mirror of
https://github.com/rehlds/metamod-r.git
synced 2024-12-31 00:55:47 +03:00
30 lines
1.4 KiB
C
30 lines
1.4 KiB
C
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* Use, distribution, and modification of this source code and/or resulting
|
||
|
* object code is restricted to non-commercial enhancements to products from
|
||
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
||
|
* without written permission from Valve LLC.
|
||
|
*
|
||
|
****/
|
||
|
#ifndef SCRIPTEVENT_H
|
||
|
#define SCRIPTEVENT_H
|
||
|
|
||
|
#define SCRIPT_EVENT_DEAD 1000 // character is now dead
|
||
|
#define SCRIPT_EVENT_NOINTERRUPT 1001 // does not allow interrupt
|
||
|
#define SCRIPT_EVENT_CANINTERRUPT 1002 // will allow interrupt
|
||
|
#define SCRIPT_EVENT_FIREEVENT 1003 // event now fires
|
||
|
#define SCRIPT_EVENT_SOUND 1004 // Play named wave file (on CHAN_BODY)
|
||
|
#define SCRIPT_EVENT_SENTENCE 1005 // Play named sentence
|
||
|
#define SCRIPT_EVENT_INAIR 1006 // Leave the character in air at the end of the sequence (don't find the floor)
|
||
|
#define SCRIPT_EVENT_ENDANIMATION 1007 // Set the animation by name after the sequence completes
|
||
|
#define SCRIPT_EVENT_SOUND_VOICE 1008 // Play named wave file (on CHAN_VOICE)
|
||
|
#define SCRIPT_EVENT_SENTENCE_RND1 1009 // Play sentence group 25% of the time
|
||
|
#define SCRIPT_EVENT_NOT_DEAD 1010 // Bring back to life (for life/death sequences)
|
||
|
#endif //SCRIPTEVENT_H
|