ReGameDLL_CS/regamedll/dlls/tutor_base_states.cpp
s1lentq 25f425801a Refactoring and cleanup project.
Removed project bzip2.
CZero: Fix crashing of HostageEscapeState.
2016-02-04 22:45:37 +06:00

43 lines
801 B
C++

#include "precompiled.h"
/* <21bf94> ../cstrike/dlls/tutor_base_states.cpp:6 */
CBaseTutorStateSystem::CBaseTutorStateSystem()
{
;
}
/* <21bec7> ../cstrike/dlls/tutor_base_states.cpp:10 */
CBaseTutorStateSystem::~CBaseTutorStateSystem()
{
;
}
/* <21bfb5> ../cstrike/dlls/tutor_base_states.cpp:14 */
int CBaseTutorStateSystem::GetCurrentStateType() const
{
if (m_currentState != NULL)
{
return m_currentState->GetType();
}
return 0;
}
/* <21c00d> ../cstrike/dlls/tutor_base_states.cpp:28 */
CBaseTutorState::CBaseTutorState()
{
;
}
/* <21bcc6> ../cstrike/dlls/tutor_base_states.cpp:32 */
CBaseTutorState::~CBaseTutorState()
{
;
}
/* <21c02e> ../cstrike/dlls/tutor_base_states.cpp:36 */
int CBaseTutorState::GetType() const
{
return m_type;
}