mirror of
https://github.com/rehlds/resemiclip.git
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33 lines
955 B
C
33 lines
955 B
C
#ifndef _INCLUDE_MAIN_H_
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#define _INCLUDE_MAIN_H_
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#define MIN_AMOUNT 100.0f
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#define FLOAT_CROUCH 49.9f
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#define MAX_CLIENTS 32
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#define GET_DISTANCE(a, b) ((a - b).Length2D())
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#define GET_COLLIDE(a, b) (abs(a.z - b.z) < 96 && (a - b).Length2D() < 96)
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enum
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{
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SC_TEAM_ALL = 0,
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SC_TEAM_T,
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SC_TEAM_CT,
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SC_TEAM_TEAMMATE,
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};
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extern int DispatchSpawn(edict_t *pEntity);
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extern int ShouldCollide(edict_t *pentTouched, edict_t *pentOther);
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extern int OnMetaAttach();
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extern void OnMetaDetach();
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extern void SVR_SemiclipOption();
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extern void ClientDisconnect(edict_t *pEnt);
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extern void PM_Move(playermove_t *pmove,int);
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extern void ServerActivate_Post(edict_t *pEdictList,int edictCount,int clientMax);
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extern void ServerDeactivate_Post();
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extern void SEM_PRINT(const char *fmt, ...);
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extern void UTIL_LogPrintf(const char *fmt, ...);
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extern DLL_FUNCTIONS *g_pFunctionTable;
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extern NEW_DLL_FUNCTIONS *g_pNewFunctionTable;
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#endif //_INCLUDE_MAIN_H_
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