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40 lines
760 B
C++
40 lines
760 B
C++
#pragma once
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#include "osconf.h"
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#include <osconfig.h>
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#include <sys_shared.h>
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#include <crc32c.h>
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#include <stdint.h>
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#include <time.h>
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#define _ITERATOR_DEBUG_LEVEL 0
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#include <vector>
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#include <extdll.h>
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#include <meta_api.h>
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#include <steam/steamclientpublic.h>
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#include <steam/steam_gameserver.h>
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#include "rehlds_api.h"
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#include "interface.h"
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#include "strtools.h"
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#include "sha2.h"
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#include "murmur3.h"
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#include "Rijndael.h"
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#include "RijndaelChanged.h"
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#include "client_auth.h"
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#include "reunion_authorizers.h"
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#include "reunion_cfg.h"
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#include "reunion_api.h"
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#include "reunion_player.h"
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#include "reunion_rehlds_api.h"
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#include "reunion_shared.h"
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#include "reunion_utils.h"
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#include "Sizebuf.h"
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#include "protocol.h"
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#include "server_info.h"
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