2016-07-26 03:22:47 +03:00
|
|
|
/*
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
|
|
* under the terms of the GNU General Public License as published by the
|
|
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
|
|
* your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful, but
|
|
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
*
|
|
|
|
* In addition, as a special exception, the author gives permission to
|
|
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
|
|
* you do not wish to do so, delete this exception statement from your
|
|
|
|
* version.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
// this many shards spawned when breakable objects break;
|
|
|
|
#define NUM_SHARDS 6
|
|
|
|
|
|
|
|
// func breakable
|
|
|
|
#define SF_BREAK_TRIGGER_ONLY 1 // may only be broken by trigger
|
|
|
|
#define SF_BREAK_TOUCH 2 // can be 'crashed through' by running player (plate glass)
|
|
|
|
#define SF_BREAK_PRESSURE 4 // can be broken by a player standing on it
|
|
|
|
#define SF_BREAK_CROWBAR 256 // instant break if hit with crowbar
|
|
|
|
|
|
|
|
// func_pushable (it's also func_breakable, so don't collide with those flags)
|
|
|
|
#define SF_PUSH_BREAKABLE 128
|
|
|
|
|
|
|
|
typedef enum
|
|
|
|
{
|
|
|
|
expRandom = 0,
|
|
|
|
expDirected,
|
|
|
|
|
|
|
|
} Explosions;
|
|
|
|
|
|
|
|
typedef enum
|
|
|
|
{
|
|
|
|
matGlass = 0,
|
|
|
|
matWood,
|
|
|
|
matMetal,
|
|
|
|
matFlesh,
|
|
|
|
matCinderBlock,
|
|
|
|
matCeilingTile,
|
|
|
|
matComputer,
|
|
|
|
matUnbreakableGlass,
|
|
|
|
matRocks,
|
|
|
|
matNone,
|
|
|
|
matLastMaterial,
|
|
|
|
|
|
|
|
} Materials;
|
|
|
|
|
|
|
|
class CBreakable: public CBaseDelay {
|
|
|
|
public:
|
|
|
|
// basic functions
|
|
|
|
virtual void Spawn() = 0;
|
|
|
|
virtual void Precache() = 0;
|
|
|
|
virtual void Restart() = 0;
|
|
|
|
virtual void KeyValue(KeyValueData *pkvd) = 0;
|
|
|
|
virtual int Save(CSave &save) = 0;
|
|
|
|
virtual int Restore(CRestore &restore) = 0;
|
|
|
|
virtual int ObjectCaps() = 0;
|
|
|
|
|
|
|
|
// To spark when hit
|
|
|
|
virtual void TraceAttack(entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType) = 0;
|
|
|
|
|
|
|
|
// breakables use an overridden takedamage
|
|
|
|
virtual BOOL TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType) = 0;
|
|
|
|
|
|
|
|
virtual int DamageDecal(int bitsDamageType) = 0;
|
|
|
|
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) = 0;
|
|
|
|
|
|
|
|
public:
|
|
|
|
BOOL Explodable() const { return ExplosionMagnitude() > 0; }
|
|
|
|
int ExplosionMagnitude() const { return pev->impulse; }
|
|
|
|
void ExplosionSetMagnitude(int magnitude) { pev->impulse = magnitude; }
|
|
|
|
|
|
|
|
public:
|
|
|
|
Materials m_Material;
|
|
|
|
Explosions m_Explosion;
|
|
|
|
int m_idShard;
|
|
|
|
float m_angle;
|
|
|
|
int m_iszGibModel;
|
|
|
|
int m_iszSpawnObject;
|
|
|
|
float m_flHealth;
|
|
|
|
};
|
|
|
|
|
|
|
|
class CPushable: public CBreakable {
|
|
|
|
public:
|
|
|
|
virtual void Spawn() = 0;
|
|
|
|
virtual void Precache() = 0;
|
2017-01-18 19:16:56 +03:00
|
|
|
virtual void Restart() = 0;
|
2016-07-26 03:22:47 +03:00
|
|
|
virtual void KeyValue(KeyValueData *pkvd) = 0;
|
|
|
|
virtual int Save(CSave &save) = 0;
|
|
|
|
virtual int Restore(CRestore &restore) = 0;
|
2017-01-18 19:16:56 +03:00
|
|
|
virtual int ObjectCaps() = 0;
|
2016-07-26 03:22:47 +03:00
|
|
|
virtual BOOL TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType) = 0;
|
|
|
|
virtual void Touch(CBaseEntity *pOther) = 0;
|
|
|
|
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) = 0;
|
|
|
|
|
|
|
|
public:
|
|
|
|
float MaxSpeed() const { return m_maxSpeed; }
|
|
|
|
|
|
|
|
public:
|
|
|
|
int m_lastSound;
|
|
|
|
float m_maxSpeed;
|
|
|
|
float m_soundTime;
|
|
|
|
};
|