mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
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53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "precompiled.h"
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#include "hookchains_impl.h"
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AbstractHookChainRegistry::AbstractHookChainRegistry()
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{
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Q_memset(m_Hooks, 0, sizeof(m_Hooks));
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m_NumHooks = 0;
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}
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void AbstractHookChainRegistry::addHook(void* hookFunc) {
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if (m_NumHooks >= MAX_HOOKS_IN_CHAIN) {
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regamedll_syserror("MAX_HOOKS_IN_CHAIN limit hit");
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}
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m_Hooks[m_NumHooks++] = hookFunc;
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}
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void AbstractHookChainRegistry::removeHook(void* hookFunc) {
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// erase hook
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for (int i = 0; i < m_NumHooks; i++) {
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if (hookFunc == m_Hooks[i]) {
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if (--m_NumHooks != i)
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{
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Q_memmove(&m_Hooks[i], &m_Hooks[i + 1], (m_NumHooks - i) * sizeof(m_Hooks[0]));
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m_Hooks[m_NumHooks] = NULL;
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}
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else
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m_Hooks[i] = NULL;
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return;
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}
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}
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}
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