2
0
mirror of https://github.com/rehlds/metamod-r.git synced 2024-12-29 08:05:41 +03:00
metamod-r/metamod/mplayer.cpp

191 lines
4.5 KiB
C++
Raw Normal View History

2016-07-04 09:07:29 +03:00
// vi: set ts=4 sw=4 :
// vim: set tw=75 :
// mplayer.cpp - methods of individual player (class MPlayer) and
// list of players (class MPlayerList).
/*
* Copyright (c) 2005-2006 Will Day <willday@hpgx.net>
*
* This file is part of Metamod.
*
* Metamod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Metamod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Metamod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include <string.h> // strdup()
#include <extdll.h> // always
#include "mplayer.h" // me
#include "sdk_util.h" // ENTINDEX()
#include "metamod.h" // gpGlobals
// Constructor
MPlayer::MPlayer()
: isQueried(mFALSE),
cvarName(NULL)
{
}
// Destructor
MPlayer::~MPlayer()
{
if(cvarName) {
free(cvarName);
}
}
// Copy constructor
MPlayer::MPlayer(const MPlayer& rhs)
: isQueried(rhs.isQueried),
cvarName(NULL)
{
if(rhs.cvarName) {
cvarName = strdup(rhs.cvarName);
}
}
// Assignment operator
MPlayer& DLLINTERNAL MPlayer::operator=(const MPlayer& rhs)
{
isQueried = rhs.isQueried;
if(cvarName) {
free(cvarName);
}
cvarName = NULL;
if(rhs.cvarName) {
cvarName = strdup(rhs.cvarName);
}
return *this;
}
// Mark a player as querying a client cvar and stores the cvar name
// meta_errno values:
// - ME_ARGUMENT cvar is NULL
void DLLINTERNAL MPlayer::set_cvar_query(const char *cvar)
{
// Do not allow NULL as queried cvar since we use this as
// return value in is_querying_cvar as indication if a
// client cvar is queried.
if(!cvar) {
meta_errno = ME_ARGUMENT;
return;
}
isQueried = mTRUE;
if(cvarName) {
free(cvarName);
}
cvarName = strdup(cvar);
}
// Unmark player as querying a client cvar
void DLLINTERNAL MPlayer::clear_cvar_query(const char* /*cvar*/)
{
isQueried = mFALSE;
if(cvarName) {
free(cvarName);
cvarName = NULL;
}
}
// Check if a client cvar is queried for this player
// Returns NULL if not
// or the name of the cvar.
const char * DLLINTERNAL MPlayer::is_querying_cvar(void)
{
if(isQueried) {
return(cvarName);
}
return(NULL);
}
// Mark a player as querying a client cvar and stores the cvar name
// meta_errno values:
// - ME_ARGUMENT cvar is NULL
void DLLINTERNAL MPlayerList::set_player_cvar_query(const edict_t *pEntity, const char *cvar)
{
int indx = ENTINDEX(const_cast<edict_t*>(pEntity));
if(indx < 1 || indx >= MPlayerList::NUM_SLOTS)
return; //maybe output a message?
players[indx].set_cvar_query(cvar);
}
// Unmark player as querying a client cvar
void DLLINTERNAL MPlayerList::clear_player_cvar_query(const edict_t *pEntity, const char *cvar)
{
int indx = ENTINDEX(const_cast<edict_t*>(pEntity));
if(indx < 1 || indx >= MPlayerList::NUM_SLOTS)
return; //maybe output a message?
players[indx].clear_cvar_query(cvar);
}
void DLLINTERNAL MPlayerList::clear_all_cvar_queries(void)
{
for(int indx=1; indx < MPlayerList::NUM_SLOTS; ++indx) {
players[indx].clear_cvar_query();
}
}
// Check if a client cvar is queried for this player
// Returns NULL if not
// or the name of the cvar.
// meta_errno values:
// - ME_NOTFOUND invalid entity
const char* DLLINTERNAL MPlayerList::is_querying_cvar(const edict_t *pEntity)
{
int indx = ENTINDEX(const_cast<edict_t*>(pEntity));
if(indx < 1 || indx > gpGlobals->maxClients) {
RETURN_ERRNO(NULL, ME_NOTFOUND);
}
return(players[indx].is_querying_cvar());
}