ReGameDLL_CS/regamedll/dlls/debug.h
2019-09-23 04:09:58 +07:00

64 lines
2.1 KiB
C

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#pragma once
enum DebugOutputType
{
DEBUG_NONE = 0,
DEBUG_BOT = BIT(0),
DEBUG_CAREER = BIT(1),
DEBUG_TUTOR = BIT(2),
DEBUG_STATS = BIT(3),
DEBUG_HOSTAGE = BIT(4),
DEBUG_ALL = 0xFFFFFFFF,
};
struct DebugOutputLevel
{
const char *name;
DebugOutputType value;
};
const int MAX_DEBUG_BUFF_SIZE = 1024;
bool IsDeveloper();
void UTIL_DPrintf(DebugOutputType outputType, char *pszMsg, ...);
void UTIL_DPrintf(char *pszMsg, ...);
void PrintDebugFlags();
void SetDebugFlag(const char *flagStr, bool state);
void PrintDebugFlag(const char *flagStr);
void UTIL_SetDprintfFlags(const char *flagStr);
void UTIL_BotDPrintf(char *pszMsg, ...);
void UTIL_CareerDPrintf(char *pszMsg, ...);
void UTIL_TutorDPrintf(char *pszMsg, ...);
void UTIL_StatsDPrintf(char *pszMsg, ...);
void UTIL_HostageDPrintf(char *pszMsg, ...);