ReGameDLL_CS/regamedll/dlls/globals.cpp
2017-11-01 18:30:47 +03:00

21 lines
311 B
C++

#include "precompiled.h"
/*
* Globals initialization
*/
#ifndef HOOK_GAMEDLL
const Vector g_vecZero(0, 0, 0);
#endif
int g_Language;
int g_iSkillLevel;
Vector g_vecAttackDir;
BOOL gDisplayTitle;
bool g_bIsCzeroGame = false;
bool g_bAllowedCSBot = false;
bool g_bHostageImprov = false;