Hint"))
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_HINT;
|
|
}
|
|
else if (!Q_stricmp(token, "InGameHint"))
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_INGAME_HINT;
|
|
}
|
|
else if (!Q_stricmp(token, "EndGame"))
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_END_GAME;
|
|
}
|
|
else
|
|
{
|
|
ret->m_type = TUTORMESSAGETYPE_DEFAULT;
|
|
}
|
|
}
|
|
else if (!Q_stricmp(token, "Lifetime"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
ret->m_lifetime = Q_atoi(SharedGetToken());
|
|
}
|
|
else if (!Q_stricmp(token, "DuplicateID"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
ret->m_duplicateID = Q_atoi(SharedGetToken());
|
|
}
|
|
else if (!Q_stricmp(token, "Interrupt"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
|
|
if (!Q_stricmp(SharedGetToken(), "Now"))
|
|
{
|
|
ret->m_interruptFlag = TUTORMESSAGEINTERRUPTFLAG_NOW_DAMMIT;
|
|
}
|
|
else
|
|
{
|
|
ret->m_interruptFlag = TUTORMESSAGEINTERRUPTFLAG_DEFAULT;
|
|
}
|
|
}
|
|
else if (!Q_stricmp(token, "MinDisplayTimeOverride"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
ret->m_minDisplayTimeOverride = Q_atof(SharedGetToken());
|
|
}
|
|
else if (!Q_stricmp(token, "MinRepeatInterval"))
|
|
{
|
|
messageData = SharedParse((char *)messageData);
|
|
ret->m_minRepeatInterval = Q_atof(SharedGetToken());
|
|
}
|
|
}
|
|
}
|
|
|
|
TutorMessage *ConstructTutorMessage(char *&messageData, TutorMessage *defaults)
|
|
{
|
|
TutorMessage *msg = new TutorMessage;
|
|
|
|
msg->m_text = nullptr;
|
|
msg->m_duplicateID = defaults->m_duplicateID;
|
|
msg->m_keepOld = defaults->m_keepOld;
|
|
msg->m_duration = defaults->m_duration;
|
|
msg->m_priority = defaults->m_priority;
|
|
msg->m_class = defaults->m_class;
|
|
msg->m_type = defaults->m_type;
|
|
msg->m_decay = defaults->m_decay;
|
|
msg->m_lifetime = defaults->m_lifetime;
|
|
msg->m_interruptFlag = defaults->m_interruptFlag;
|
|
msg->m_minDisplayTimeOverride = defaults->m_minDisplayTimeOverride;
|
|
msg->m_minRepeatInterval = defaults->m_minRepeatInterval;
|
|
msg->m_examineStartTime = -1.0f;
|
|
msg->m_timesShown = 0;
|
|
msg->m_lastCloseTime = 0;
|
|
|
|
ParseMessageParameters(messageData, msg);
|
|
|
|
return msg;
|
|
}
|
|
|
|
void ReadDefaultValues(char *&messageData, TutorMessage *defaults)
|
|
{
|
|
ParseMessageParameters(messageData, defaults);
|
|
}
|
|
|
|
void CCSTutor::ReadTutorMessageFile()
|
|
{
|
|
int messageFileLen = 0;
|
|
|
|
char *messageFile;
|
|
char *messageData;
|
|
TutorMessage defaultMessage;
|
|
|
|
messageFile = messageData = (char *)LOAD_FILE_FOR_ME("tutordata.txt", &messageFileLen);
|
|
|
|
if (!messageFile)
|
|
{
|
|
if (AreRunningCZero())
|
|
{
|
|
CONSOLE_ECHO("Warning: Cannot access tutor message file tutordata.txt\n");
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
defaultMessage.m_duplicateID = 0;
|
|
defaultMessage.m_keepOld = TUTORMESSAGEKEEPOLDTYPE_DONT_KEEP_OLD;
|
|
defaultMessage.m_duration = 1;
|
|
defaultMessage.m_priority = 0;
|
|
defaultMessage.m_class = TUTORMESSAGECLASS_NORMAL;
|
|
defaultMessage.m_type = TUTORMESSAGETYPE_DEFAULT;
|
|
defaultMessage.m_decay = 10;
|
|
defaultMessage.m_lifetime = 10;
|
|
defaultMessage.m_interruptFlag = TUTORMESSAGEINTERRUPTFLAG_DEFAULT;
|
|
defaultMessage.m_minDisplayTimeOverride = 0;
|
|
defaultMessage.m_minRepeatInterval = 0;
|
|
|
|
while (true)
|
|
{
|
|
messageData = SharedParse(messageData);
|
|
if (!messageData)
|
|
break;
|
|
|
|
char *token = SharedGetToken();
|
|
if (!Q_stricmp(token, "TutorMessage"))
|
|
{
|
|
messageData = SharedParse(messageData);
|
|
token = SharedGetToken();
|
|
|
|
std::string identifier = token;
|
|
TutorMessage *tm = ConstructTutorMessage(messageData, &defaultMessage);
|
|
|
|
m_messageMap[identifier] = tm;
|
|
}
|
|
else if (!Q_stricmp(token, "Defaults"))
|
|
{
|
|
ReadDefaultValues(messageData, &defaultMessage);
|
|
}
|
|
}
|
|
|
|
FREE_FILE(messageFile);
|
|
}
|
|
|
|
void CCSTutor::ApplyPersistentDecay()
|
|
{
|
|
for (TutorMessageID mid = YOU_FIRED_A_SHOT; mid < TUTOR_NUM_MESSAGES; mid++)
|
|
{
|
|
TutorMessage *definition = GetTutorMessageDefinition(mid);
|
|
if (definition)
|
|
{
|
|
int timesShown = GET_TIMES_TUTOR_MESSAGE_SHOWN(mid);
|
|
if (timesShown != -1)
|
|
{
|
|
definition->m_timesShown = timesShown;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CCSTutor::HasCurrentWindowBeenActiveLongEnough(float time)
|
|
{
|
|
return (m_currentlyShownMessageID < 0 || m_currentlyShownMessageID >= TUTOR_NUM_MESSAGES || time > m_currentlyShownMessageMinimumCloseTime);
|
|
}
|
|
|
|
bool CCSTutor::ShouldShowMessageEvent(TutorMessageEvent *event, float time)
|
|
{
|
|
if (!event)
|
|
return false;
|
|
|
|
TutorMessage *message = GetTutorMessageDefinition(event->GetID());
|
|
if (!message)
|
|
return false;
|
|
|
|
if (message->m_class == TUTORMESSAGECLASS_NORMAL)
|
|
{
|
|
if (message->m_decay)
|
|
{
|
|
if (message->m_timesShown >= message->m_decay)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!(m_messageTypeMask & message->m_type) || (time - message->m_lastCloseTime < message->m_minRepeatInterval))
|
|
return false;
|
|
|
|
if (HasCurrentWindowBeenActiveLongEnough(time))
|
|
return true;
|
|
|
|
if (message->m_interruptFlag != TUTORMESSAGEINTERRUPTFLAG_NOW_DAMMIT)
|
|
return false;
|
|
|
|
TutorMessage *current = GetTutorMessageDefinition(m_currentlyShownMessageID);
|
|
if (!current || (DoMessagesHaveSameID(event->GetID(), m_currentlyShownMessageID) && current->m_keepOld != TUTORMESSAGEKEEPOLDTYPE_DONT_KEEP_OLD))
|
|
return false;
|
|
|
|
if (message->m_priority > current->m_priority
|
|
|| message->m_priority == current->m_priority
|
|
|| m_currentMessageEvent->GetTimeActive(time) < event->GetTimeActive(time))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CCSTutor::CheckForInterruptingMessageEvent(float time)
|
|
{
|
|
bool newEvent = false;
|
|
|
|
TutorMessageEvent *event = m_eventList;
|
|
TutorMessage *oldMessage = GetTutorMessageDefinition(m_currentlyShownMessageID);
|
|
TutorMessageEvent *oldEvent = m_currentMessageEvent;
|
|
|
|
while (event)
|
|
{
|
|
if (ShouldShowMessageEvent(event, time))
|
|
{
|
|
newEvent = true;
|
|
ShowTutorMessage(event);
|
|
}
|
|
|
|
event = event->GetNext();
|
|
}
|
|
|
|
if (!newEvent)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (oldEvent)
|
|
{
|
|
ProcessShownDeathsForEvent(event);
|
|
DeleteEvent(oldEvent);
|
|
}
|
|
|
|
CloseCurrentWindow();
|
|
if (oldMessage)
|
|
{
|
|
oldMessage->m_lastCloseTime = time;
|
|
}
|
|
|
|
DeleteEventFromEventList(m_currentMessageEvent);
|
|
ConstructMessageAndDisplay();
|
|
}
|
|
|
|
void CCSTutor::TutorThink(float time)
|
|
{
|
|
if (m_nextViewableCheckTime <= time)
|
|
{
|
|
CheckForBombViewable();
|
|
CheckForLooseWeaponViewable();
|
|
CheckForLooseDefuserViewable();
|
|
CheckForTimeRunningOut();
|
|
CheckForBombsiteViewable();
|
|
CheckForHostageViewable();
|
|
CheckExamineMessages(time);
|
|
CheckHintMessages(time);
|
|
CheckInGameHintMessages(time);
|
|
CheckForNeedToReload(true);
|
|
|
|
if (m_haveSpawned && CanLocalPlayerBuyStuff())
|
|
{
|
|
m_messageTypeMask = TUTORMESSAGETYPE_BUY;
|
|
CreateAndAddEventToList(BUY_TIME_BEGIN);
|
|
m_haveSpawned = false;
|
|
}
|
|
|
|
if (CanLocalPlayerBuyStuff() && m_messageTypeMask == TUTORMESSAGETYPE_BUY)
|
|
{
|
|
CheckBuyZoneMessages();
|
|
}
|
|
else
|
|
{
|
|
if (!CanLocalPlayerBuyStuff() && m_messageTypeMask == TUTORMESSAGETYPE_BUY)
|
|
{
|
|
OnEvent(EVENT_PLAYER_LEFT_BUY_ZONE);
|
|
}
|
|
}
|
|
|
|
m_nextViewableCheckTime = cv_tutor_viewable_check_interval.value + time;
|
|
}
|
|
|
|
CheckForInactiveEvents(time);
|
|
CheckForWindowClose(time);
|
|
CheckForContentUpdate();
|
|
CheckForInterruptingMessageEvent(time);
|
|
}
|
|
|
|
void CCSTutor::CheckForWindowClose(float time)
|
|
{
|
|
if (m_currentlyShownMessageID < 0 || m_currentlyShownMessageID >= TUTOR_NUM_MESSAGES || time <= m_currentlyShownMessageCloseTime)
|
|
return;
|
|
|
|
TutorMessageEvent *event = GetTutorMessageUpdateEvent();
|
|
if (!event)
|
|
{
|
|
ClearCurrentEvent();
|
|
return;
|
|
}
|
|
|
|
UpdateCurrentMessage(event);
|
|
DeleteEventFromEventList(event);
|
|
}
|
|
|
|
void CCSTutor::CheckForContentUpdate()
|
|
{
|
|
if (m_currentlyShownMessageID < 0 || m_currentlyShownMessageID >= TUTOR_NUM_MESSAGES)
|
|
return;
|
|
|
|
TutorMessage *definition = GetTutorMessageDefinition(m_currentlyShownMessageID);
|
|
if (!definition || definition->m_keepOld != TUTORMESSAGEKEEPOLDTYPE_UPDATE_CONTENT)
|
|
return;
|
|
|
|
TutorMessageEvent *event = GetTutorMessageUpdateEvent();
|
|
if (event)
|
|
{
|
|
UpdateCurrentMessage(event);
|
|
DeleteEventFromEventList(event);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::ClearCurrentEvent(bool closeWindow, bool processDeathsForEvent)
|
|
{
|
|
TutorMessage *oldMessage = GetTutorMessageDefinition(m_currentlyShownMessageID);
|
|
if (oldMessage)
|
|
{
|
|
oldMessage->m_lastCloseTime = gpGlobals->time;
|
|
}
|
|
|
|
if (processDeathsForEvent)
|
|
{
|
|
ProcessShownDeathsForEvent(m_currentMessageEvent);
|
|
}
|
|
|
|
if (closeWindow)
|
|
{
|
|
CloseCurrentWindow();
|
|
}
|
|
|
|
m_currentlyShownMessageID = TUTOR_NUM_MESSAGES;
|
|
m_currentlyShownMessageCloseTime = 0;
|
|
m_currentlyShownMessageMinimumCloseTime = 0;
|
|
|
|
if (m_currentMessageEvent)
|
|
{
|
|
DeleteEvent(m_currentMessageEvent);
|
|
m_currentMessageEvent = nullptr;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::ProcessShownDeathsForEvent(TutorMessageEvent *event)
|
|
{
|
|
if (!event)
|
|
return;
|
|
|
|
for (auto& info : m_playerDeathInfo)
|
|
{
|
|
if (info.m_event == event) {
|
|
info.m_hasBeenShown = true;
|
|
info.m_event = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
TutorMessageEvent *CCSTutor::GetTutorMessageUpdateEvent()
|
|
{
|
|
TutorMessage *definition = GetTutorMessageDefinition(m_currentlyShownMessageID);
|
|
if (!definition || definition->m_keepOld == TUTORMESSAGEKEEPOLDTYPE_DONT_KEEP_OLD)
|
|
return nullptr;
|
|
|
|
for (TutorMessageEvent *event = m_eventList; event; event = event->GetNext())
|
|
{
|
|
if (DoMessagesHaveSameID(event->GetID(), m_currentlyShownMessageID))
|
|
{
|
|
return event;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
bool CCSTutor::GetDuplicateMessagesFromEventList(TutorMessageEvent *&event1, TutorMessageEvent *&event2)
|
|
{
|
|
for (event1 = m_eventList; event1; event1 = event1->GetNext())
|
|
{
|
|
for (event2 = event1->GetNext(); event2; event2 = event2->GetNext())
|
|
{
|
|
if (DoMessagesHaveSameID(event1->GetID(), event2->GetID()))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CCSTutor::CheckForInactiveEvents(float time)
|
|
{
|
|
TutorMessageEvent *event = m_eventList;
|
|
while (event)
|
|
{
|
|
if (!event->IsActive(time))
|
|
{
|
|
TutorMessageEvent *temp = event->GetNext();
|
|
|
|
DeleteEventFromEventList(event);
|
|
DeleteEvent(event);
|
|
|
|
event = temp;
|
|
}
|
|
else
|
|
event = event->GetNext();
|
|
}
|
|
|
|
TutorMessageEvent *event1 = nullptr;
|
|
TutorMessageEvent *event2 = nullptr;
|
|
|
|
if (GetDuplicateMessagesFromEventList(event1, event2))
|
|
{
|
|
if (event1->GetTimeActive(time) < event2->GetTimeActive(time))
|
|
{
|
|
TransferDeathEvents(event2, event1);
|
|
DeleteEventFromEventList(event2);
|
|
DeleteEvent(event2);
|
|
}
|
|
else
|
|
{
|
|
TransferDeathEvents(event1, event2);
|
|
DeleteEventFromEventList(event1);
|
|
DeleteEvent(event1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CancelEvent(TutorMessageID mid)
|
|
{
|
|
if (m_currentlyShownMessageID == mid)
|
|
ClearCurrentEvent();
|
|
|
|
TutorMessageEvent *event = m_eventList;
|
|
while (event)
|
|
{
|
|
TutorMessageEvent *temp = event->GetNext();
|
|
|
|
if (event->GetID() == mid)
|
|
{
|
|
DeleteEventFromEventList(event);
|
|
DeleteEvent(event);
|
|
}
|
|
|
|
event = temp;
|
|
}
|
|
|
|
if (m_lastScenarioEvent && m_lastScenarioEvent->GetID() == mid)
|
|
{
|
|
DeleteEvent(m_lastScenarioEvent);
|
|
m_lastScenarioEvent = nullptr;
|
|
}
|
|
}
|
|
|
|
NOXREF void CCSTutor::LookupHotKey(TutorMessageID mid, int paramNum, wchar_t *buf, int buflen)
|
|
{
|
|
#ifdef _WIN32
|
|
_snwprintf(buf, buflen - 1, L"KEY%d", paramNum);
|
|
#endif
|
|
}
|
|
|
|
TutorMessageEvent *CCSTutor::CreateTutorMessageEvent(TutorMessageID mid, CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
char enemyList[2048];
|
|
char teammateList[2048];
|
|
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return nullptr;
|
|
|
|
TutorMessage *message = GetTutorMessageDefinition(mid);
|
|
if (!message)
|
|
return nullptr;
|
|
|
|
TutorMessageEvent *event = new TutorMessageEvent
|
|
(
|
|
mid,
|
|
message->m_duplicateID,
|
|
gpGlobals->time,
|
|
message->m_lifetime,
|
|
message->m_priority
|
|
);
|
|
|
|
switch (mid)
|
|
{
|
|
case YOU_KILLED_PLAYER_ONE_LEFT:
|
|
case YOU_KILLED_LAST_ENEMY:
|
|
case YOU_KILLED_PLAYER_HEADSHOT_ONE_LEFT:
|
|
case YOU_KILLED_LAST_ENEMY_HEADSHOT:
|
|
case ENEMY_KILLED_ONE_LEFT:
|
|
case LAST_ENEMY_KILLED:
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
ConstructRecentDeathsList(TERRORIST, enemyList, sizeof(enemyList), event);
|
|
event->AddParameter(enemyList);
|
|
break;
|
|
case TERRORIST:
|
|
ConstructRecentDeathsList(CT, teammateList, sizeof(teammateList), event);
|
|
event->AddParameter(teammateList);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case YOU_KILLED_PLAYER:
|
|
case YOU_KILLED_PLAYER_HEADSHOT:
|
|
case ENEMY_KILLED:
|
|
{
|
|
int numT, numCT;
|
|
char numTStr[16], numCTStr[16];
|
|
|
|
GetNumPlayersAliveOnTeams(numT, numCT);
|
|
|
|
Q_snprintf(numTStr, sizeof(numTStr), "%i", numT);
|
|
Q_snprintf(numCTStr, sizeof(numCTStr), "%i", numCT);
|
|
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
event->AddParameter(numCTStr);
|
|
ConstructRecentDeathsList(TERRORIST, enemyList, sizeof(enemyList), event);
|
|
event->AddParameter(enemyList);
|
|
break;
|
|
case TERRORIST:
|
|
event->AddParameter(numTStr);
|
|
ConstructRecentDeathsList(CT, teammateList, sizeof(teammateList), event);
|
|
event->AddParameter(teammateList);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case CAREER_TASK_DONE_MORE_LEFT:
|
|
{
|
|
char numLeftStr[16];
|
|
int numtasks = 0;
|
|
|
|
if (TheCareerTasks)
|
|
{
|
|
numtasks = TheCareerTasks->GetNumRemainingTasks();
|
|
}
|
|
Q_sprintf(numLeftStr, "%d", numtasks);
|
|
event->AddParameter(numLeftStr);
|
|
break;
|
|
}
|
|
case YOU_KILLED_A_TEAMMATE:
|
|
case TEAMMATE_KILLED_ONE_LEFT:
|
|
case LAST_TEAMMATE_KILLED:
|
|
ConstructRecentDeathsList(pLocalPlayer->m_iTeam, enemyList, sizeof(enemyList), event);
|
|
event->AddParameter(enemyList);
|
|
break;
|
|
case TEAMMATE_KILLED:
|
|
{
|
|
int numT;
|
|
int numCT;
|
|
|
|
char numTStr[16];
|
|
char numCTStr[16];
|
|
|
|
GetNumPlayersAliveOnTeams(numT, numCT);
|
|
|
|
if (pLocalPlayer->IsAlive())
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT: numCT--; break;
|
|
case TERRORIST: numT--; break;
|
|
}
|
|
}
|
|
|
|
Q_snprintf(numTStr, sizeof(numTStr), "%i", numT);
|
|
Q_snprintf(numCTStr, sizeof(numCTStr), "%i", numCT);
|
|
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
event->AddParameter(numCTStr);
|
|
break;
|
|
case TERRORIST:
|
|
event->AddParameter(numTStr);
|
|
break;
|
|
}
|
|
|
|
ConstructRecentDeathsList(pLocalPlayer->m_iTeam, teammateList, sizeof(teammateList), event);
|
|
event->AddParameter(teammateList);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return event;
|
|
}
|
|
|
|
void CCSTutor::AddToEventList(TutorMessageEvent *event)
|
|
{
|
|
if (event)
|
|
{
|
|
event->SetNext(m_eventList);
|
|
m_eventList = event;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CreateAndAddEventToList(TutorMessageID mid, CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
auto event = CreateTutorMessageEvent(mid, pEntity, pOther);
|
|
if (event)
|
|
{
|
|
auto message = GetTutorMessageDefinition(mid);
|
|
if (message && message->m_type == TUTORMESSAGETYPE_SCENARIO)
|
|
{
|
|
if (m_lastScenarioEvent)
|
|
{
|
|
DeleteEvent(m_lastScenarioEvent);
|
|
m_lastScenarioEvent = nullptr;
|
|
}
|
|
|
|
m_lastScenarioEvent = CreateTutorMessageEvent(mid, pEntity, pOther);
|
|
}
|
|
|
|
AddToEventList(event);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::DeleteEventFromEventList(TutorMessageEvent *event)
|
|
{
|
|
if (!event)
|
|
return;
|
|
|
|
TutorMessageEvent *temp = m_eventList;
|
|
|
|
if (temp != event)
|
|
{
|
|
if (temp)
|
|
{
|
|
while (event != temp->GetNext())
|
|
{
|
|
temp = temp->GetNext();
|
|
if (!temp)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (temp && temp->GetNext() == event)
|
|
{
|
|
temp->SetNext(temp->GetNext()->GetNext());
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_eventList = m_eventList->GetNext();
|
|
}
|
|
}
|
|
|
|
void CCSTutor::ClearEventList()
|
|
{
|
|
while (m_eventList)
|
|
{
|
|
TutorMessageEvent *temp = m_eventList;
|
|
m_eventList = m_eventList->GetNext();
|
|
|
|
DeleteEvent(temp);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::DeleteEvent(TutorMessageEvent *event)
|
|
{
|
|
for (auto& info : m_playerDeathInfo)
|
|
{
|
|
if (info.m_event == event) {
|
|
info.m_event = nullptr;
|
|
}
|
|
}
|
|
|
|
delete event;
|
|
}
|
|
|
|
void CCSTutor::PurgeMessages()
|
|
{
|
|
ClearCurrentEvent();
|
|
ClearEventList();
|
|
|
|
if (m_lastScenarioEvent)
|
|
{
|
|
DeleteEvent(m_lastScenarioEvent);
|
|
m_lastScenarioEvent = nullptr;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::ComputeDisplayTimesForMessage()
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(m_currentlyShownMessageID);
|
|
if (!message)
|
|
{
|
|
m_currentlyShownMessageCloseTime = gpGlobals->time;
|
|
return;
|
|
}
|
|
|
|
m_currentlyShownMessageCloseTime = message->m_duration + gpGlobals->time;
|
|
m_currentlyShownMessageMinimumCloseTime = cv_tutor_message_minimum_display_time.value;
|
|
|
|
int stringLength = GET_LOCALIZED_STRING_LENGTH(message->m_text);
|
|
float minShowTime = stringLength * cv_tutor_message_character_display_time_coefficient.value;
|
|
|
|
if (minShowTime > m_currentlyShownMessageMinimumCloseTime)
|
|
{
|
|
m_currentlyShownMessageMinimumCloseTime = minShowTime;
|
|
}
|
|
|
|
if (message->m_minDisplayTimeOverride <= m_currentlyShownMessageMinimumCloseTime)
|
|
{
|
|
message->m_minDisplayTimeOverride = m_currentlyShownMessageMinimumCloseTime;
|
|
}
|
|
|
|
m_currentlyShownMessageMinimumCloseTime = message->m_minDisplayTimeOverride + gpGlobals->time;
|
|
|
|
if (m_currentlyShownMessageMinimumCloseTime > m_currentlyShownMessageCloseTime)
|
|
{
|
|
m_currentlyShownMessageCloseTime = m_currentlyShownMessageMinimumCloseTime;
|
|
}
|
|
}
|
|
|
|
NOXREF bool CCSTutor::ShouldUpdateCurrentMessage(TutorMessageID messageID)
|
|
{
|
|
if (DoMessagesHaveSameID(messageID, m_currentlyShownMessageID))
|
|
{
|
|
TutorMessage *definition = GetTutorMessageDefinition(messageID);
|
|
if (definition && definition->m_keepOld != TUTORMESSAGEKEEPOLDTYPE_DONT_KEEP_OLD)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CCSTutor::UpdateCurrentMessage(TutorMessageEvent *event)
|
|
{
|
|
TransferDeathEvents(m_currentMessageEvent, event);
|
|
|
|
if (m_currentMessageEvent)
|
|
{
|
|
DeleteEvent(m_currentMessageEvent);
|
|
m_currentMessageEvent = nullptr;
|
|
}
|
|
|
|
m_currentlyShownMessageID = (TutorMessageID)event->GetID();
|
|
m_currentMessageEvent = event;
|
|
|
|
TutorMessage *definition = GetTutorMessageDefinition(event->GetID());
|
|
if (definition)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (pLocalPlayer)
|
|
{
|
|
m_currentlyShownMessageCloseTime = definition->m_duration + gpGlobals->time;
|
|
|
|
if (definition->m_keepOld == TUTORMESSAGEKEEPOLDTYPE_UPDATE_CONTENT)
|
|
{
|
|
CloseCurrentWindow();
|
|
DisplayMessageToPlayer(pLocalPlayer, event->GetID(), definition->m_text, event);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::ShowTutorMessage(TutorMessageEvent *event)
|
|
{
|
|
TutorMessageID mid = static_cast<TutorMessageID>(event->GetID());
|
|
if (mid < 0 || mid >= TUTOR_NUM_MESSAGES)
|
|
return;
|
|
|
|
TutorMessage *message = GetTutorMessageDefinition(mid);
|
|
if (message)
|
|
{
|
|
m_currentlyShownMessageID = mid;
|
|
m_currentMessageEvent = event;
|
|
|
|
m_currentlyShownMessageCloseTime = 0;
|
|
m_currentlyShownMessageMinimumCloseTime = 0;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::ConstructMessageAndDisplay()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (pLocalPlayer && !pLocalPlayer->IsBot())
|
|
{
|
|
TutorMessageID mid = static_cast<TutorMessageID>(m_currentMessageEvent->GetID());
|
|
if (mid < 0 || mid >= TUTOR_NUM_MESSAGES)
|
|
return;
|
|
|
|
TutorMessage *message = GetTutorMessageDefinition(mid);
|
|
if (message)
|
|
{
|
|
message->m_timesShown++;
|
|
ComputeDisplayTimesForMessage();
|
|
DisplayMessageToPlayer(pLocalPlayer, mid, message->m_text, m_currentMessageEvent);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CallEventHandler(GameEventType event, CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
switch (event)
|
|
{
|
|
case EVENT_WEAPON_FIRED:
|
|
HandleWeaponFired(pEntity, pOther);
|
|
break;
|
|
case EVENT_WEAPON_FIRED_ON_EMPTY:
|
|
HandleWeaponFiredOnEmpty(pEntity, pOther);
|
|
break;
|
|
case EVENT_WEAPON_RELOADED:
|
|
HandleWeaponReloaded(pEntity, pOther);
|
|
break;
|
|
case EVENT_BEING_SHOT_AT:
|
|
HandleBeingShotAt(pEntity, pOther);
|
|
break;
|
|
case EVENT_PLAYER_BLINDED_BY_FLASHBANG:
|
|
HandlePlayerBlindedByFlashbang(pEntity, pOther);
|
|
break;
|
|
case EVENT_PLAYER_DIED:
|
|
HandlePlayerDied(pEntity, pOther);
|
|
break;
|
|
case EVENT_PLAYER_TOOK_DAMAGE:
|
|
HandlePlayerTookDamage(pEntity, pOther);
|
|
break;
|
|
case EVENT_HOSTAGE_DAMAGED:
|
|
HandleHostageDamaged(pEntity, pOther);
|
|
break;
|
|
case EVENT_HOSTAGE_KILLED:
|
|
HandleHostageKilled(pEntity, pOther);
|
|
break;
|
|
case EVENT_BOMB_PLANTED:
|
|
HandleBombPlanted(pEntity, pOther);
|
|
break;
|
|
case EVENT_BOMB_DEFUSING:
|
|
HandleBombDefusing(pEntity, pOther);
|
|
break;
|
|
case EVENT_BOMB_DEFUSED:
|
|
HandleBombDefused(pEntity, pOther);
|
|
break;
|
|
case EVENT_BOMB_EXPLODED:
|
|
HandleBombExploded(pEntity, pOther);
|
|
break;
|
|
case EVENT_HOSTAGE_USED:
|
|
HandleHostageUsed(pEntity, pOther);
|
|
break;
|
|
case EVENT_HOSTAGE_RESCUED:
|
|
HandleHostageRescued(pEntity, pOther);
|
|
break;
|
|
case EVENT_ALL_HOSTAGES_RESCUED:
|
|
HandleAllHostagesRescued(pEntity, pOther);
|
|
break;
|
|
case EVENT_TERRORISTS_WIN:
|
|
HandleTWin(pEntity, pOther);
|
|
break;
|
|
case EVENT_CTS_WIN:
|
|
HandleCTWin(pEntity, pOther);
|
|
break;
|
|
case EVENT_ROUND_DRAW:
|
|
HandleRoundDraw(pEntity, pOther);
|
|
break;
|
|
case EVENT_ROUND_START:
|
|
HandleRoundStart(pEntity, pOther);
|
|
break;
|
|
case EVENT_PLAYER_SPAWNED:
|
|
HandlePlayerSpawned(pEntity, pOther);
|
|
break;
|
|
case EVENT_PLAYER_LEFT_BUY_ZONE:
|
|
HandlePlayerLeftBuyZone(pEntity, pOther);
|
|
break;
|
|
case EVENT_DEATH_CAMERA_START:
|
|
HandleDeathCameraStart(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_BUY_MENU_OPENNED:
|
|
HandleBuyMenuOpenned(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_AUTOBUY:
|
|
HandleAutoBuy(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_NOT_BUYING_ANYTHING:
|
|
HandleNotBuyingAnything(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_NEED_TO_BUY_PRIMARY_WEAPON:
|
|
HandleNeedToBuyPrimaryWeapon(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_NEED_TO_BUY_PRIMARY_AMMO:
|
|
HandleNeedToBuyPrimaryAmmo(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_NEED_TO_BUY_SECONDARY_AMMO:
|
|
HandleNeedToBuySecondaryAmmo(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_NEED_TO_BUY_ARMOR:
|
|
HandleNeedToBuyArmor(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_NEED_TO_BUY_DEFUSE_KIT:
|
|
HandleNeedToBuyDefuseKit(pEntity, pOther);
|
|
break;
|
|
case EVENT_TUTOR_NEED_TO_BUY_GRENADE:
|
|
HandleNeedToBuyGrenade(pEntity, pOther);
|
|
break;
|
|
case EVENT_CAREER_TASK_DONE:
|
|
HandleCareerTaskDone(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_COVER_ME:
|
|
HandleRadioCoverMe(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_YOU_TAKE_THE_POINT:
|
|
HandleRadioYouTakeThePoint(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_HOLD_THIS_POSITION:
|
|
HandleRadioHoldThisPosition(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_REGROUP_TEAM:
|
|
HandleRadioRegroupTeam(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_FOLLOW_ME:
|
|
HandleRadioFollowMe(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_TAKING_FIRE:
|
|
HandleRadioTakingFire(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_GO_GO_GO:
|
|
HandleRadioGoGoGo(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_TEAM_FALL_BACK:
|
|
HandleRadioTeamFallBack(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_STICK_TOGETHER_TEAM:
|
|
HandleRadioStickTogetherTeam(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_GET_IN_POSITION_AND_WAIT:
|
|
HandleRadioGetInPositionAndWait(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_STORM_THE_FRONT:
|
|
HandleRadioStormTheFront(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_REPORT_IN_TEAM:
|
|
HandleRadioReportInTeam(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_AFFIRMATIVE:
|
|
HandleRadioAffirmative(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_ENEMY_SPOTTED:
|
|
HandleRadioEnemySpotted(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_NEED_BACKUP:
|
|
HandleRadioNeedBackup(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_SECTOR_CLEAR:
|
|
HandleRadioSectorClear(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_IN_POSITION:
|
|
HandleRadioInPosition(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_REPORTING_IN:
|
|
HandleRadioReportingIn(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_GET_OUT_OF_THERE:
|
|
HandleRadioGetOutOfThere(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_NEGATIVE:
|
|
HandleRadioNegative(pEntity, pOther);
|
|
break;
|
|
case EVENT_RADIO_ENEMY_DOWN:
|
|
HandleRadioEnemyDown(pEntity, pOther);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleWeaponFired(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer || !pLocalPlayer->IsAlive())
|
|
return;
|
|
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer && pPlayer == pLocalPlayer)
|
|
{
|
|
CheckForNeedToReload();
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleWeaponFiredOnEmpty(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer && pPlayer->IsPlayer() && pPlayer == pLocalPlayer)
|
|
{
|
|
CBasePlayerWeapon *pCurrentWeapon = static_cast<CBasePlayerWeapon *>(pPlayer->m_pActiveItem);
|
|
if (pCurrentWeapon && pPlayer->m_rgAmmo[pCurrentWeapon->m_iPrimaryAmmoType] <= 0)
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(YOU_ARE_OUT_OF_AMMO);
|
|
if (message)
|
|
{
|
|
message->m_lastCloseTime = 0;
|
|
}
|
|
|
|
CreateAndAddEventToList(YOU_ARE_OUT_OF_AMMO);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleWeaponReloaded(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer && pPlayer->IsPlayer() && pPlayer == UTIL_GetLocalPlayer())
|
|
{
|
|
CancelEvent(YOU_SHOULD_RELOAD);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandlePlayerDied(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pVictim = static_cast<CBasePlayer *>(pEntity);
|
|
CBasePlayer *pAttacker = static_cast<CBasePlayer *>(pOther);
|
|
|
|
if (pVictim && !pVictim->IsPlayer())
|
|
{
|
|
pVictim = nullptr;
|
|
}
|
|
|
|
if (pAttacker && !pAttacker->IsPlayer())
|
|
{
|
|
pAttacker = nullptr;
|
|
}
|
|
|
|
if (pVictim == pLocalPlayer && !pAttacker)
|
|
{
|
|
if (pLocalPlayer->m_bKilledByBomb)
|
|
{
|
|
CreateAndAddEventToList(YOU_DIED, pEntity, pOther);
|
|
}
|
|
else
|
|
{
|
|
CreateAndAddEventToList(YOU_FELL_TO_YOUR_DEATH);
|
|
}
|
|
}
|
|
|
|
if (!pVictim || !pAttacker)
|
|
return;
|
|
|
|
if (pVictim == pAttacker && pVictim == pLocalPlayer)
|
|
{
|
|
CreateAndAddEventToList(YOU_DIED, pEntity, pOther);
|
|
return;
|
|
}
|
|
|
|
int numT, numCT;
|
|
GetNumPlayersAliveOnTeams(numT, numCT);
|
|
|
|
if (pAttacker == pLocalPlayer)
|
|
{
|
|
if (pVictim->m_iTeam == pAttacker->m_iTeam)
|
|
{
|
|
CreateAndAddEventToList(YOU_KILLED_A_TEAMMATE, pEntity, pOther);
|
|
return;
|
|
}
|
|
|
|
if (pVictim->m_bHeadshotKilled)
|
|
{
|
|
switch (pAttacker->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
switch (numT)
|
|
{
|
|
case 0: CreateAndAddEventToList(YOU_KILLED_LAST_ENEMY_HEADSHOT, pEntity, pOther); break;
|
|
case 1: CreateAndAddEventToList(YOU_KILLED_PLAYER_HEADSHOT_ONE_LEFT, pEntity, pOther); break;
|
|
default: CreateAndAddEventToList(YOU_KILLED_PLAYER_HEADSHOT, pEntity, pOther); break;
|
|
}
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
switch (numCT)
|
|
{
|
|
case 0: CreateAndAddEventToList(YOU_KILLED_LAST_ENEMY_HEADSHOT, pEntity, pOther); break;
|
|
case 1: CreateAndAddEventToList(YOU_KILLED_PLAYER_HEADSHOT_ONE_LEFT, pEntity, pOther); break;
|
|
default: CreateAndAddEventToList(YOU_KILLED_PLAYER_HEADSHOT, pEntity, pOther); break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (pAttacker->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
switch (numT)
|
|
{
|
|
case 0: CreateAndAddEventToList(YOU_KILLED_LAST_ENEMY, pEntity, pOther); break;
|
|
case 1: CreateAndAddEventToList(YOU_KILLED_PLAYER_ONE_LEFT, pEntity, pOther); break;
|
|
default: CreateAndAddEventToList(YOU_KILLED_PLAYER, pEntity, pOther); break;
|
|
}
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
switch (numCT)
|
|
{
|
|
case 0: CreateAndAddEventToList(YOU_KILLED_LAST_ENEMY, pEntity, pOther); break;
|
|
case 1: CreateAndAddEventToList(YOU_KILLED_PLAYER_ONE_LEFT, pEntity, pOther); break;
|
|
default: CreateAndAddEventToList(YOU_KILLED_PLAYER, pEntity, pOther); break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (pVictim == pLocalPlayer)
|
|
{
|
|
CreateAndAddEventToList(pVictim->m_bHeadshotKilled ? YOU_DIED_HEADSHOT : YOU_DIED, pEntity, pOther);
|
|
}
|
|
else if (pVictim->m_iTeam == pLocalPlayer->m_iTeam)
|
|
{
|
|
switch (pVictim->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
if (pLocalPlayer->IsAlive())
|
|
{
|
|
if (numCT == 1)
|
|
{
|
|
CreateAndAddEventToList(LAST_TEAMMATE_KILLED, pEntity, pOther);
|
|
}
|
|
else if (numCT == 2)
|
|
{
|
|
CreateAndAddEventToList(TEAMMATE_KILLED_ONE_LEFT, pEntity, pOther);
|
|
}
|
|
else
|
|
{
|
|
CreateAndAddEventToList(TEAMMATE_KILLED, pEntity, pOther);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (numCT == 1)
|
|
{
|
|
CreateAndAddEventToList(TEAMMATE_KILLED_ONE_LEFT, pEntity, pOther);
|
|
}
|
|
else if (numCT > 1)
|
|
{
|
|
CreateAndAddEventToList(TEAMMATE_KILLED, pEntity, pOther);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
if (pLocalPlayer->IsAlive())
|
|
{
|
|
if (numT == 1)
|
|
{
|
|
CreateAndAddEventToList(LAST_TEAMMATE_KILLED, pEntity, pOther);
|
|
}
|
|
else if (numT == 2)
|
|
{
|
|
CreateAndAddEventToList(TEAMMATE_KILLED_ONE_LEFT, pEntity, pOther);
|
|
}
|
|
else
|
|
{
|
|
CreateAndAddEventToList(TEAMMATE_KILLED, pEntity, pOther);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (numT == 1)
|
|
{
|
|
CreateAndAddEventToList(TEAMMATE_KILLED_ONE_LEFT, pEntity, pOther);
|
|
}
|
|
else if (numT > 1)
|
|
{
|
|
CreateAndAddEventToList(TEAMMATE_KILLED, pEntity, pOther);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
switch (numT)
|
|
{
|
|
case 0: CreateAndAddEventToList(LAST_ENEMY_KILLED, pEntity, pOther); break;
|
|
case 1: CreateAndAddEventToList(ENEMY_KILLED_ONE_LEFT, pEntity, pOther); break;
|
|
default: CreateAndAddEventToList(ENEMY_KILLED, pEntity, pOther); break;
|
|
}
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
switch (numCT)
|
|
{
|
|
case 0: CreateAndAddEventToList(LAST_ENEMY_KILLED, pEntity, pOther); break;
|
|
case 1: CreateAndAddEventToList(ENEMY_KILLED_ONE_LEFT, pEntity, pOther); break;
|
|
default: CreateAndAddEventToList(ENEMY_KILLED, pEntity, pOther); break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandlePlayerTookDamage(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pVictim = static_cast<CBasePlayer *>(pEntity);
|
|
CBasePlayer *pAttacker = static_cast<CBasePlayer *>(pOther);
|
|
|
|
if (pVictim && !pVictim->IsPlayer())
|
|
{
|
|
pVictim = nullptr;
|
|
}
|
|
|
|
if (pAttacker && !pAttacker->IsPlayer())
|
|
{
|
|
pAttacker = nullptr;
|
|
}
|
|
|
|
if (pVictim && pVictim == pLocalPlayer)
|
|
{
|
|
CreateAndAddEventToList(YOU_WERE_JUST_HURT);
|
|
}
|
|
else if (pAttacker && pVictim && pAttacker == pLocalPlayer && pVictim->m_iTeam == pLocalPlayer->m_iTeam)
|
|
{
|
|
CreateAndAddEventToList(YOU_ATTACKED_TEAMMATE);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandlePlayerBlindedByFlashbang(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer && pPlayer->IsPlayer() && pPlayer == pLocalPlayer)
|
|
{
|
|
CreateAndAddEventToList(YOU_ARE_BLIND_FROM_FLASHBANG);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandlePlayerSpawned(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (!pPlayer || !pPlayer->IsPlayer() || pPlayer != UTIL_GetLocalPlayer())
|
|
return;
|
|
|
|
m_haveSpawned = true;
|
|
m_lastInGameHintShown = INGAME_HINT_BEGIN;
|
|
CreateAndAddEventToList(YOU_SPAWNED, pEntity, pOther);
|
|
}
|
|
|
|
NOXREF void CCSTutor::HandleClientCorpseSpawned(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (!pPlayer || !pPlayer->IsPlayer())
|
|
return;
|
|
|
|
ClientCorpseStruct *corpse = new ClientCorpseStruct;
|
|
|
|
corpse->m_position = pPlayer->pev->origin;
|
|
corpse->m_team = pPlayer->m_iTeam;
|
|
|
|
m_clientCorpseList.push_back(corpse);
|
|
}
|
|
|
|
void CCSTutor::HandleBuyMenuOpenned(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
if (m_currentlyShownMessageID == BUY_TIME_BEGIN)
|
|
{
|
|
ClearCurrentEvent();
|
|
CheckBuyZoneMessages();
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleAutoBuy(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
if (m_currentlyShownMessageID == BUY_TIME_BEGIN)
|
|
{
|
|
ClearCurrentEvent();
|
|
}
|
|
}
|
|
|
|
NOXREF void CCSTutor::HandleBuyTimeStart(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
;
|
|
}
|
|
|
|
void CCSTutor::HandlePlayerLeftBuyZone(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
m_messageTypeMask = (TUTORMESSAGETYPE_DEFAULT | TUTORMESSAGETYPE_FRIEND_DEATH | TUTORMESSAGETYPE_ENEMY_DEATH | TUTORMESSAGETYPE_SCENARIO | TUTORMESSAGETYPE_CAREER | TUTORMESSAGETYPE_INGAME_HINT | TUTORMESSAGETYPE_END_GAME);
|
|
|
|
ClearEventList();
|
|
ClearCurrentEvent();
|
|
|
|
if (m_lastScenarioEvent)
|
|
{
|
|
m_lastScenarioEvent->SetActivationTime(gpGlobals->time);
|
|
AddToEventList(m_lastScenarioEvent);
|
|
m_lastScenarioEvent = nullptr;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleBombPlanted(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
if (pLocalPlayer->IsAlive() && pLocalPlayer->m_iTeam == CT)
|
|
{
|
|
CreateAndAddEventToList(BOMB_PLANTED_CT, pEntity, pOther);
|
|
}
|
|
else
|
|
{
|
|
CreateAndAddEventToList(BOMB_PLANTED_T, pEntity, pOther);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleBombDefused(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pDefuser = static_cast<CBasePlayer *>(pEntity);
|
|
if (pDefuser && pDefuser->IsPlayer() && pDefuser == pLocalPlayer)
|
|
{
|
|
CreateAndAddEventToList(YOU_DEFUSED_BOMB);
|
|
return;
|
|
}
|
|
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT: CreateAndAddEventToList(BOMB_DEFUSED_CT); break;
|
|
case TERRORIST: CreateAndAddEventToList(BOMB_DEFUSED_T); break;
|
|
default: CreateAndAddEventToList(ROUND_OVER); break;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleBombDefusing(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer && pPlayer->IsPlayer() && pPlayer == pLocalPlayer && !pPlayer->m_bHasDefuser)
|
|
{
|
|
CreateAndAddEventToList(DEFUSING_WITHOUT_KIT);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleBombExploded(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT: CreateAndAddEventToList(BOMB_EXPLODED_CT); break;
|
|
case TERRORIST: CreateAndAddEventToList(BOMB_EXPLODED_T); break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleRoundStart(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
|
|
m_roundStartTime = gpGlobals->time;
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
if (IsBombMap())
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
CreateAndAddEventToList(ROUND_START_DE_CT);
|
|
break;
|
|
case TERRORIST:
|
|
{
|
|
if (pLocalPlayer->m_bHasC4)
|
|
CreateAndAddEventToList(YOU_ARE_BOMB_CARRIER, pEntity, pOther);
|
|
else
|
|
CreateAndAddEventToList(ROUND_START_DE_T);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (IsHostageMap())
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT: CreateAndAddEventToList(ROUND_START_CS_CT); break;
|
|
case TERRORIST: CreateAndAddEventToList(ROUND_START_CS_T); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleBeingShotAt(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer && pPlayer->IsPlayer() && pPlayer == pLocalPlayer && pLocalPlayer->IsAlive())
|
|
{
|
|
CreateAndAddEventToList(YOU_HAVE_BEEN_SHOT_AT, pEntity, pOther);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleHostageUsed(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pActivator = static_cast<CBasePlayer *>(pEntity);
|
|
if (pActivator && pActivator->IsPlayer())
|
|
{
|
|
bool unusedHostages = !CheckForAllHostagesFollowingSomeone();
|
|
if (pActivator == pLocalPlayer)
|
|
{
|
|
CreateAndAddEventToList(unusedHostages ? YOU_USED_HOSTAGE_MORE_LEFT : YOU_USED_HOSTAGE_NO_MORE_LEFT);
|
|
}
|
|
else if (!unusedHostages)
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT: CreateAndAddEventToList(ALL_HOSTAGES_FOLLOWING_CT); break;
|
|
case TERRORIST: CreateAndAddEventToList(ALL_HOSTAGES_FOLLOWING_T); break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleHostageRescued(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pRescuer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pRescuer && pRescuer->IsPlayer())
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT: CreateAndAddEventToList((pLocalPlayer == pRescuer) ? YOU_RESCUED_HOSTAGE : HOSTAGE_RESCUED_CT); break;
|
|
case TERRORIST: CreateAndAddEventToList(HOSTAGE_RESCUED_T); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleAllHostagesRescued(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT: CreateAndAddEventToList(ALL_HOSTAGES_RESCUED_CT); break;
|
|
case TERRORIST: CreateAndAddEventToList(ALL_HOSTAGES_RESCUED_T); break;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleHostageDamaged(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pAttacker = static_cast<CBasePlayer *>(pOther);
|
|
if (pEntity && pAttacker && pAttacker->IsPlayer() && pLocalPlayer == pAttacker)
|
|
{
|
|
CreateAndAddEventToList(YOU_DAMAGED_HOSTAGE);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleHostageKilled(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CheckForAllHostagesDead();
|
|
|
|
CBasePlayer *pAttacker = static_cast<CBasePlayer *>(pOther);
|
|
if (pEntity && pAttacker && pAttacker->IsPlayer())
|
|
{
|
|
bool unusedHostages = CheckForAllHostagesFollowingSomeone();
|
|
if (pLocalPlayer == pAttacker)
|
|
{
|
|
CreateAndAddEventToList(YOU_KILLED_HOSTAGE);
|
|
}
|
|
|
|
if (unusedHostages)
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT: CreateAndAddEventToList(ALL_HOSTAGES_FOLLOWING_CT); break;
|
|
case TERRORIST: CreateAndAddEventToList(ALL_HOSTAGES_FOLLOWING_T); break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleRoundDraw(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
if (CSGameRules()->m_iTotalRoundsPlayed)
|
|
{
|
|
CreateAndAddEventToList(ROUND_DRAW);
|
|
}
|
|
|
|
ResetPlayerDeathInfo();
|
|
}
|
|
|
|
void CCSTutor::HandleCTWin(CBaseEntity *entith, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(CT_WIN);
|
|
ResetPlayerDeathInfo();
|
|
}
|
|
|
|
void CCSTutor::HandleTWin(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(T_WIN);
|
|
ResetPlayerDeathInfo();
|
|
}
|
|
|
|
void CCSTutor::HandleDeathCameraStart(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer && pPlayer->IsPlayer() && pPlayer == pLocalPlayer)
|
|
{
|
|
m_messageTypeMask = (TUTORMESSAGETYPE_FRIEND_DEATH | TUTORMESSAGETYPE_ENEMY_DEATH | TUTORMESSAGETYPE_HINT | TUTORMESSAGETYPE_END_GAME);
|
|
CreateAndAddEventToList(DEATH_CAMERA_START);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::HandleRadioCoverMe(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_COVER_ME, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioYouTakeThePoint(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_YOU_TAKE_THE_POINT, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioHoldThisPosition(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_HOLD_THIS_POSITION, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioRegroupTeam(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_REGROUP_TEAM, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioFollowMe(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_FOLLOW_ME, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioTakingFire(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_TAKING_FIRE, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioGoGoGo(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_GO_GO_GO, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioTeamFallBack(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_TEAM_FALL_BACK, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioStickTogetherTeam(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_STICK_TOGETHER_TEAM, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioGetInPositionAndWait(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_GET_IN_POSITION_AND_WAIT, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioStormTheFront(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_STORM_THE_FRONT, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioReportInTeam(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_REPORT_IN_TEAM, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioAffirmative(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_AFFIRMATIVE, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioEnemySpotted(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_ENEMY_SPOTTED, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioNeedBackup(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_NEED_BACKUP, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioSectorClear(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_SECTOR_CLEAR, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioInPosition(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_IN_POSITION, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioReportingIn(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_REPORTING_IN, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioGetOutOfThere(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_GET_OUT_OF_THERE, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioNegative(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_NEGATIVE, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleRadioEnemyDown(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(RADIO_ENEMY_DOWN, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleNotBuyingAnything(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(BUY_TIME_BEGIN, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleNeedToBuyPrimaryWeapon(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(BUY_NEED_PRIMARY, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleNeedToBuyPrimaryAmmo(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(BUY_NEED_PRIMARY_AMMO, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleNeedToBuySecondaryAmmo(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(BUY_NEED_SECONDARY_AMMO, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleNeedToBuyArmor(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(BUY_NEED_ARMOR, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleNeedToBuyDefuseKit(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(BUY_NEED_DEFUSE_KIT, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleNeedToBuyGrenade(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
CreateAndAddEventToList(BUY_NEED_GRENADE, pEntity, pOther);
|
|
}
|
|
|
|
void CCSTutor::HandleCareerTaskDone(CBaseEntity *pEntity, CBaseEntity *pOther)
|
|
{
|
|
int numTasksRemaining = 0;
|
|
|
|
if (TheCareerTasks && (numTasksRemaining = TheCareerTasks->GetNumRemainingTasks()) > 0)
|
|
CreateAndAddEventToList((numTasksRemaining == 1) ? CAREER_TASK_DONE_ONE_LEFT : CAREER_TASK_DONE_MORE_LEFT);
|
|
else
|
|
CreateAndAddEventToList(CAREER_TASK_DONE_ALL_DONE);
|
|
}
|
|
|
|
void CCSTutor::HandleShotFired(Vector source, Vector target)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
float d1, d, angle, flFiringLineDistanceToPlayer;
|
|
|
|
d1 = (source - pLocalPlayer->pev->origin).Length();
|
|
|
|
if (d1 > 32.0f)
|
|
{
|
|
d = (target - source).Length();
|
|
angle = d1 / d;
|
|
|
|
flFiringLineDistanceToPlayer = Q_sin(Q_acos(angle)) * d1;
|
|
|
|
if (flFiringLineDistanceToPlayer <= 3000.0f)
|
|
{
|
|
OnEvent(EVENT_BEING_SHOT_AT, pLocalPlayer);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::GetNumPlayersAliveOnTeams(int &numT, int &numCT)
|
|
{
|
|
numT = numCT = 0;
|
|
|
|
for (int i = 1; i <= gpGlobals->maxClients; i++)
|
|
{
|
|
CBasePlayer *pPlayer = UTIL_PlayerByIndex(i);
|
|
if (!pPlayer || !pPlayer->IsAlive())
|
|
continue;
|
|
|
|
switch (pPlayer->m_iTeam)
|
|
{
|
|
case CT: numCT++; break;
|
|
case TERRORIST: numT++; break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckForLooseWeaponViewable()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
TutorMessage *message = GetTutorMessageDefinition(YOU_SEE_LOOSE_WEAPON);
|
|
if (message && message->m_class == TUTORMESSAGECLASS_EXAMINE)
|
|
return;
|
|
|
|
CBaseEntity *weapon = nullptr;
|
|
while ((weapon = UTIL_FindEntityByClassname(weapon, "weaponbox")))
|
|
{
|
|
if (IsEntityInViewOfPlayer(weapon, pLocalPlayer))
|
|
{
|
|
CreateAndAddEventToList(YOU_SEE_LOOSE_WEAPON);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckForLooseDefuserViewable()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer || pLocalPlayer->m_iTeam != CT)
|
|
return;
|
|
|
|
TutorMessage *message = GetTutorMessageDefinition(YOU_SEE_LOOSE_DEFUSER);
|
|
if (message && message->m_class == TUTORMESSAGECLASS_EXAMINE)
|
|
return;
|
|
|
|
CBaseEntity *pDefuser = nullptr;
|
|
while ((pDefuser = UTIL_FindEntityByClassname(pDefuser, "item_thighpack")))
|
|
{
|
|
if (IsEntityInViewOfPlayer(pDefuser, pLocalPlayer))
|
|
{
|
|
CreateAndAddEventToList(YOU_SEE_LOOSE_DEFUSER);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckForBombViewable()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CGrenade *pBomb = (CGrenade *)UTIL_FindEntityByClassname(nullptr, "grenade");
|
|
if (pBomb && pBomb->m_bIsC4 && IsEntityInViewOfPlayer(pBomb, pLocalPlayer))
|
|
{
|
|
TutorMessageID mid = TUTOR_NUM_MESSAGES;
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
mid = YOU_SEE_PLANTED_BOMB_CT;
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
mid = YOU_SEE_PLANTED_BOMB_T;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (mid != TUTOR_NUM_MESSAGES)
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(mid);
|
|
if (!message || message->m_class != TUTORMESSAGECLASS_EXAMINE)
|
|
{
|
|
CreateAndAddEventToList(mid);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CBasePlayer *pBombCarrier = nullptr;
|
|
for (int i = 1; i <= gpGlobals->maxClients; i++)
|
|
{
|
|
CBasePlayer *pPlayer = UTIL_PlayerByIndex(i);
|
|
if (pPlayer && pPlayer->m_bHasC4)
|
|
{
|
|
pBombCarrier = pPlayer;
|
|
break;
|
|
}
|
|
}
|
|
|
|
CBaseEntity *pC4 = UTIL_FindEntityByClassname(nullptr, "weapon_c4");
|
|
if (pC4 && IsEntityInViewOfPlayer(pC4, pLocalPlayer))
|
|
{
|
|
if (pBombCarrier)
|
|
{
|
|
if (pBombCarrier != pLocalPlayer)
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(YOU_SEE_BOMB_CARRIER_CT);
|
|
if (!message || message->m_class != TUTORMESSAGECLASS_EXAMINE)
|
|
{
|
|
CreateAndAddEventToList(YOU_SEE_BOMB_CARRIER_CT);
|
|
}
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(YOU_SEE_BOMB_CARRIER_T);
|
|
if (!message || message->m_class != TUTORMESSAGECLASS_EXAMINE)
|
|
{
|
|
CreateAndAddEventToList(YOU_SEE_BOMB_CARRIER_T);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TutorMessageID mid = TUTOR_NUM_MESSAGES;
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
mid = YOU_SEE_LOOSE_BOMB_CT;
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
mid = YOU_SEE_LOOSE_BOMB_T;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (mid != TUTOR_NUM_MESSAGES)
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(mid);
|
|
if (!message || message->m_class != TUTORMESSAGECLASS_EXAMINE)
|
|
{
|
|
CreateAndAddEventToList(mid);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckForBombsiteViewable()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
TutorMessageID mid = CheckForInBombZone();
|
|
if (mid != TUTOR_NUM_MESSAGES)
|
|
{
|
|
CreateAndAddEventToList(mid);
|
|
return;
|
|
}
|
|
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
mid = YOU_SEE_BOMBSITE_CT;
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
if (pLocalPlayer->m_bHasC4)
|
|
{
|
|
mid = YOU_SEE_BOMBSITE_T_BOMB;
|
|
}
|
|
else if (!TheCSBots() || !TheCSBots()->IsBombPlanted())
|
|
{
|
|
mid = YOU_SEE_BOMBSITE_T;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
TutorMessage *definition = GetTutorMessageDefinition(mid);
|
|
if (!definition || definition->m_class != TUTORMESSAGECLASS_EXAMINE)
|
|
{
|
|
if (IsBombPlantedInBombZone("func_bomb_target")
|
|
|| IsBombPlantedInBombZone("info_bomb_target"))
|
|
{
|
|
CreateAndAddEventToList(mid);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
TutorMessageID CCSTutor::CheckForInBombZone()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (pLocalPlayer && pLocalPlayer->m_iTeam == CT)
|
|
{
|
|
if (IsBombPlantedInBombZone("func_bomb_target")
|
|
|| IsBombPlantedInBombZone("info_bomb_target"))
|
|
{
|
|
return YOU_SEE_PLANTED_BOMB_CT;
|
|
}
|
|
}
|
|
|
|
return TUTOR_NUM_MESSAGES;
|
|
}
|
|
|
|
bool CCSTutor::IsBombPlantedInBombsite(CBaseEntity *bombTarget)
|
|
{
|
|
CGrenade *pBomb = nullptr;
|
|
while ((pBomb = UTIL_FindEntityByClassname(pBomb, "grenade")))
|
|
{
|
|
if (pBomb->m_bIsC4 && IsEntityInBombsite(pBomb, bombTarget))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CCSTutor::IsBombPlantedInBombZone(const char *pszBombZone)
|
|
{
|
|
CBaseEntity *bombSite = nullptr;
|
|
while ((bombSite = UTIL_FindEntityByClassname(bombSite, pszBombZone)))
|
|
{
|
|
if (IsBombPlantedInBombsite(bombSite))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CCSTutor::CheckForHostageViewable()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
CBaseEntity *pHostageEntity = nullptr;
|
|
while ((pHostageEntity = UTIL_FindEntityByClassname(pHostageEntity, "hostage_entity")))
|
|
{
|
|
bool bValidHostage = false;
|
|
CHostage *pHostage = static_cast<CHostage *>(pHostageEntity);
|
|
|
|
if (pHostage->IsAlive())
|
|
{
|
|
if (!pHostage->IsFollowingSomeone())
|
|
{
|
|
bValidHostage = true;
|
|
}
|
|
}
|
|
|
|
if (bValidHostage && IsEntityInViewOfPlayer(pHostage, pLocalPlayer))
|
|
{
|
|
TutorMessageID mid = TUTOR_NUM_MESSAGES;
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
{
|
|
mid = YOU_SEE_HOSTAGE_CT;
|
|
break;
|
|
}
|
|
case TERRORIST:
|
|
{
|
|
mid = YOU_SEE_HOSTAGE_T;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (mid != TUTOR_NUM_MESSAGES)
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(mid);
|
|
if (!message || message->m_class != TUTORMESSAGECLASS_EXAMINE)
|
|
{
|
|
CreateAndAddEventToList(mid);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckForTimeRunningOut()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer || CSGameRules()->IsFreezePeriod() || CSGameRules()->GetRoundRemainingTime() > 30.0f)
|
|
return;
|
|
|
|
if (IsBombMap())
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
CreateAndAddEventToList(TIME_RUNNING_OUT_DE_CT);
|
|
break;
|
|
case TERRORIST:
|
|
CreateAndAddEventToList(TIME_RUNNING_OUT_DE_T);
|
|
break;
|
|
}
|
|
}
|
|
else if (IsHostageMap())
|
|
{
|
|
switch (pLocalPlayer->m_iTeam)
|
|
{
|
|
case CT:
|
|
CreateAndAddEventToList(TIME_RUNNING_OUT_CS_CT);
|
|
break;
|
|
case TERRORIST:
|
|
CreateAndAddEventToList(TIME_RUNNING_OUT_CS_T);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckForAllHostagesDead()
|
|
{
|
|
bool foundLiveOne = false;
|
|
CHostage *pHostage = nullptr;
|
|
|
|
while ((pHostage = UTIL_FindEntityByClassname(pHostage, "hostage_entity")))
|
|
{
|
|
if (pHostage->IsAlive())
|
|
{
|
|
foundLiveOne = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!foundLiveOne)
|
|
{
|
|
CreateAndAddEventToList(ALL_HOSTAGES_DEAD);
|
|
}
|
|
}
|
|
|
|
bool CCSTutor::CheckForAllHostagesFollowingSomeone()
|
|
{
|
|
bool foundUnusedOne = false;
|
|
CHostage *pHostage = nullptr;
|
|
|
|
while ((pHostage = UTIL_FindEntityByClassname(pHostage, "hostage_entity")))
|
|
{
|
|
if (pHostage->IsAlive())
|
|
{
|
|
if (!pHostage->IsFollowingSomeone())
|
|
{
|
|
foundUnusedOne = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return foundUnusedOne ? false : true;
|
|
}
|
|
|
|
TutorMessage *CCSTutor::GetTutorMessageDefinition(int messageID)
|
|
{
|
|
if (messageID < 0 || messageID >= TUTOR_NUM_MESSAGES)
|
|
return nullptr;
|
|
|
|
TutorMessageMapIter iter = m_messageMap.find(m_TutorIdentifierList[messageID]);
|
|
if (iter != m_messageMap.end())
|
|
{
|
|
return (*iter).second;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
CBaseEntity *CCSTutor::GetEntityForMessageID(int messageID, CBaseEntity *last)
|
|
{
|
|
CBaseEntity *pEntity = nullptr;
|
|
|
|
switch (messageID)
|
|
{
|
|
case YOU_SEE_FRIEND:
|
|
case YOU_SEE_ENEMY:
|
|
pEntity = UTIL_FindEntityByClassname(last, "player");
|
|
break;
|
|
case YOU_SEE_FRIEND_CORPSE:
|
|
{
|
|
// TODO: this code is noxref
|
|
// this code fucked my brain, in that pointer Vector * is passed through the CBaseEntity *
|
|
|
|
#if 1
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (pLocalPlayer)
|
|
{
|
|
if (m_clientCorpseList.empty())
|
|
return nullptr;
|
|
|
|
ClientCorpseStruct *lastCorpse = nullptr;
|
|
ClientCorpseListIter iter;
|
|
|
|
if (last)
|
|
{
|
|
iter = m_clientCorpseList.begin();
|
|
|
|
while (iter != m_clientCorpseList.end())
|
|
{
|
|
lastCorpse = (*iter);
|
|
|
|
if ((CBaseEntity *)lastCorpse == last)
|
|
break;
|
|
|
|
iter++;
|
|
}
|
|
|
|
while (iter != m_clientCorpseList.end())
|
|
{
|
|
ClientCorpseStruct *corpse = (*iter);
|
|
|
|
if (corpse->m_team == pLocalPlayer->m_iTeam)
|
|
return (CBaseEntity *)&corpse->m_position;
|
|
|
|
iter++;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
else
|
|
return (CBaseEntity *)&m_clientCorpseList.front()->m_position;
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
case YOU_SEE_LOOSE_BOMB_T:
|
|
case YOU_SEE_LOOSE_BOMB_CT:
|
|
case YOU_SEE_BOMB_CARRIER_T:
|
|
case YOU_SEE_BOMB_CARRIER_CT:
|
|
pEntity = UTIL_FindEntityByClassname(last, "weapon_c4");
|
|
break;
|
|
case YOU_SEE_PLANTED_BOMB_T:
|
|
case YOU_SEE_PLANTED_BOMB_CT:
|
|
pEntity = UTIL_FindEntityByClassname(last, "grenade");
|
|
break;
|
|
case YOU_SEE_LOOSE_WEAPON:
|
|
pEntity = UTIL_FindEntityByClassname(last, "weaponbox");
|
|
break;
|
|
case YOU_SEE_LOOSE_DEFUSER:
|
|
pEntity = UTIL_FindEntityByClassname(last, "item_thighpack");
|
|
break;
|
|
case YOU_SEE_HOSTAGE_T:
|
|
case YOU_SEE_HOSTAGE_CT:
|
|
case YOU_SEE_HOSTAGE_CT_EXAMINE:
|
|
pEntity = UTIL_FindEntityByClassname(last, "hostage_entity");
|
|
break;
|
|
}
|
|
|
|
return pEntity;
|
|
}
|
|
|
|
void CCSTutor::CheckHintMessages(float time)
|
|
{
|
|
if (m_deadAirStartTime <= 0.0f || (time - m_deadAirStartTime <= cv_tutor_hint_interval_time.value))
|
|
return;
|
|
|
|
m_lastHintShown++;
|
|
|
|
while (true)
|
|
{
|
|
bool confusingHint = false;
|
|
if (IsHostageMap())
|
|
{
|
|
if (m_lastHintShown >= HINT_BOMB_START && m_lastHintShown <= HINT_BOMB_END)
|
|
{
|
|
confusingHint = true;
|
|
}
|
|
}
|
|
else if (IsBombMap())
|
|
{
|
|
if (m_lastHintShown >= HINT_HOSTAGE_START && m_lastHintShown <= HINT_HOSTAGE_END)
|
|
{
|
|
confusingHint = true;
|
|
}
|
|
}
|
|
|
|
if (!confusingHint)
|
|
{
|
|
break;
|
|
}
|
|
|
|
m_lastHintShown++;
|
|
|
|
if (m_lastHintShown <= HINT_BEGIN || m_lastHintShown >= HINT_END)
|
|
{
|
|
m_lastHintShown = HINT_1;
|
|
}
|
|
}
|
|
|
|
if (m_lastHintShown <= HINT_BEGIN || m_lastHintShown >= HINT_END)
|
|
{
|
|
m_lastHintShown = HINT_1;
|
|
}
|
|
|
|
TutorMessage *message = GetTutorMessageDefinition(m_lastHintShown);
|
|
if (message)
|
|
{
|
|
CreateAndAddEventToList(m_lastHintShown);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckInGameHintMessages(float time)
|
|
{
|
|
if (m_deadAirStartTime <= 0.0f || (time - m_deadAirStartTime <= cv_tutor_hint_interval_time.value))
|
|
return;
|
|
|
|
m_lastInGameHintShown++;
|
|
|
|
if (m_lastInGameHintShown <= INGAME_HINT_BEGIN || m_lastInGameHintShown >= INGAME_HINT_END)
|
|
return;
|
|
|
|
TutorMessage *message = GetTutorMessageDefinition(m_lastInGameHintShown);
|
|
if (message)
|
|
{
|
|
CreateAndAddEventToList(m_lastInGameHintShown);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckForNeedToReload(bool isPassiveCheck)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer || !pLocalPlayer->IsPlayer())
|
|
return;
|
|
|
|
CBasePlayerWeapon *pCurrentWeapon = static_cast<CBasePlayerWeapon *>(pLocalPlayer->m_pActiveItem);
|
|
if (!pCurrentWeapon || !pCurrentWeapon->IsWeapon())
|
|
return;
|
|
|
|
ItemInfo itemInfo;
|
|
Q_memset(&itemInfo, 0, sizeof(itemInfo));
|
|
pCurrentWeapon->GetItemInfo(&itemInfo);
|
|
|
|
if (itemInfo.iSlot && itemInfo.iSlot != 1)
|
|
return;
|
|
|
|
if (pLocalPlayer->m_rgAmmo[pCurrentWeapon->m_iPrimaryAmmoType])
|
|
{
|
|
if (isPassiveCheck)
|
|
{
|
|
if ((2 * pCurrentWeapon->m_iClip) < pCurrentWeapon->iMaxClip() && !pCurrentWeapon->m_fInReload)
|
|
{
|
|
CreateAndAddEventToList(YOU_SHOULD_RELOAD);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((5 * pCurrentWeapon->m_iClip) < pCurrentWeapon->iMaxClip() && !pCurrentWeapon->m_fInReload)
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(YOU_SHOULD_RELOAD);
|
|
if (message)
|
|
{
|
|
message->m_lastCloseTime = 0;
|
|
}
|
|
|
|
CreateAndAddEventToList(YOU_SHOULD_RELOAD);
|
|
}
|
|
else
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(YOU_SHOULD_RELOAD);
|
|
if (message)
|
|
{
|
|
message->m_lastCloseTime = gpGlobals->time;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (!pCurrentWeapon->m_iClip)
|
|
{
|
|
if (!isPassiveCheck)
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(YOU_ARE_OUT_OF_AMMO);
|
|
if (message)
|
|
{
|
|
message->m_lastCloseTime = 0;
|
|
}
|
|
}
|
|
|
|
CreateAndAddEventToList(YOU_ARE_OUT_OF_AMMO);
|
|
}
|
|
}
|
|
|
|
void CCSTutor::CheckExamineMessages(float time)
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer)
|
|
return;
|
|
|
|
for (int i = 0; i < TUTOR_NUM_MESSAGES; i++)
|
|
{
|
|
TutorMessage *message = GetTutorMessageDefinition(i);
|
|
if (!message || message->m_class != TUTORMESSAGECLASS_EXAMINE)
|
|
continue;
|
|
|
|
CBaseEntity *pEntity = nullptr;
|
|
bool isPlayerLooking = false;
|
|
|
|
while ((pEntity = GetEntityForMessageID(i, pEntity)))
|
|
{
|
|
if (i == YOU_SEE_FRIEND_CORPSE || i == YOU_SEE_ENEMY_CORPSE)
|
|
{
|
|
if (IsPlayerLookingAtPosition((Vector *)pEntity, pLocalPlayer))
|
|
{
|
|
isPlayerLooking = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (i == YOU_SEE_HOSTAGE_CT_EXAMINE || i == YOU_SEE_FRIEND || i == YOU_SEE_ENEMY)
|
|
{
|
|
if (IsPlayerLookingAtEntity(pEntity, pLocalPlayer))
|
|
{
|
|
isPlayerLooking = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (IsPlayerLookingAtPosition(&pEntity->pev->origin, pLocalPlayer))
|
|
{
|
|
isPlayerLooking = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (isPlayerLooking)
|
|
{
|
|
if (message->m_examineStartTime == -1.0f)
|
|
continue;
|
|
|
|
if (time - message->m_examineStartTime <= cv_tutor_examine_time.value)
|
|
continue;
|
|
|
|
bool validEntity = false;
|
|
if (i == YOU_SEE_FRIEND)
|
|
{
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer->IsPlayer() && pPlayer->IsAlive() && pPlayer->m_iTeam == pLocalPlayer->m_iTeam)
|
|
{
|
|
validEntity = true;
|
|
}
|
|
}
|
|
else if (i == YOU_SEE_ENEMY)
|
|
{
|
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(pEntity);
|
|
if (pPlayer->IsPlayer() && pPlayer->IsAlive() && pPlayer->m_iTeam == pLocalPlayer->m_iTeam)
|
|
{
|
|
if ((pPlayer->m_iTeam != CT || pLocalPlayer->m_iTeam == TERRORIST) && (pPlayer->m_iTeam != TERRORIST || pLocalPlayer->m_iTeam == CT))
|
|
{
|
|
validEntity = true;
|
|
}
|
|
}
|
|
}
|
|
else if (i == YOU_SEE_HOSTAGE_CT_EXAMINE)
|
|
{
|
|
CHostage *pHostage = static_cast<CHostage *>(pEntity);
|
|
if (pEntity->IsAlive())
|
|
{
|
|
if (!pHostage->IsFollowingSomeone())
|
|
{
|
|
validEntity = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (validEntity)
|
|
{
|
|
CreateAndAddEventToList((TutorMessageID)i, pEntity);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
message->m_examineStartTime = -1.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CCSTutor::CanLocalPlayerBuyStuff()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (pLocalPlayer)
|
|
{
|
|
return pLocalPlayer->CanPlayerBuy();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CCSTutor::CheckBuyZoneMessages()
|
|
{
|
|
CBasePlayer *pLocalPlayer = UTIL_GetLocalPlayer();
|
|
if (!pLocalPlayer || m_currentlyShownMessageID == BUY_TIME_BEGIN)
|
|
return;
|
|
|
|
CBasePlayerWeapon *pPrimaryWeapon = static_cast<CBasePlayerWeapon *>(pLocalPlayer->m_rgpPlayerItems[PRIMARY_WEAPON_SLOT]);
|
|
CBasePlayerWeapon *pSecondaryWeapon = static_cast<CBasePlayerWeapon *>(pLocalPlayer->m_rgpPlayerItems[PISTOL_SLOT]);
|
|
|
|
if (pPrimaryWeapon)
|
|
{
|
|
if (pLocalPlayer->NeedsPrimaryAmmo() && pLocalPlayer->CanAffordPrimaryAmmo())
|
|
{
|
|
TheTutor->OnEvent(EVENT_TUTOR_NEED_TO_BUY_PRIMARY_AMMO);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (pLocalPlayer->CanAffordPrimary())
|
|
{
|
|
TheTutor->OnEvent(EVENT_TUTOR_NEED_TO_BUY_PRIMARY_WEAPON);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (pSecondaryWeapon && pLocalPlayer->NeedsSecondaryAmmo() && pLocalPlayer->CanAffordSecondaryAmmo())
|
|
{
|
|
TheTutor->OnEvent(EVENT_TUTOR_NEED_TO_BUY_SECONDARY_AMMO);
|
|
}
|
|
else if (pLocalPlayer->NeedsArmor() && pLocalPlayer->CanAffordArmor())
|
|
{
|
|
TheTutor->OnEvent(EVENT_TUTOR_NEED_TO_BUY_ARMOR);
|
|
}
|
|
else if (pLocalPlayer->NeedsDefuseKit() && pLocalPlayer->CanAffordDefuseKit())
|
|
{
|
|
TheTutor->OnEvent(EVENT_TUTOR_NEED_TO_BUY_DEFUSE_KIT);
|
|
}
|
|
else if (pLocalPlayer->NeedsGrenade() && pLocalPlayer->CanAffordGrenade())
|
|
{
|
|
TheTutor->OnEvent(EVENT_TUTOR_NEED_TO_BUY_GRENADE);
|
|
}
|
|
else
|
|
{
|
|
TheTutor->OnEvent(EVENT_TUTOR_NOT_BUYING_ANYTHING);
|
|
}
|
|
}
|
|
|
|
bool CCSTutor::IsHostageMap()
|
|
{
|
|
return UTIL_FindEntityByClassname(nullptr, "hostage_entity") != nullptr;
|
|
}
|
|
|
|
bool CCSTutor::IsBombMap()
|
|
{
|
|
return CSGameRules()->m_bMapHasBombTarget;
|
|
}
|
|
|
|
void CCSTutor::ResetPlayerDeathInfo()
|
|
{
|
|
for (auto& playerDeathInfo : m_playerDeathInfo) {
|
|
playerDeathInfo.m_hasBeenShown = false;
|
|
playerDeathInfo.m_event = nullptr;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::ConstructRecentDeathsList(TeamName team, char *buf, int buflen, TutorMessageEvent *event)
|
|
{
|
|
if (!buf || !buflen)
|
|
return;
|
|
|
|
char scratch[32];
|
|
buf[0] = '\0';
|
|
|
|
for (int i = 1; i <= gpGlobals->maxClients; i++)
|
|
{
|
|
CBasePlayer *pPlayer = UTIL_PlayerByIndex(i);
|
|
|
|
if (!pPlayer)
|
|
continue;
|
|
|
|
// ignore alive players
|
|
if (pPlayer->IsAlive())
|
|
continue;
|
|
|
|
if (pPlayer->m_iTeam != team)
|
|
continue;
|
|
|
|
Q_strcat(buf, " %n");
|
|
Q_sprintf(scratch, "%d\n", i);
|
|
Q_strcat(buf, scratch);
|
|
|
|
m_playerDeathInfo[i].m_event = event;
|
|
}
|
|
}
|
|
|
|
void CCSTutor::TransferDeathEvents(TutorMessageEvent *oldEvent, TutorMessageEvent *newEvent)
|
|
{
|
|
for (auto& playerDeathInfo : m_playerDeathInfo)
|
|
{
|
|
if (playerDeathInfo.m_event == oldEvent) {
|
|
playerDeathInfo.m_event = newEvent;
|
|
}
|
|
}
|
|
}
|