Artem Golubikhin b7e2e97111 Initial commit
2016-01-25 02:09:11 +00:00

77 lines
2.5 KiB
C

/*
* Copyright (c) 2004-2006 Jussi Kivilinna
*
* This file is part of "Metamod All-Mod-Support"-patch for Metamod.
*
* Metamod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Metamod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Metamod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef OSDEP_P_H
#define OSDEP_P_H
#include "types_meta.h" // mBOOL
#include "osdep.h" // PATH_MAX
// Checks if file is hlsdk api game dll
// (osdep_detect_gamedll_linux.cpp and osdep_detect_gamedll_win32.cpp)
// --Jussi Kivilinna
mBOOL DLLINTERNAL is_gamedll(const char *filename);
// MSVC doesn't provide opendir/readdir/closedir, so we write our own.
// --Jussi Kivilinna
#ifdef _WIN32
struct my_dirent {
char d_name[PATH_MAX];
};
typedef struct {
HANDLE handle;
WIN32_FIND_DATAA find_data;
struct my_dirent ent;
int not_found;
} my_DIR;
#define dirent my_dirent
#define DIR my_DIR
DIR * DLLINTERNAL my_opendir(const char *);
struct dirent * DLLINTERNAL my_readdir(DIR *);
void DLLINTERNAL my_closedir(DIR *);
#define opendir(x) my_opendir(x)
#define readdir(x) my_readdir(x)
#define closedir(x) my_closedir(x)
#else
#include <dirent.h>
#endif /* _WIN32 */
DLHANDLE DLLINTERNAL get_module_handle_of_memptr(void * memptr);
#ifdef linux
void * DLLINTERNAL get_dlsym_pointer(void);
#endif
#endif /* OSDEP_P_H */