ReGameDLL_CS/shared.gradle
s1lentq 48ec89893a Reverse Hostages cs 1.6, SV_StudioSetupBones
Added project build mp.dll/cs.so
work final the reverse-engineering for CS 1.6
2015-12-06 01:58:53 +06:00

34 lines
1.3 KiB
Groovy

import org.doomedsociety.gradlecpp.cfg.BinaryKind
import org.doomedsociety.gradlecpp.toolchain.icc.Icc
import org.gradle.nativeplatform.NativeBinarySpec
import org.gradle.nativeplatform.NativeExecutableBinarySpec
import org.gradle.nativeplatform.SharedLibraryBinarySpec
import org.gradle.nativeplatform.StaticLibraryBinarySpec
import org.gradle.nativeplatform.toolchain.VisualCpp
apply from: 'shared_msvc.gradle'
apply from: 'shared_icc.gradle'
rootProject.ext.createToolchainConfig = { NativeBinarySpec bin ->
BinaryKind binaryKind
if (bin instanceof NativeExecutableBinarySpec) {
binaryKind = BinaryKind.EXECUTABLE
} else if (bin instanceof SharedLibraryBinarySpec) {
binaryKind = BinaryKind.SHARED_LIBRARY
} else if (bin instanceof StaticLibraryBinarySpec) {
binaryKind = BinaryKind.STATIC_LIBRARY
} else {
throw new RuntimeException("Unknown executable kind ${bin.class.name}")
}
boolean releaseBuild = bin.buildType.name.toLowerCase() == 'release'
if (bin.toolChain instanceof VisualCpp) {
return rootProject.createMsvcConfig(releaseBuild, binaryKind)
} else if (bin.toolChain instanceof Icc) {
return rootProject.createIccConfig(releaseBuild, binaryKind)
} else {
throw new RuntimeException("Unknown native toolchain: ${bin.toolChain.class.name}")
}
}