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https://github.com/WPMGPRoSToTeMa/SafeNameAndChat.git
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77 lines
2.5 KiB
C
77 lines
2.5 KiB
C
/*
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* Copyright (c) 2004-2006 Jussi Kivilinna
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*
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* This file is part of "Metamod All-Mod-Support"-patch for Metamod.
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*
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* Metamod is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Metamod is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Metamod; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef OSDEP_P_H
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#define OSDEP_P_H
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#include "types_meta.h" // mBOOL
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#include "osdep.h" // PATH_MAX
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// Checks if file is hlsdk api game dll
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// (osdep_detect_gamedll_linux.cpp and osdep_detect_gamedll_win32.cpp)
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// --Jussi Kivilinna
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mBOOL DLLINTERNAL is_gamedll(const char *filename);
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// MSVC doesn't provide opendir/readdir/closedir, so we write our own.
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// --Jussi Kivilinna
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#ifdef _WIN32
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struct my_dirent {
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char d_name[PATH_MAX];
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};
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typedef struct {
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HANDLE handle;
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WIN32_FIND_DATAA find_data;
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struct my_dirent ent;
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int not_found;
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} my_DIR;
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#define dirent my_dirent
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#define DIR my_DIR
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DIR * DLLINTERNAL my_opendir(const char *);
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struct dirent * DLLINTERNAL my_readdir(DIR *);
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void DLLINTERNAL my_closedir(DIR *);
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#define opendir(x) my_opendir(x)
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#define readdir(x) my_readdir(x)
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#define closedir(x) my_closedir(x)
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#else
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#include <dirent.h>
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#endif /* _WIN32 */
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DLHANDLE DLLINTERNAL get_module_handle_of_memptr(void * memptr);
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#ifdef linux
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void * DLLINTERNAL get_dlsym_pointer(void);
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#endif
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#endif /* OSDEP_P_H */
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