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mirror of https://github.com/rehlds/metamod-r.git synced 2025-01-27 22:17:54 +03:00

Headers refactoring

This commit is contained in:
asmodai 2017-03-10 00:00:25 +03:00
parent 9427d6009e
commit ca861f62d2
9 changed files with 13 additions and 31 deletions

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@ -70,7 +70,6 @@
<PrecompiledHeaderFile>precompiled.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>metamod.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -141,7 +140,7 @@
</SDLCheck>
</ClCompile>
<Link>
<OutputFile>.\release/metamod.dll</OutputFile>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>.\metamod.def</ModuleDefinitionFile>
<ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>

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@ -1,8 +1,5 @@
#pragma once
#include "sdk_util.h"
#include "osdep.h"
typedef void (*FN_GAMEINIT)();
// Typedefs for these are provided in SDK engine/eiface.h, but I didn't
@ -15,4 +12,6 @@ C_DLLEXPORT int GetEntityAPI(DLL_FUNCTIONS *pFunctionTable, int interfaceVersion
C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion);
C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable, int *interfaceVersion);
#ifdef METAMOD_CORE
void compile_gamedll_callbacks();
#endif

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@ -14,8 +14,8 @@ typedef int (*GET_ENGINE_FUNCTIONS_FN)(enginefuncs_s *pengfuncsFromEngine, int *
#ifdef METAMOD_CORE
#include "meta_eiface.h" // meta_enginefuncs_t
extern meta_enginefuncs_t g_meta_engfuncs;
void compile_engine_callbacks();
#else
extern enginefuncs_t meta_engfuncs;
#endif
void compile_engine_callbacks();

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@ -1726,17 +1726,11 @@ struct Frontend
return codebuff_.GetCodeSize();
}
void _AppendInstr(InstrID id, uint32 opcode, uint32 encoding_flag, const detail::Opd& opd1, const detail::Opd& opd2, const detail::Opd& opd3, const detail::Opd& opd4, const detail::Opd& opd5, const detail::Opd& opd6)
NOINLINE void AppendInstr(InstrID id, uint32 opcode, uint32 encoding_flag, const detail::Opd& opd1 = detail::Opd(), const detail::Opd& opd2 = detail::Opd(), const detail::Opd& opd3 = detail::Opd(), const detail::Opd& opd4 = detail::Opd(), const detail::Opd& opd5 = detail::Opd(), const detail::Opd& opd6 = detail::Opd())
{
instrs_.push_back(Instr(id, opcode, encoding_flag, opd1, opd2, opd3, opd4, opd5, opd6));
}
void AppendInstr(InstrID id, uint32 opcode, uint32 encoding_flag, const detail::Opd& opd1 = detail::Opd(), const detail::Opd& opd2 = detail::Opd(), const detail::Opd& opd3 = detail::Opd(), const detail::Opd& opd4 = detail::Opd(), const detail::Opd& opd5 = detail::Opd(), const detail::Opd& opd6 = detail::Opd())
{
#pragma noinline
_AppendInstr(id, opcode, encoding_flag, opd1, opd2, opd3, opd4, opd5, opd6);
}
void AppendJmp(size_t label_id)
{
AppendInstr(I_JMP, 0, E_SPECIAL, Imm64(label_id));

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@ -2,8 +2,9 @@
#include "dllapi.h" // GETENTITYAPI_FN, etc
#include "engine_api.h" // GET_ENGINE_FUNCTIONS_FN, etc
#include "enginecallbacks.h"
#include "h_export.h"
#include "plinfo.h" // plugin_info_t, etc
#include "osdep.h" // DLLEXPORT, etc
#include "mutil.h"
// Version consists of "major:minor", two separate integer numbers.

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@ -53,9 +53,8 @@ extern MRegCvarList *g_regCvars;
// List of user messages registered by gamedll.
extern MRegMsgList *g_regMsgs;
#ifdef UNFINISHED
// List of event/logline hooks requested by plugins.
extern MHookList *Hooks;
#ifdef METAMOD_CORE
ALIGN16
#endif
// Data provided to plugins.

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@ -38,14 +38,6 @@ struct mutil_funcs_t
const char * (*pfnIsQueryingClientCvar) (plid_t plid, const edict_t *pEdict);
int (*pfnMakeRequestId) (plid_t plid);
void (*pfnGetHookTables) (plid_t plid, enginefuncs_t **peng, DLL_FUNCTIONS **pdll, NEW_DLL_FUNCTIONS **pnewdll);
#ifdef UNFINISHED
int (*pfnHookGameEvent) (plid_t plid, game_event_t event, event_func_t pfnHandle);
int (*pfnHookLogTrigger) (plid_t plid, const char *trigger, logmatch_func_t pfnHandle);
int (*pfnHookLogString) (plid_t plid, const char *string, logmatch_func_t pfnHandle);
int (*pfnHookLogRegex) (plid_t plid, const char *pattern, logmatch_func_t pfnHandle);
qboolean (*pfnRemoveHookID) (plid_t plid, int hookid);
int (*pfnRemoveHookAll) (plid_t plid);
#endif
};
extern mutil_funcs_t g_MetaUtilFunctions;

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@ -21,8 +21,6 @@
#define unlikely(x) __builtin_expect(!!(x), 0)
#endif
#include "mreg.h"
#ifdef _WIN32
typedef HINSTANCE module_handle_t;
#else

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@ -2,19 +2,20 @@
#include "version/appversion.h"
#define PSAPI_VERSION 1
#if defined(linux) || defined(__APPLE__)
// enable extra routines in system header files, like dladdr
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
#include <signal.h> // sigaction, etc
#else
#define PSAPI_VERSION 1
#endif
#include <vector>
#include <array>
#include "osconfig.h"
#include "jitasm.h"
#define CreateInterface mm_CreateInterface
@ -34,7 +35,6 @@
#include "dllapi.h"
#include "engine_api.h"
#include "game_support.h"
#include "h_export.h"
#include "meta_eiface.h"
#include "mreg.h"
#include "meta_api.h"