mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-29 08:05:46 +03:00
80 lines
2.1 KiB
INI
80 lines
2.1 KiB
INI
// ReGameDLL Configuration File
|
|
echo Executing ReGameDLL Configuration File
|
|
|
|
// The style of gameplay where there aren't any teams (FFA mode)
|
|
// 0 - disabled (default behaviour)
|
|
// 1 - enabled
|
|
//
|
|
// Default value: "0"
|
|
mp_freeforall 0
|
|
|
|
// The maximum allowable amount of money in the game
|
|
//
|
|
// Default value: "16000"
|
|
mp_maxmoney 16000
|
|
|
|
// Disable round end by game scenario
|
|
// 0 - disabled (default behaviour)
|
|
// 1 - enabled (never end round)
|
|
//
|
|
// Flags for fine grained control (choose as many as needed)
|
|
// a - block round time round end check
|
|
// b - block needed players round end check
|
|
// c - block VIP assassination/success round end check
|
|
// d - block prison escape round end check
|
|
// e - block bomb round end check
|
|
// f - block team extermination round end check
|
|
// g - block hostage rescue round end check
|
|
//
|
|
// Example setting: "ae" - blocks round time and bomb round end checks
|
|
// Default value: "0"
|
|
mp_round_infinite 0
|
|
|
|
// Disable grenade damage through walls
|
|
// 0 - disabled
|
|
// 1 - enabled
|
|
// Default value: "0"
|
|
mp_hegrenade_penetration 0
|
|
|
|
// Drop a grenade after player death
|
|
// 0 - disabled
|
|
// 1 - drop one the grenade
|
|
// 2 - drop a everyone grenades
|
|
// Default value: "0"
|
|
mp_nadedrops 0
|
|
|
|
// Player cannot respawn until next round
|
|
// if more than N seconds has elapsed since the beginning round
|
|
//
|
|
// Default value: "20"
|
|
mp_roundrespawn_time 20
|
|
|
|
// Automatically reload each weapon on player spawn
|
|
// 0 - disabled (default behaviour)
|
|
// 1 - enabled
|
|
//
|
|
// Default value: "0"
|
|
mp_auto_reload_weapons "0"
|
|
|
|
// Refill amount of backpack ammo up to the max
|
|
// 0 - disabled (default behaviour)
|
|
// 1 - refill backpack ammo on player spawn
|
|
// 2 - refill backpack ammo on each weapon reload (NOTE: Useful for mods like DeathMatch, GunGame, ZombieMod etc.)
|
|
//
|
|
// Default value: "0"
|
|
mp_refill_bpammo_weapons 0
|
|
|
|
// Set's the mode for the zBot
|
|
// 0 - disabled
|
|
// 1 - enable mode Deathmatch and not allow to do the scenario
|
|
//
|
|
// Default value: "0"
|
|
bot_deathmatch 0
|
|
|
|
// Automatically joins the team
|
|
// 0 - disabled
|
|
// 1 - enable (Use in conjunction with the cvar humans_join_team any/CT/T)
|
|
//
|
|
// Default value: "0"
|
|
mp_auto_join_team 0
|