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metamod-r/metamod/src/mplayer.h

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#pragma once
#include "plinfo.h" // plugin_info_t, etc
#include "mutil.h" // query_callback_t
#include "types_meta.h" // mBOOL
#include "new_baseclass.h" // class_metamod_new
// Info on an individual player
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class MPlayer: public class_metamod_new
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{
private:
mBOOL isQueried; // is this player currently queried for a cvar value
char *cvarName; // name of the cvar if getting queried
MPlayer (const MPlayer&);
MPlayer& operator=(const MPlayer&);
public:
MPlayer();
~MPlayer();
void set_cvar_query(const char *cvar); // mark this player as querying a client cvar
void clear_cvar_query(const char *cvar = nullptr); // unmark this player as querying a client cvar
const char *is_querying_cvar(); // check if a player is querying a cvar. returns
// NULL if not or the name of the cvar
};
// A list of players. The number of max players is fixed and small enough
// to use an array.
class MPlayerList
{
private:
MPlayer players[MAX_CLIENTS + 1]; // array of players
public:
void set_player_cvar_query(const edict_t *pEntity, const char *cvar);
void clear_player_cvar_query(const edict_t *pEntity, const char *cvar = nullptr);
void clear_all_cvar_queries();
const char *is_querying_cvar(const edict_t *pEntity);
};