Updated Easy work on ReGameDLL with Visual Studio (markdown)

Sergey Shorokhov 2023-04-03 22:24:36 +03:00
parent fabb31d5bb
commit eddb7d4aae

@ -20,3 +20,15 @@ The compiled library `mp.dll` will be located at the specified path when buildin
Select the ReGameDLL project, click `Build`. Successful compilation will be reported in the output window, indicating the location of the output file `mp.dll`.
![image](https://user-images.githubusercontent.com/18553678/229600652-05ba22ad-310c-4feb-9cec-a51fb340c1dd.png)
### Debugging in Counter-Strike
Set project `Debugging` property like this:
![image](https://user-images.githubusercontent.com/18553678/229606578-52d141c8-a3fd-4ad7-a1ff-a6d9ef5d61ca.png)
and Run `Local Windows Debugger`:
![image](https://user-images.githubusercontent.com/18553678/229607034-225469c0-dfd7-4204-a7d0-18587b18e417.png)
Result:
![image](https://user-images.githubusercontent.com/18553678/229606917-207e2f8d-c1d8-4a10-8c5d-8d40590d72f2.png)