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metamod-r/doc/plugins.ini

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2016-07-04 12:07:29 +06:00
// vim: set ft=c :
//
// Format is as follows:
// <platform> <path> <description>
//
// Fields are whitespace delimited (tabs/spaces).
//
// - Platform must be either "linux" or "win32".
// - Path can be either an absolute pathname, or a pathname relative to the
// gamedir. Paths should use unix-style forward slashes (/) rather than
// windows-style backslashes (\), even on windows platforms. Also, the
// path (once expanded to full path name) is expected to be unique within
// the list of plugins. Thus, a plugin with a fullpathname matching that
// of a previous plugin is considered a duplicate, and is not loaded.
// - Description is optional, and replaces the plugin's internal name in
// console output and log messages.
//
// Comments are either c++ style ("//") or unix shell style ("#"), and
// can appear ONLY at the beginning of a line.
//
// Note that the plugins are loaded and accessed in the order specified, so
// ordering CAN be important, depending on the plugin(s).
//
// The following are examples of valid lines.
//
// linux dlls/mybot.so
# win32 dlls/mybot-old.dll Mybot old
win32 dlls/mybot.dll Mybot current
linux /tmp/stub_mm_i386.so
win32 /tmp/stub_mm_i386.dll
linux ../dlls/trace_mm_i386.so
win32 ../dlls/trace_mm_i386.dll
linux dlls/admin_MM_i386.so
win32 dlls/admin_MM_i386.dll