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# metamod-r [/statusIcon)](http://teamcity.rehlds.org/viewType.html?buildTypeId=Metamod_Publish&guest=1) [](http://teamcity.rehlds.org/guestAuth/downloadArtifacts.html?buildTypeId=Metamod_Publish&buildId=lastSuccessful) [](https://www.gnu.org/licenses/gpl-3.0)
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Metamod-r is fully reworked fork of original Metamod by Jussi Kivilinna for Half-Life 1. It contains a huge number of performance optimizations and much cleaner code. The core was written using the JIT compiler.
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Metamod-r is based on original Metamod by Will Day for Half-Life 1 with some improvements by Jussi Kivilinna. It contains a huge number of performance optimizations and much cleaner code. The core was written using the JIT compiler.
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## Supported games
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// gamedll <path>
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// exec_cfg <file>
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// clientmeta <yes/no>
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// dynalign_list <yes/no>
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// debuglevel <number>
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