mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
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193 lines
4.2 KiB
C
193 lines
4.2 KiB
C
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef BSPFILE_H
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#define BSPFILE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "maintypes.h"
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#define BSPVERSION 30
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#define MAX_MAP_HULLS 4
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#define CONTENTS_ORIGIN -7 // removed at csg time
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#define CONTENTS_CLIP -8 // changed to contents_solid
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#define CONTENTS_CURRENT_0 -9
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#define CONTENTS_CURRENT_90 -10
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#define CONTENTS_CURRENT_180 -11
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#define CONTENTS_CURRENT_270 -12
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#define CONTENTS_CURRENT_UP -13
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#define CONTENTS_CURRENT_DOWN -14
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#define CONTENTS_TRANSLUCENT -15
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#define LUMP_ENTITIES 0
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#define LUMP_PLANES 1
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#define LUMP_TEXTURES 2
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#define LUMP_VERTEXES 3
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#define LUMP_VISIBILITY 4
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#define LUMP_NODES 5
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#define LUMP_TEXINFO 6
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#define LUMP_FACES 7
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#define LUMP_LIGHTING 8
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#define LUMP_CLIPNODES 9
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#define LUMP_LEAFS 10
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#define LUMP_MARKSURFACES 11
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#define LUMP_EDGES 12
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#define LUMP_SURFEDGES 13
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#define LUMP_MODELS 14
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#define HEADER_LUMPS 15
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/* <a1fc> ../engine/bspfile.h:41 */
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typedef struct lump_s
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{
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int fileofs;
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int filelen;
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} lump_t;
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/* <a22c> ../engine/bspfile.h:64 */
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typedef struct dmodel_s
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{
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float mins[3], maxs[3];
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float origin[3];
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int headnode[MAX_MAP_HULLS];
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int visleafs; // not including the solid leaf 0
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int firstface, numfaces;
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} dmodel_t;
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/* <a2c2> ../engine/bspfile.h:73 */
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typedef struct dheader_s
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{
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int version;
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lump_t lumps[15];
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} dheader_t;
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/* <485b2> ../engine/bspfile.h:79 */
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typedef struct dmiptexlump_s
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{
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int _nummiptex;
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int dataofs[4];
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} dmiptexlump_t;
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/* <1ce18> ../engine/bspfile.h:86 */
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typedef struct miptex_s
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{
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char name[16];
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unsigned width;
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unsigned height;
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unsigned offsets[4];
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} miptex_t;
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/* <48652> ../engine/bspfile.h:94 */
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typedef struct dvertex_s
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{
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float point[3];
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} dvertex_t;
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/* <48674> ../engine/bspfile.h:110 */
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typedef struct dplane_s
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{
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float normal[3];
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float dist;
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int type;
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} dplane_t;
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/* <486b2> ../engine/bspfile.h:132 */
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typedef struct dnode_s
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{
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int planenum;
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short children[2];
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short mins[3];
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short maxs[3];
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unsigned short firstface;
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unsigned short numfaces;
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} dnode_t;
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/* <a332> ../engine/bspfile.h:142 */
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typedef struct dclipnode_s
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{
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int planenum;
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short children[2]; // negative numbers are contents
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} dclipnode_t;
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/* <4876a> ../engine/bspfile.h:149 */
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typedef struct texinfo_s
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{
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float vecs[2][4];
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int _miptex;
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int flags;
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} texinfo_t;
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/* <487c2> ../engine/bspfile.h:159 */
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typedef struct dedge_s
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{
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unsigned short v[2];
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} dedge_t;
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/* <487f2> ../engine/bspfile.h:165 */
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typedef struct dface_s
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{
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short planenum;
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short side;
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int firstedge;
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short numedges;
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short texinfo;
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byte styles[4];
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int lightofs;
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} dface_t;
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typedef struct dleaf_s
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{
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int contents;
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int visofs;
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short mins[3];
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short maxs[3];
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unsigned short firstmarksurface;
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unsigned short nummarksurfaces;
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byte ambient_level[4];
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} dleaf_t;
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#endif // BSPFILE_H
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